Unable to read full network header

I can’t get the Quest 2 to load a VR project generated from the VR template.

  10-31 09:09:27.658 18595 18774 D UE4     : [2020.10.31-14.09.27:658][  0]LogNetworkPlatformFile: Requesting file ../../../Engine/Content/Slate/Common/Window/WindowTitle_Inactive.png
  10-31 09:09:27.682 18595 18774 D UE4     : [2020.10.31-14.09.27:681][  0]LogNetworkPlatformFile: Requesting file ../../../Engine/Content/Slate/Common/Window/WindowTitle_Flashing.png
  10-31 09:09:27.707 18595 18774 D UE4     : [2020.10.31-14.09.27:707][  0]LogNetworkPlatformFile: Requesting file ../../../Engine/Content/Slate/Common/Window/WindowBorder.png
  10-31 09:09:27.734 18595 18774 D UE4     : [2020.10.31-14.09.27:734][  0]LogNetworkPlatformFile: Requesting file ../../../Engine/Content/Slate/Common/Window/WindowOutline.png
  10-31 09:09:27.757 18595 18774 D UE4     : [2020.10.31-14.09.27:757][  0]LogNetworkPlatformFile: Requesting file ../../../Engine/Content/Slate/Common/Window/WindowBackground.png
  10-31 09:09:27.781 18595 18774 D UE4     : [2020.10.31-14.09.27:781][  0]LogNetworkPlatformFile: Requesting file ../../../Engine/Content/Slate/Common/NoiseBackground.png
  10-31 09:09:27.816 18595 18627 D UE4     : [2020.10.31-14.09.27:816][  0]LogNetworkPlatformFile: Requesting file ../../../Engine/Content/Internationalization/icudt64l/brkitr/word.brk
  10-31 09:09:27.870 18595 18627 D UE4     : [2020.10.31-14.09.27:870][  0]LogInit: Using OS detected language (en-US).
  10-31 09:09:27.870 18595 18627 D UE4     : [2020.10.31-14.09.27:870][  0]LogInit: Using OS detected locale (en-US).
  10-31 09:09:27.870 18595 18627 D UE4     : [2020.10.31-14.09.27:870][  0]LogTextLocalizationManager: No localization for 'en-US' exists, so 'en' will be used for the language.
  10-31 09:09:27.871 18595 18627 D UE4     : [2020.10.31-14.09.27:871][  0]LogTextLocalizationManager: No localization for 'en-US' exists, so 'en' will be used for the locale.
  10-31 09:09:27.871 18595 18627 D UE4     : [2020.10.31-14.09.27:871][  0]LogSlate: FontCache flush requested. Reason: Culture for localization was changed
  10-31 09:09:27.871 18595 18627 D UE4     : [2020.10.31-14.09.27:871][  0]LogSlate: FontCache flush requested. Reason: Culture for localization was changed
  10-31 09:09:27.872 18595 18627 D UE4     : [2020.10.31-14.09.27:872][  0]LogTextLocalizationManager: Compacting localization data took   0.04ms
  10-31 09:09:27.874 18595 18627 D UE4     : [2020.10.31-14.09.27:874][  0]LogNetworkPlatformFile: Requesting file ../../../vrproject6/AssetRegistry.bin
  10-31 09:09:27.995 18595 18627 D UE4     : [2020.10.31-14.09.27:994][  0]LogAssetRegistry: FAssetRegistry took 0.1208 seconds to start up
  10-31 09:09:28.109 18595 20741 D UE4     : [2020.10.31-14.09.28:109][  0]LogRHI: AndroidEGL:SwapBuffers eglGetCompositorTimingANDROID EGL_COMPOSITE_DEADLINE_ANDROID=-1, EGL_COMPOSITE_INTERVAL_ANDROID=-1, EGL_COMPOSITE_TO_PRESENT_LATENCY_ANDROID=-1
  10-31 09:09:28.110 18595 20741 D UE4     : [2020.10.31-14.09.28:110][  0]LogRHI: JNI Display getRefreshRate=90.000000
  10-31 09:09:28.110 18595 20741 D UE4     : [2020.10.31-14.09.28:110][  0]LogRHI: Final display timing metrics: DriverRefreshRate=90.0000  DriverRefreshNanos=11111111
  10-31 09:09:28.110 18595 20741 D UE4     : [2020.10.31-14.09.28:110][  0]LogRHI: AndroidEGL:SwapBuffers Min=0, Max=1, Request=1, ClosestDriver=2, SetDriver=1
  10-31 09:09:28.110 18595 20741 D UE4     : [2020.10.31-14.09.28:110][  0]LogRHI: Called eglSwapInterval 1
  10-31 09:09:28.110 18595 20741 D UE4     : [2020.10.31-14.09.28:110][  0]LogRHI: Display: Using niave method for frame pacing (possible with timestamps method)
  10-31 09:09:28.416 18595 18627 D UE4     : [2020.10.31-14.09.28:416][  0]LogStreaming: Display: Flushing async loaders.
