Unable to see Cell Grid or Actors in my "World Partitioning" window

Its weird asking a question about UE5 in the UE4 Answerhub lol

Anywho, I dont have a terrain and am instead trying to make an open world space game,

I have added a simple high poly sphere into my world. and while the area in which it encompasses is shown in the world partition window, the actor does not nor the grid, even though the grid is visible on the sphere in the editor window after selecting “Preview Grid”. (Or the Cell Size shown in the Viewport on the sphere is not the cell size shown in the world partition window).

Wondering if anyone can tell me how to get the grid or actors to show up in the World Partitioning window, thanks!

BONUS: It would be great to know how to show the grid at runtime like in the valley of the ancient demo, where the cells were shown to load and unload as the streaming source moved.

To see the grid at runtime, enter the command wp.Runtime.ToggleDrawRuntimeHash2D