Hi everyone. I have one problem with Unreal Engine 5 C++
Running C:/Program Files/Epic Games/UE_5.0/Engine/Binaries/DotNET/UnrealBuildTool/UnrealBuildTool.exe Development Win64 -Project=“C:/Users//Documents/UnrealHomeWorks/MyProject3/MyProject3.uproject” -TargetType=Editor -Progress -NoEngineChanges -NoHotReloadFromIDE
Log file: C:\Users\AppData\Local\UnrealBuildTool\Log.txt
Creating makefile for MyProject3Editor (no existing makefile)
@progress push 5%
Parsing headers for MyProject3Editor
Running UnrealHeaderTool “C:\Users\Documents\UnrealHomeWorks\MyProject3\MyProject3.uproject” “C:\Users\Documents\UnrealHomeWorks\MyProject3\Intermediate\Build\Win64\MyProject3Editor\Development\MyProject3Editor.uhtmanifest” -LogCmds=“loginit warning, logexit warning, logdatabase error” -Unattended -WarningsAsErrors -abslog=“C:\Users\AppData\Local\UnrealBuildTool\Log_UHT.txt” -installed
Reflection code generated for MyProject3Editor in 0,8791386 seconds
@progress pop
Building MyProject3Editor…
Using Visual Studio 2019 14.29.30146 toolchain (C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.29.30133) and Windows 10.0.19041.0 SDK (C:\Program Files (x86)\Windows Kits\10).
[Adaptive Build] Excluded from MyProject3 unity file: MyProject3.cpp, MyProject3Character.cpp, MyProject3GameMode.cpp
Determining max actions to execute in parallel (10 physical cores, 16 logical cores)
Executing up to 10 processes, one per physical core
Requested 1,5 GB free memory per action, 6,32 GB available: limiting max parallel actions to 4
Building 11 actions with 4 processes…
[1/11] Resource Default.rc2
…\Build\Windows\Resources\Default.rc2(68) : error RC2104 : undefined keyword or key name: PREPROCESSOR_TO_STRING
[2/11] Compile SharedPCH.Engine.ShadowErrors.cpp
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Misc\EngineVersionBase.h(28): error C2079: “FEngineVersionBase” ?ᯮ??? ?? ??? ??।??? ??? class “DLLIMPORT”
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Misc\EngineVersionBase.h(30): error C2059: ᨭ⠪???᪠? ?訡??: public
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Misc\EngineVersionBase.h(36): error C2065: uint16: ?????? ???䨪???
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Misc\EngineVersionBase.h(36): error C2146: ᨭ⠪???᪠? ?訡??: ???⢨? “)” ??। ???䨪??? “InMajor”
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Misc\EngineVersionBase.h(39): error C4430: ??? ᯥ??䨪??? ⨯? - ?।??? int. ?ਬ?砭??. C++ ?? ???ন??? int ?? 㬮?砭??
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Misc\EngineVersionBase.h(39): error C2146: ᨭ⠪???᪠? ?訡??: ???⢨? “;” ??। ???䨪??? “GetChangelist”
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Misc\EngineVersionBase.h(42): error C4430: ??? ᯥ??䨪??? ⨯? - ?।??? int. ?ਬ?砭??. C++ ?? ???ন??? int ?? 㬮?砭??
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Misc\EngineVersionBase.h(42): error C2146: ᨭ⠪???᪠? ?訡??: ???⢨? “;” ??। ???䨪??? “uint16”
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Misc\EngineVersionBase.h(43): error C2143: ᨭ⠪???᪠? ?訡??: ???⢨? “;” ??। “{”
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Misc\EngineVersionBase.h(43): error C2447: {: ??? ??? ?㭪樨 (???, ?ᯮ??? ??ଠ??? ᯨ᮪ ???ண? ⨯?)
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Misc\EngineVersionBase.h(48): error C4430: ??? ᯥ??䨪??? ⨯? - ?।??? int. ?ਬ?砭??. C++ ?? ???ন??? int ?? 㬮?砭??
