I am creating a fresh blueprint project using the third person template. Without changing anything, I try to package it for windows and nothing happens.
The output log shows a single line every time I try:
LogUObjectHash: Compacting FUObjectHashTables data took 0.70ms
Unfortunately still the same issue. Even installed version 4.25. Created a fresh third person game and still the same issue.
It didn’t used to happen, and then I wiped everything and reinstalled windows. Is there some other dependent that I may be missing? I have visual studio 2017 installed with game development with C++ module installed.