  10-31 09:09:28.418 18595 18627 D UE4     : [2020.10.31-14.09.28:418][  0]LogPackageLocalizationCache: Processed 15 localized package path(s) for 1 prioritized culture(s) in 0.000445 seconds
  10-31 09:09:28.418 18595 18627 D UE4     : [2020.10.31-14.09.28:418][  0]LogNetworkPlatformFile: Requesting file ../../../Engine/Content/Animation/DefaultAnimCurveCompressionSettings.uasset
  10-31 09:09:28.978 18595 20498 D UE4     : [2020.10.31-14.09.28:977][  0]LogNetworkPlatformFile: Requesting file ../../../Engine/Content/Animation/DefaultAnimCurveCompressionSettings.uexp
  10-31 09:09:29.012 18595 18627 D UE4     : [2020.10.31-14.09.29:012][  0]LogNetworkPlatformFile: Requesting file ../../../Engine/Content/EngineResources/WhiteSquareTexture.uasset
  10-31 09:09:29.227 18595 18627 D UE4     : [2020.10.31-14.09.29:227][  0]LogSockets: Error: Unable to read full network header
  10-31 09:09:29.320 18595 18627 D UE4     : Fatal error: [File:D:/dev/OculusVRUnrealEngine/Engine/Source/Runtime/NetworkFile/Private/NetworkPlatformFile.cpp] [Line: 1250]
  10-31 09:09:29.320 18595 18627 D UE4     : Receive failure!
  10-31 09:09:29.320 18595 18627 D UE4     : [2020.10.31-14.09.29:320][  0]Fatal error: [File:D:/dev/OculusVRUnrealEngine/Engine/Source/Runtime/NetworkFile/Private/NetworkPlatformFile.cpp] [Line: 1250]
  10-31 09:09:29.320 18595 18627 D UE4     : Receive failure!
  10-31 09:09:29.320 18595 18627 D UE4     : 0x00000000C779C9BC libUE4.so(0x000000000A97F9BC)![Unknown]()  []
  10-31 09:09:29.320 18595 18627 D UE4     : 0x00000000C7796ED4 libUE4.so(0x000000000A979ED4)!FNetworkPlatformFile::EnsureFileIsLocal(FString const&)  []
  10-31 09:09:29.320 18595 18627 D UE4     : 0x00000000C779A514 libUE4.so(0x000000000A97D514)!FNetworkPlatformFile::GetFileInfo(char16_t const*, FFileInfo&)  []
  10-31 09:09:29.320 18595 18627 D UE4     : 0x00000000C779E22C libUE4.so(0x000000000A98122C)!FNetworkPlatformFile::FileExists(char16_t const*)  []
  10-31 09:09:29.320 18595 18627 D UE4     : 0x00000000C33A9104 libUE4.so(0x000000000658C104)!FPackageName::FindPackageFileWithoutExtension(FString const&, FString&, bool)  []
  10-31 09:09:29.320 18595 18627 D UE4     : 0x00000000C339DB9C libUE4.so(0x0000000006580B9C)!FPackageName::DoesPackageExist(FString const&, FGuid const*, FString*, bool)  []
  10-31 09:09:29.320 18595 18627 D UE4     : 0x00000000C33CC678 libUE4.so(0x00000000065AF678)!FAsyncPackage::CreateLinker()  []
  10-31 09:09:29.320 18595 18627 D UE4     : 0x00000000C33CB644 libUE4.so(0x00000000065AE644)!FAsyncPackage::Event_CreateLinker()  []
  10-31 09:09:29.320 18595 18627 D UE4     : 0x00000000C342478C libUE4.so(0x000000000660778C)![Unknown]()  []
  10-31 09:09:29.320 18595 18627 D UE4     : 0x00000000C33E3CD4 libUE4.so(0x00000000065C6CD4)!FAsyncLoadingThread::ProcessAsyncLoading(int&, bool, bool, float, FFlushTree*)  []