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Misc\EngineVersionBase.h(48): error C2086: int FORCEINLINE: ??८?।???
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Misc\EngineVersionBase.h(42): note: ??. ?????? “FORCEINLINE”
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Misc\EngineVersionBase.h(48): error C2146: ᨭ⠪???᪠? ?訡??: ???⢨? “;” ??। ???䨪??? “uint16”
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Misc\EngineVersionBase.h(49): error C2143: ᨭ⠪???᪠? ?訡??: ???⢨? “;” ??। “{”
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Misc\EngineVersionBase.h(49): error C2447: {: ??? ??? ?㭪樨 (???, ?ᯮ??? ??ଠ??? ᯨ᮪ ???ண? ⨯?)
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Misc\EngineVersionBase.h(54): error C4430: ??? ᯥ??䨪??? ⨯? - ?।??? int. ?ਬ?砭??. C++ ?? ???ন??? int ?? 㬮?砭??
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Misc\EngineVersionBase.h(54): error C2086: int FORCEINLINE: ??८?।???
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Misc\EngineVersionBase.h(42): note: ??. ?????? “FORCEINLINE”
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Misc\EngineVersionBase.h(54): error C2146: ᨭ⠪???᪠? ?訡??: ???⢨? “;” ??। ???䨪??? “uint16”
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Misc\EngineVersionBase.h(55): error C2143: ᨭ⠪???᪠? ?訡??: ???⢨? “;” ??। “{”
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Misc\EngineVersionBase.h(55): error C2447: {: ??? ??? ?㭪樨 (???, ?ᯮ??? ??ଠ??? ᯨ᮪ ???ண? ⨯?)
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Misc\EngineVersionBase.h(60): error C2270: IsLicenseeVersion: ???䨪??? ???⨬? ??? ?㭪権, ?? ??? 童???
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Misc\EngineVersionBase.h(63): error C2270: IsEmpty: ???䨪??? ???⨬? ??? ?㭪権, ?? ??? 童???
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Misc\EngineVersionBase.h(66): error C2270: HasChangelist: ???䨪??? ???⨬? ??? ?㭪権, ?? ??? 童???
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Misc\EngineVersionBase.h(69): error C4430: ??? ᯥ??䨪??? ⨯? - ?।??? int. ?ਬ?砭??. C++ ?? ???ন??? int ?? 㬮?砭??
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Misc\EngineVersionBase.h(69): error C2143: ᨭ⠪???᪠? ?訡??: ???⢨? “,” ??। “&”
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Misc\EngineVersionBase.h(72): error C4430: ??? ᯥ??䨪??? ⨯? - ?।??? int. ?ਬ?砭??. C++ ?? ???ন??? int ?? 㬮?砭??
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Misc\EngineVersionBase.h(72): error C2370: uint32: ??८?।???; ??㣮? ??? ?࠭???
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Misc\EngineVersionBase.h(39): note: ??. ?????? “uint32”
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Misc\EngineVersionBase.h(72): error C2146: ᨭ⠪???᪠? ?訡??: ???⢨? “;” ??। ???䨪??? “EncodeLicenseeChangelist”
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Misc\EngineVersionBase.h(72): error C2146: ᨭ⠪???᪠? ?訡??: ???⢨? “)” ??। ???䨪??? “Changelist”
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Misc\EngineVersionBase.h(74): error C2059: ᨭ⠪???᪠? ?訡??: protected
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Misc\EngineVersionBase.h(77): error C4430: ??? ᯥ??䨪??? ⨯? - ?।??? int. ?ਬ?砭??. C++ ?? ???ন??? int ?? 㬮?砭??
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Misc\EngineVersionBase.h(77): error C2146: ᨭ⠪???᪠? ?訡??: ???⢨? “;” ??। ???䨪??? “Major”
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Misc\EngineVersionBase.h(80): error C4430: ??? ᯥ??䨪??? ⨯? - ?।??? int. ?ਬ?砭??. C++ ?? ???ন??? int ?? 㬮?砭??
