Unbearable lag related to video memory has been exhausted error.

Just decided to start out with UE as a beginner, and quickly noticed some performance issues. I did a clean install, while adding the debug symbols because I thought it would come in handy. I set up quixel bridge and downloaded and added a nanite shelf. Performance is now abysmal, and I have only added one asset. My specs aren’t anything amazing, but I thought for sure it would be able to handle it. Specs: GPU - 3050 ti 4gb, CPU - Intel Core i7-11370H RAM - 16GB DDR4 3200mhz. I would post a recording, but I’m new here. Just walking around its saying I’m exceeding the video memory buy about 100mbs, and whenever I shoot, that number goes up to about 1400mb, freezing everything. This is a very basic scene, so I don’t think this should be happening. Any help would be appreciated. Thanks!

Hello there @DriftFireStudio!

Unfortunately, your specs are running a bit short in video and RAM for UE5. Please test some of these steps to improve your current performance:

  • Update your nVIDIA drivers, make sure you are picking the “Clean Installation” option, as well as going for the “Developer” drivers, as these have more stable settings for engine work.

  • Please make sure you have the latest updates for both Unreal and Windows.

  • In Unreal Engine, reduce the values for engine scalabillty to the minimal.

  • Disable Hardware Raytracing from the engine.

  • If no improvements are achieved, you can test using Unreal Engine 4, which will be less taxing on your system. Hope this helps!
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Thank you so much! In the scalability settings, it was set to the epic preset for some reason. I just dialed it back to high, and it runs smooth as butter! Thank you!

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