UNDERKING - [CR] [LQ] Modular_012_Grian07

📺 Video Character

  • Character animations and mesh assets used for video presentation are not included.

📢 SK_Mannequin

  • CR > Demo > Meshes > "SK_Mannequin" All characters are connected to the skeleton.

🧲 Modular

  • The current folder structure is designed so that all characters are linked together.In order for all characters in [CR] to function properly, the folder structure must not be changed. If the folder structure is changed arbitrarily, newly added characters may not function properly.

  • Fixed folder structure : CR > Demo > Meshes (Important Folder)

🎨 Materials - Color change

  • Color can be changed by replacing the material

  • All CR, LQ "Materials" 

    It is designed to be stored in the "AMT_Materials" folder.

    The reason is that, To avoid repeatedly creating materials of the same color

    All materials in the "AMT_Materials" folder, The process has been set up to be shared and used by all characters.

  • A collection of 106 carefully selected materials in colors best suited for use with LQ characters, making color changes quick and easy.

  • If you want to change a character’s color, we recommend duplicating the material and then changing the duplicated material to your desired color.
    Editing the original material will affect all assets that use that material with the modified color.

🧲Physics

  • All CR LQ "Physics" It is designed to be stored in the "AMT_Physics" folder.

    The reason is that, Prevents creation of identical and unused physics files.

    All Physics in the "AMT_Physics" folder, The process has been set up to be shared and used by all characters.

📢 Exclusions

  • Pose produced for promotion is not included.

  • The "000_Demo" folder contains the UE5 "Mannequins" assets. However, only textures are excluded to reduce the size of the asset.

🔨 Additional Information