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Misc\EngineVersionBase.h(80): error C2086: int uint16: ??८?।???
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Misc\EngineVersionBase.h(77): note: ??. ?????? “uint16”
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Misc\EngineVersionBase.h(80): error C2146: ᨭ⠪???᪠? ?訡??: ???⢨? “;” ??। ???䨪??? “Minor”
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Misc\EngineVersionBase.h(83): error C4430: ??? ᯥ??䨪??? ⨯? - ?।??? int. ?ਬ?砭??. C++ ?? ???ন??? int ?? 㬮?砭??
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Misc\EngineVersionBase.h(83): error C2086: int uint16: ??८?।???
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Misc\EngineVersionBase.h(77): note: ??. ?????? “uint16”
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Misc\EngineVersionBase.h(83): error C2146: ᨭ⠪???᪠? ?訡??: ???⢨? “;” ??। ???䨪??? “Patch”
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Misc\EngineVersionBase.h(86): error C4430: ??? ᯥ??䨪??? ⨯? - ?।??? int. ?ਬ?砭??. C++ ?? ???ন??? int ?? 㬮?砭??
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Misc\EngineVersionBase.h(86): error C2086: int uint32: ??८?।???
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Misc\EngineVersionBase.h(39): note: ??. ?????? “uint32”
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Misc\EngineVersionBase.h(86): error C2146: ᨭ⠪???᪠? ?訡??: ???⢨? “;” ??। ???䨪??? “Changelist”
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Misc\EngineVersionBase.h(87): error C2059: ᨭ⠪???᪠? ?訡??: }
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Misc\EngineVersionBase.h(87): error C2143: ᨭ⠪???᪠? ?訡??: ???⢨? “;” ??। “}”
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Internationalization\TextNamespaceFwd.h(9): error C4668: “WITH_EDITORONLY_DATA” ?? ??? ??? ???ம?।??? ?९???, ??? ?? “0” ??? “#if/#elif”
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Templates\Less.h(17): error C2144: ᨭ⠪???᪠? ?訡??: ??। “bool” ?ॡ??? “;”
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Templates\Less.h(21): note: ?믮??? ??? ??뫪? ?? ??? ??? 蠡??? ?㭪樨 “TLess”
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Templates\Less.h(17): error C4430: ??? ᯥ??䨪??? ⨯? - ?।??? int. ?ਬ?砭??. C++ ?? ???ন??? int ?? 㬮?砭??
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Templates\Less.h(27): error C2144: ᨭ⠪???᪠? ?訡??: ??। “bool” ?ॡ??? “;”
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Templates\Less.h(27): error C2238: ???।??? ???ᥬ? ??। “;”
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Templates\Less.h(28): error C2988: ??? ?????? ??? ??।??? 蠡???
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Templates\Less.h(28): error C2059: ᨭ⠪???᪠? ?訡??:
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Templates\ReversePredicate.h(24): error C2144: ᨭ⠪???᪠? ?訡??: ??। “bool” ?ॡ??? “;”
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Templates\ReversePredicate.h(28): note: ?믮??? ??? ??뫪? ?? ??? ??? 蠡??? ?㭪樨 “TReversePredicate”
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Templates\ReversePredicate.h(24): error C2238: ???।??? ???ᥬ? ??। “;”
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Templates\ReversePredicate.h(25): error C2988: ??? ?????? ??? ??।??? 蠡???
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Templates\ReversePredicate.h(25): error C2059: ᨭ⠪???᪠? ?訡??:
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Algo\Impl\BinaryHeap.h(17): error C2146: ᨭ⠪???᪠? ?訡??: ???⢨? “;” ??। ???䨪??? “int32”
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Algo\Impl\BinaryHeap.h(18): error C2143: ᨭ⠪???᪠? ?訡??: ???⢨? “;” ??। “{”
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Algo\Impl\BinaryHeap.h(18): error C2447: {: ??? ??? ?㭪樨 (???, ?ᯮ??? ??ଠ??? ᯨ᮪ ???ண? ⨯?)