  10-31 09:09:29.321 18595 18627 D UE4     : 0x00000000C33ED488 libUE4.so(0x00000000065D0488)!FAsyncLoadingThread::TickAsyncThread(bool, bool, float, bool&, FFlushTree*)  []
  10-31 09:09:29.321 18595 18627 D UE4     : 0x00000000C33EC5DC libUE4.so(0x00000000065CF5DC)!FAsyncLoadingThread::TickAsyncLoading(bool, bool, float, FFlushTree*)  []
  10-31 09:09:29.321 18595 18627 D UE4     : 0x00000000C33FCEBC libUE4.so(0x00000000065DFEBC)!FAsyncLoadingThread::FlushLoading(int)  []
  10-31 09:09:29.321 18595 18627 D UE4     : 0x00000000C368FEB0 libUE4.so(0x0000000006872EB0)!LoadPackageInternal(UPackage*, char16_t const*, unsigned int, FLinkerLoad*, FArchive*, FUObjectSerializeContext*)  []
  10-31 09:09:29.321 18595 18627 D UE4     : 0x00000000C368DC80 libUE4.so(0x0000000006870C80)!LoadPackage(UPackage*, char16_t const*, unsigned int, FArchive*, FUObjectSerializeContext*)  []
  10-31 09:09:29.321 18595 18627 D UE4     : 0x00000000C368B308 libUE4.so(0x000000000686E308)!ResolveName(UObject*&, FString&, bool, bool, unsigned int, FUObjectSerializeContext*)  []
  10-31 09:09:29.321 18595 18627 D UE4     : 0x00000000C368E21C libUE4.so(0x000000000687121C)!StaticLoadObjectInternal(UClass*, UObject*, char16_t const*, char16_t const*, unsigned int, UPackageMap*, bool, FUObjectSerializeContext*)  []
  10-31 09:09:29.321 18595 18627 D UE4     : 0x00000000C366E5AC libUE4.so(0x00000000068515AC)!StaticLoadObject(UClass*, UObject*, char16_t const*, char16_t const*, unsigned int, UPackageMap*, bool, FUObjectSerializeContext*)  []
  10-31 09:09:29.321 18595 18627 D UE4     : 0x00000000C2C31898 libUE4.so(0x0000000005E14898)!UTexture2D* ConstructorHelpersInternal::FindOrLoadObject(FString&, unsigned int)  []
  10-31 09:09:29.321 18595 18627 D UE4     : 0x00000000C2C3153C libUE4.so(0x0000000005E1453C)!ConstructorHelpers::FObjectFinder::FObjectFinder(char16_t const*, unsigned int)  []
  10-31 09:09:29.321 18595 18627 D UE4     : 0x00000000C70433DC libUE4.so(0x000000000A2263DC)!UCanvas::UCanvas(FObjectInitializer const&)  []
  10-31 09:09:29.321 18595 18627 D UE4     : 0x00000000C349AE2C libUE4.so(0x000000000667DE2C)!UClass::CreateDefaultObject()  []
  10-31 09:09:29.321 18595 18627 D UE4     : 0x00000000C367A68C libUE4.so(0x000000000685D68C)!ProcessNewlyLoadedUObjects(FName, bool)  []
  10-31 09:09:29.321 18595 18627 D UE4     : 0x00000000C1FFD1C8 libUE4.so(0x00000000051E01C8)!FEngineLoop::PreInitPostStartupScreen(char16_t const*)  []
  10-31 09:09:29.321 18595 18627 D UE4     : 0x00000000C1FE24FC libUE4.so(0x00000000051C54FC)!FEngineLoop::PreInit(int, char16_t**, char16_t const*)  []
  10-31 09:09:29.321 18595 18627 D UE4     : 0x00000000C1FE1F1C libUE4.so(0x00000000051C4F1C)!AndroidMain(android_app*)  []
  10-31 09:09:29.321 18595 18627 D UE4     : 0x00000000C1FF19CC libUE4.so(0x00000000051D49CC)!android_main()  []
  10-31 09:09:29.321 18595 18627 D UE4     : 0x00000000C2020BBC libUE4.so(0x0000000005203BBC)![Unknown]()  []
