I was watching this video on creating a sky box. The results were excellent. But I honestly have no idea how half the stuff worked I was told to build . I’ve made skyboxes a million times 20+ years ago in Ed2.0. But the Engine 5 has so much control now, it’s a mind maze if you have not kept up and moved along with the engine changes. Many of these tutorials tell you how to follow along and do stuff, but few explain what these blends and contents, and vectors do. Would anyone here know of any good videos that walk you through the process while explaining what is happening in the background when you apply these modifiers?
Have you seen this guy’s stuff?
Yes, that’s a course, but I assume it’s constructed from his tutorials, if you can be bothered to rifle through them…
He goes from 0 to 60 and talks too fast.
Where are the courses that teach the basic fundamentals is what I’m looking for.
20+ years ago, when I was younger and into Unreal ED 2.0, I had time to spend all day on the web trying to figure things out. In this day and age with how expensive things are and how hard people have to work, if this engine or the gaming industry is going to survive, there’s got to be better materiel out there to get people up and running.
This here might be good, I’m checking it out now
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