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Algo\Impl\BinaryHeap.h(28): error C2144: ᨭ⠪???᪠? ?訡??: ??। “bool” ?ॡ??? “;”
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Algo\Impl\BinaryHeap.h(28): error C2065: int32: ?????? ???䨪???
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Algo\Impl\BinaryHeap.h(28): error C2146: ᨭ⠪???᪠? ?訡??: ???⢨? “)” ??। ???䨪??? “Index”
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Algo\Impl\BinaryHeap.h(29): error C2143: ᨭ⠪???᪠? ?訡??: ???⢨? “;” ??। “{”
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Algo\Impl\BinaryHeap.h(29): error C2447: {: ??? ??? ?㭪樨 (???, ?ᯮ??? ??ଠ??? ᯨ᮪ ???ண? ⨯?)
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Algo\Impl\BinaryHeap.h(39): error C2146: ᨭ⠪???᪠? ?訡??: ???⢨? “;” ??। ???䨪??? “int32”
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Algo\Impl\BinaryHeap.h(40): error C2143: ᨭ⠪???᪠? ?訡??: ???⢨? “;” ??। “{”
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Algo\Impl\BinaryHeap.h(40): error C2447: {: ??? ??? ?㭪樨 (???, ?ᯮ??? ??ଠ??? ᯨ᮪ ???ண? ⨯?)
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Algo\Impl\BinaryHeap.h(54): error C2144: ᨭ⠪???᪠? ?訡??: ??। “void” ?ॡ??? “;”
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Algo\Impl\BinaryHeap.h(54): error C2065: RangeValueType: ?????? ???䨪???
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Algo\Impl\BinaryHeap.h(54): error C2065: Heap: ?????? ???䨪???
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Algo\Impl\BinaryHeap.h(54): error C2065: int32: ?????? ???䨪???
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Algo\Impl\BinaryHeap.h(54): error C2146: ᨭ⠪???᪠? ?訡??: ???⢨? “)” ??। ???䨪??? “Index”
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Algo\Impl\BinaryHeap.h(55): error C2143: ᨭ⠪???᪠? ?訡??: ???⢨? “;” ??। “{”
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Algo\Impl\BinaryHeap.h(55): error C2447: {: ??? ??? ?㭪樨 (???, ?ᯮ??? ??ଠ??? ᯨ᮪ ???ண? ⨯?)
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Algo\Impl\BinaryHeap.h(89): error C2061: ᨭ⠪???᪠? ?訡??: ???䨪??? “int32”
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Algo\Impl\BinaryHeap.h(90): error C2143: ᨭ⠪???᪠? ?訡??: ???⢨? “;” ??। “{”
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Algo\Impl\BinaryHeap.h(90): error C2447: {: ??? ??? ?㭪樨 (???, ?ᯮ??? ??ଠ??? ᯨ᮪ ???ண? ⨯?)
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Algo\Impl\BinaryHeap.h(116): error C2144: ᨭ⠪???᪠? ?訡??: ??। “void” ?ॡ??? “;”
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Algo\Impl\BinaryHeap.h(116): error C2065: RangeValueType: ?????? ???䨪???
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Algo\Impl\BinaryHeap.h(116): error C2065: First: ?????? ???䨪???
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Algo\Impl\BinaryHeap.h(116): error C2065: int32: ?????? ???䨪???
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Algo\Impl\BinaryHeap.h(116): error C2146: ᨭ⠪???᪠? ?訡??: ???⢨? “)” ??। ???䨪??? “Num”
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Algo\Impl\BinaryHeap.h(117): error C2143: ᨭ⠪???᪠? ?訡??: ???⢨? “;” ??। “{”
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Algo\Impl\BinaryHeap.h(117): error C2447: {: ??? ??? ?㭪樨 (???, ?ᯮ??? ??ଠ??? ᯨ᮪ ???ண? ⨯?)
