Hello guys,
I made a custom metahuman few months ago (with custom clothes and face) and everything seemed to work properly with imported animation sequences.
Now I want to create my own animations so I tried the control rig method and it worked on a default metahuman but whenever I try to use the Control RIg on my custom metahuman it just doesn’t show itself, I can still tweak the values in the sequencer but the CR itself is invisible, after many hours of searching, I think that whenever I add any custom cloth in my MH blueprint the CR disappears maybe it’s because the custom cloth’s skeletal mesh conflicts with the MH default one but I’m not sure.
By the way the face control rig is showing and working perfectly which is more confusing for me.
Here’s some screen for you to understand.
Does anyone know how could I fix that ?
Thanks.
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