  10-31 09:09:29.321 18595 18627 D UE4     : 0x00000000F1B50550 libc.so(0x00000000000A5550)![Unknown]()  []
  10-31 09:09:29.321 18595 18627 D UE4     : 0x00000000F1B0A684 libc.so(0x000000000005F684)![Unknown]()  []
  10-31 09:09:29.321 18595 18627 D UE4     :
  10-31 09:09:29.321 18595 18627 D UE4     :
  10-31 09:09:29.321 18595 18627 D UE4     : [2020.10.31-14.09.29:321][  0]LogAndroid: Error: === Critical error: ===
  10-31 09:09:29.321 18595 18627 D UE4     : [2020.10.31-14.09.29:321][  0]LogAndroid: Error:
  10-31 09:09:29.321 18595 18627 D UE4     : [2020.10.31-14.09.29:321][  0]LogAndroid: Error: Fatal error: [File:D:/dev/OculusVRUnrealEngine/Engine/Source/Runtime/NetworkFile/Private/NetworkPlatformFile.cpp] [Line: 1250]
  10-31 09:09:29.321 18595 18627 D UE4     : [2020.10.31-14.09.29:321][  0]LogAndroid: Error: Receive failure!
  10-31 09:09:29.321 18595 18627 D UE4     : [2020.10.31-14.09.29:321][  0]LogAndroid: Error: [Callstack] 0x00000000C779C9BC libUE4.so(0x000000000A97F9BC)![Unknown]()  []
  10-31 09:09:29.321 18595 18627 D UE4     : [2020.10.31-14.09.29:321][  0]LogAndroid: Error: [Callstack] 0x00000000C7796ED4 libUE4.so(0x000000000A979ED4)!FNetworkPlatformFile::EnsureFileIsLocal(FString const&)  []
  10-31 09:09:29.321 18595 18627 D UE4     : [2020.10.31-14.09.29:321][  0]LogAndroid: Error: [Callstack] 0x00000000C779A514 libUE4.so(0x000000000A97D514)!FNetworkPlatformFile::GetFileInfo(char16_t const*, FFileInfo&)  []
  10-31 09:09:29.322 18595 18627 D UE4     : [2020.10.31-14.09.29:321][  0]LogAndroid: Error: [Callstack] 0x00000000C779E22C libUE4.so(0x000000000A98122C)!FNetworkPlatformFile::FileExists(char16_t const*)  []
  10-31 09:09:29.322 18595 18627 D UE4     : [2020.10.31-14.09.29:322][  0]LogAndroid: Error: [Callstack] 0x00000000C33A9104 libUE4.so(0x000000000658C104)!FPackageName::FindPackageFileWithoutExtension(FString const&, FString&, bool)  []
  10-31 09:09:29.322 18595 18627 D UE4     : [2020.10.31-14.09.29:322][  0]LogAndroid: Error: [Callstack] 0x00000000C339DB9C libUE4.so(0x0000000006580B9C)!FPackageName::DoesPackageExist(FString const&, FGuid const*, FString*, bool)  []
  10-31 09:09:29.322 18595 18627 D UE4     : [2020.10.31-14.09.29:322][  0]LogAndroid: Error: [Callstack] 0x00000000C33CC678 libUE4.so(0x00000000065AF678)!FAsyncPackage::CreateLinker()  []
  10-31 09:09:29.322 18595 18627 D UE4     : [2020.10.31-14.09.29:322][  0]LogAndroid: Error: [Callstack] 0x00000000C33CB644 libUE4.so(0x00000000065AE644)!FAsyncPackage::Event_CreateLinker()  []
  10-31 09:09:29.322 18595 18627 D UE4     : [2020.10.31-14.09.29:322][  0]LogAndroid: Error: [Callstack] 0x00000000C342478C libUE4.so(0x000000000660778C)![Unknown]()  []
  10-31 09:09:29.322 18595 18627 D UE4     : [2020.10.31-14.09.29:322][  0]LogAndroid: Error: [Callstack] 0x00000000C33E3CD4 libUE4.so(0x00000000065C6CD4)!FAsyncLoadingThread::ProcessAsyncLoading(int&, bool, bool, float, FFlushTree*)  []
