I have had this problem for a little bit, but I thought it was supposed to function this way. I’m trying to do procedural generation, and it’s doing fine, but if I want to individually edit the rooms that are spawning, it doesn’t allow me to. This GIF is an example that I found of my problem.
I found this in a posted question exactly like mine, and it was discovered that it was a bug, but it hasn’t been fixed and it’s been a while. Is there any word on when this will be fixed?