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Algo\Impl\BinaryHeap.h(133): error C2061: ᨭ⠪???᪠? ?訡??: ???䨪??? “int32”
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Templates\Decay.h(23): error C2061: ᨭ⠪???᪠? ?訡??: ???䨪??? “uint32”
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Templates\Decay.h(24): error C2065: N: ?????? ???䨪???
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Math\UnrealMathUtility.h(16): error C4668: “UE_BUILD_DEBUG” ?? ??? ??? ???ம?।??? ?९???, ??? ?? “0” ??? “#if/#elif”
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Math\UnrealMathUtility.h(28): error C2065: Vector2: ?????? ???䨪???
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Math\UnrealMathUtility.h(28): error C2059: ᨭ⠪???᪠? ?訡??: ,
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Math\UnrealMathUtility.h(29): error C2065: Vector: ?????? ???䨪???
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Math\UnrealMathUtility.h(29): error C4430: ??? ᯥ??䨪??? ⨯? - ?।??? int. ?ਬ?砭??. C++ ?? ???ন??? int ?? 㬮?砭??
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Math\UnrealMathUtility.h(29): error C2440: ???樠???: ??? ?८?ࠧ??? “initializer list” ? “int”
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Math\UnrealMathUtility.h(29): note: ???樠??? ᮤ?ন? 誮? ??? ???⮢
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Math\UnrealMathUtility.h(30): error C2065: Vector4: ?????? ???䨪???
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Math\UnrealMathUtility.h(30): error C4430: ??? ᯥ??䨪??? ⨯? - ?।??? int. ?ਬ?砭??. C++ ?? ???ন??? int ?? 㬮?砭??
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Math\UnrealMathUtility.h(30): error C2374: UE_DECLARE_LWC_TYPE: ??८?।???; ???⢥??? ???樠???
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Math\UnrealMathUtility.h(29): note: ??. ?????? “UE_DECLARE_LWC_TYPE”
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Math\UnrealMathUtility.h(31): error C2065: Plane: ?????? ???䨪???
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Math\UnrealMathUtility.h(31): error C4430: ??? ᯥ??䨪??? ⨯? - ?।??? int. ?ਬ?砭??. C++ ?? ???ন??? int ?? 㬮?砭??
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Math\UnrealMathUtility.h(31): error C2374: UE_DECLARE_LWC_TYPE: ??८?।???; ???⢥??? ???樠???
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Math\UnrealMathUtility.h(29): note: ??. ?????? “UE_DECLARE_LWC_TYPE”
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Math\UnrealMathUtility.h(32): error C2065: Box: ?????? ???䨪???
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Math\UnrealMathUtility.h(32): error C4430: ??? ᯥ??䨪??? ⨯? - ?।??? int. ?ਬ?砭??. C++ ?? ???ন??? int ?? 㬮?砭??
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Math\UnrealMathUtility.h(32): error C2374: UE_DECLARE_LWC_TYPE: ??८?।???; ???⢥??? ???樠???
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Math\UnrealMathUtility.h(29): note: ??. ?????? “UE_DECLARE_LWC_TYPE”
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Math\UnrealMathUtility.h(33): error C2065: Rotator: ?????? ???䨪???
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Math\UnrealMathUtility.h(33): error C4430: ??? ᯥ??䨪??? ⨯? - ?।??? int. ?ਬ?砭??. C++ ?? ???ন??? int ?? 㬮?砭??
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Math\UnrealMathUtility.h(33): error C2374: UE_DECLARE_LWC_TYPE: ??८?।???; ???⢥??? ???樠???
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Math\UnrealMathUtility.h(29): note: ??. ?????? “UE_DECLARE_LWC_TYPE”
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Math\UnrealMathUtility.h(34): error C2065: Matrix: ?????? ???䨪???
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Math\UnrealMathUtility.h(34): error C4430: ??? ᯥ??䨪??? ⨯? - ?।??? int. ?ਬ?砭??. C++ ?? ???ন??? int ?? 㬮?砭??