  10-31 09:09:29.322 18595 18627 D UE4     : [2020.10.31-14.09.29:322][  0]LogAndroid: Error: [Callstack] 0x00000000C33ED488 libUE4.so(0x00000000065D0488)!FAsyncLoadingThread::TickAsyncThread(bool, bool, float, bool&, FFlushTree*)  []
  10-31 09:09:29.322 18595 18627 D UE4     : [2020.10.31-14.09.29:322][  0]LogAndroid: Error: [Callstack] 0x00000000C33EC5DC libUE4.so(0x00000000065CF5DC)!FAsyncLoadingThread::TickAsyncLoading(bool, bool, float, FFlushTree*)  []
  10-31 09:09:29.322 18595 18627 D UE4     : [2020.10.31-14.09.29:322][  0]LogAndroid: Error: [Callstack] 0x00000000C33FCEBC libUE4.so(0x00000000065DFEBC)!FAsyncLoadingThread::FlushLoading(int)  []
  10-31 09:09:29.322 18595 18627 D UE4     : [2020.10.31-14.09.29:322][  0]LogAndroid: Error: [Callstack] 0x00000000C368FEB0 libUE4.so(0x0000000006872EB0)!LoadPackageInternal(UPackage*, char16_t const*, unsigned int, FLinkerLoad*, FArchive*, FUObjectSerializeContext*)  []
  10-31 09:09:29.322 18595 18627 D UE4     : [2020.10.31-14.09.29:322][  0]LogAndroid: Error: [Callstack] 0x00000000C368DC80 libUE4.so(0x0000000006870C80)!LoadPackage(UPackage*, char16_t const*, unsigned int, FArchive*, FUObjectSerializeContext*)  []
  10-31 09:09:29.323 18595 18627 D UE4     : [2020.10.31-14.09.29:323][  0]LogAndroid: Error: [Callstack] 0x00000000C368B308 libUE4.so(0x000000000686E308)!ResolveName(UObject*&, FString&, bool, bool, unsigned int, FUObjectSerializeContext*)  []
  10-31 09:09:29.323 18595 18627 D UE4     : [2020.10.31-14.09.29:323][  0]LogAndroid: Error: [Callstack] 0x00000000C368E21C libUE4.so(0x000000000687121C)!StaticLoadObjectInternal(UClass*, UObject*, char16_t const*, char16_t const*, unsigned int, UPackageMap*, bool, FUObjectSerializeContext*)  []
  10-31 09:09:29.323 18595 18627 D UE4     : [2020.10.31-14.09.29:323][  0]LogAndroid: Error: [Callstack] 0x00000000C366E5AC libUE4.so(0x00000000068515AC)!StaticLoadObject(UClass*, UObject*, char16_t const*, char16_t const*, unsigned int, UPackageMap*, bool, FUObjectSerializeContext*)  []
  10-31 09:09:29.323 18595 18627 D UE4     : [2020.10.31-14.09.29:323][  0]LogAndroid: Error: [Callstack] 0x00000000C2C31898 libUE4.so(0x0000000005E14898)!UTexture2D* ConstructorHelpersInternal::FindOrLoadObject(FString&, unsigned int)  []
  10-31 09:09:29.323 18595 18627 D UE4     : [2020.10.31-14.09.29:323][  0]LogAndroid: Error: [Callstack] 0x00000000C2C3153C libUE4.so(0x0000000005E1453C)!ConstructorHelpers::FObjectFinder::FObjectFinder(char16_t const*, unsigned int)  []
  10-31 09:09:29.323 18595 18627 D UE4     : [2020.10.31-14.09.29:323][  0]LogAndroid: Error: [Callstack] 0x00000000C70433DC libUE4.so(0x000000000A2263DC)!UCanvas::UCanvas(FObjectInitializer const&)  []
  10-31 09:09:29.323 18595 18627 D UE4     : [2020.10.31-14.09.29:323][  0]LogAndroid: Error: [Callstack] 0x00000000C349AE2C libUE4.so(0x000000000667DE2C)!UClass::CreateDefaultObject()  []
