Hey everyone got a interesting scenario when it comes to my code, i’m making a multiplayer wave survival using listen servers. So I’m trying to make it so my enemy characters start Underground and climb to the top. It works on animation side, like visually they are Above ground after animation is played, but when the second client (not host) is away from view of client, they can’t hit the enemy unless Hitting the floor under them, (using sphere hitbox collision)(Presuming Hitbox) got images of the code in case my issue is code based. Was hoping Someone Would be able to assist as this has slowed me down for many Months, have tried Switch has Authority With it as well.