Our take on a Metro-style main menu system set in London. The bombs dropped in 1945 and survivors live in the underground system only venturing above to scavenge. Made by ten 3rd year students for their final project at Escape Studios.
Hello, Is it supposed to last longer than 2 seconds? I run it, it has a setting menu and a Play button, I hit play, the camera zooms through the subway car in about 1 or 2 seconds, and then ends,. Is that it?** It is beautiful **but there is no time to see anything!~ How t slow it down to look around??
ALSO Is it VR? Why would anyone these days, not at least Enable VR as an ENABLE VR ESPECIALLY FOR SOMETHING THAT IS A VISUAL SHOWCASE!!
This is not a full game. It is a skeuomorphic menu system. To get the full experience, select options to explore the settings such as visual and audio as well as the full environment. Finally, there is no VR support - it is made for PC.
This is not a full game. It is a skeuomorphic menu system. To get the full experience, select options to explore the settings such as visual and audio as well as the full environment.
You guys forgot to credit the audio people! Please please do this because it’s so often the case that audio is forgotten about in credits and its just as important to recognise because it brings life to the scene
This looks - and sounds - really good Top notch stuff, imo. Lighting is great, assets look really good and there’s an insane amount of detail. The sense of space is really convincing. I’d probably quieten down the whirring sound a tad.
What music track did you use?
And you’ve taught me a new word: skeuomorphic. So even better