  10-31 09:09:29.323 18595 18627 D UE4     : [2020.10.31-14.09.29:323][  0]LogAndroid: Error: [Callstack] 0x00000000C367A68C libUE4.so(0x000000000685D68C)!ProcessNewlyLoadedUObjects(FName, bool)  []
  10-31 09:09:29.323 18595 18627 D UE4     : [2020.10.31-14.09.29:323][  0]LogAndroid: Error: [Callstack] 0x00000000C1FFD1C8 libUE4.so(0x00000000051E01C8)!FEngineLoop::PreInitPostStartupScreen(char16_t const*)  []
  10-31 09:09:29.323 18595 18627 D UE4     : [2020.10.31-14.09.29:323][  0]LogAndroid: Error: [Callstack] 0x00000000C1FE24FC libUE4.so(0x00000000051C54FC)!FEngineLoop::PreInit(int, char16_t**, char16_t const*)  []
  10-31 09:09:29.324 18595 18627 D UE4     : [2020.10.31-14.09.29:323][  0]LogAndroid: Error: [Callstack] 0x00000000C1FE1F1C libUE4.so(0x00000000051C4F1C)!AndroidMain(android_app*)  []
  10-31 09:09:29.324 18595 18627 D UE4     : [2020.10.31-14.09.29:324][  0]LogAndroid: Error: [Callstack] 0x00000000C1FF19CC libUE4.so(0x00000000051D49CC)!android_main()  []
  10-31 09:09:29.324 18595 18627 D UE4     : [2020.10.31-14.09.29:324][  0]LogAndroid: Error: [Callstack] 0x00000000C2020BBC libUE4.so(0x0000000005203BBC)![Unknown]()  []
  10-31 09:09:29.324 18595 18627 D UE4     : [2020.10.31-14.09.29:324][  0]LogAndroid: Error: [Callstack] 0x00000000F1B50550 libc.so(0x00000000000A5550)![Unknown]()  []
  10-31 09:09:29.324 18595 18627 D UE4     : [2020.10.31-14.09.29:324][  0]LogAndroid: Error: [Callstack] 0x00000000F1B0A684 libc.so(0x000000000005F684)![Unknown]()  []
  10-31 09:09:29.324 18595 18627 D UE4     : [2020.10.31-14.09.29:324][  0]LogAndroid: Error:
  10-31 09:09:29.324 18595 18627 D UE4     : [2020.10.31-14.09.29:324][  0]LogAndroid: Error:
  10-31 09:09:29.324 18595 18627 D UE4     : [2020.10.31-14.09.29:324][  0]LogAndroid: FAndroidMisc::RequestExit(1)
Took 0.1589945s to run adb.exe, ExitCode=0
Running: C:\Users\mephi\AppData\Local\Android\Sdk\platform-tools\adb.exe -s 1WMHH8151Z0384 logcat -d
Took 0.1249993s to run adb.exe, ExitCode=0
Log file open, 10/31/20 09:04:31

Same issue .? Why is support so sketchy with this engine. I am waist deep in a project and suddenly cannot build. Cannot read full network header. It is disgusting. What does it even mean? Is it reading part of the header and failing , who knows, cuz the message is so vague. Look all over the net and nothing solid, like no one else runs into these issues but clearly they do. 3 months of this trash I would rather the engine number stay the same and just work . Why update if we have issues still showing from previous versions??? JUST GET ! VERSION WORKING CORECTLY aka ue4 …not 4.21 not 4.14, not 4.18…etc. Just 1 working version…smdh!

I got the same problem…

I got the sam problem too… anyone found the solution?

still nothing…

help!

Same issue here :confused:

same problem 5.1.0

Same issue For 4.27.2