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Math\UnrealMathUtility.h(34): error C2374: UE_DECLARE_LWC_TYPE: ??८?।???; ???⢥??? ???樠???
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Math\UnrealMathUtility.h(29): note: ??. ?????? “UE_DECLARE_LWC_TYPE”
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Math\UnrealMathUtility.h(35): error C2065: Quat: ?????? ???䨪???
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Math\UnrealMathUtility.h(35): error C4430: ??? ᯥ??䨪??? ⨯? - ?।??? int. ?ਬ?砭??. C++ ?? ???ন??? int ?? 㬮?砭??
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Math\UnrealMathUtility.h(35): error C2374: UE_DECLARE_LWC_TYPE: ??८?।???; ???⢥??? ???樠???
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Math\UnrealMathUtility.h(29): note: ??. ?????? “UE_DECLARE_LWC_TYPE”
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Math\UnrealMathUtility.h(37): error C2065: Transform: ?????? ???䨪???
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Math\UnrealMathUtility.h(37): error C4430: ??? ᯥ??䨪??? ⨯? - ?।??? int. ?ਬ?砭??. C++ ?? ???ন??? int ?? 㬮?砭??
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Math\UnrealMathUtility.h(37): error C2374: UE_DECLARE_LWC_TYPE: ??८?।???; ???⢥??? ???樠???
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Math\UnrealMathUtility.h(29): note: ??. ?????? “UE_DECLARE_LWC_TYPE”
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Math\UnrealMathUtility.h(38): error C2065: Sphere: ?????? ???䨪???
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Math\UnrealMathUtility.h(38): error C4430: ??? ᯥ??䨪??? ⨯? - ?।??? int. ?ਬ?砭??. C++ ?? ???ন??? int ?? 㬮?砭??
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Math\UnrealMathUtility.h(38): error C2374: UE_DECLARE_LWC_TYPE: ??८?।???; ???⢥??? ???樠???
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Math\UnrealMathUtility.h(29): note: ??. ?????? “UE_DECLARE_LWC_TYPE”
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Math\UnrealMathUtility.h(181): error C2504: FPlatformMath: ?? ??।??? ??? ???
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Math\UnrealMathUtility.h(185): error C2144: ᨭ⠪???᪠? ?訡??: ??। “int” ?ॡ??? “;”
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Math\UnrealMathUtility.h(185): error C4430: ??? ᯥ??䨪??? ⨯? - ?।??? int. ?ਬ?砭??. C++ ?? ???ন??? int ?? 㬮?砭??
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Math\UnrealMathUtility.h(185): error C3646: int32: ??? ᯥ??䨪??? ??८?।???
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Math\UnrealMathUtility.h(185): error C3646: RandHelper: ??? ᯥ??䨪??? ??८?।???
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Math\UnrealMathUtility.h(185): error C2065: int32: ?????? ???䨪???
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Math\UnrealMathUtility.h(185): error C2146: ᨭ⠪???᪠? ?訡??: ???⢨? “)” ??। ???䨪??? “A”
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Math\UnrealMathUtility.h(186): error C2334: ???।??? ???ᥬ? ??। “{”; ?ய??? ???⭮?? ⥫? ?㭪樨
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Math\UnrealMathUtility.h(192): error C2144: ᨭ⠪???᪠? ?訡??: ??। “int” ?ॡ??? “;”
C:\Program Files\Epic Games\UE_5.0\Engine\Source\Runtime\Core\Public\Math\UnrealMathUtility.h(192): fatal error C1003: ?? ?訡?? ?ॢ?蠥? 100; ??⠭??? ???樨
But I checked this files. everytiyng is ok but, if i wanna create or build project i get too many errors and compilier print me this “undefined keyword or key name: PREPROCESSOR_TO_STRING” i dont know how i can repair that. I tried to reinstall c++ and windows nothing helped.
Sorry my english is too bad.