Unbuilt Light Interactions

Hello everyone, I am VERY new to animation and unreal engine so I might not understand/be using the correct terminologies. So, basically I started a blank project and I dont really what I did but it showed me an error which said that the light isn’t built so I should check for the unbuilt interactions in command box.

DumpUnbuiltLightIteractions
Lights with unbuilt interactions: 1

  • Light Light Source*
    Primitives with unbuilt interactions: 1
  • Primitive StaticMeshComponent /Game/Main.Main:PersistentLevel.Floor.StaticMeshComponent0*

this was the output that I received. I tried rebuilding the light alone and then opening a new project, but the same problem persists. Now I have not really done ANYTHING in that project so I don’t understand why is it happening.

Does anyone know the solution to this? Again I am very new to animation and unreal engine like literally this was my first project so I have NO IDEA whats happening:(

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It basically means you put a static light into the scene, very misleading.

Unless you specifically want to use static lighting, just make the light moveable ( in the details panel ).

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I tried this and it worked! Thank you so much!!

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