Unable to package game made with Unreal Learning Kit: Games content

Steps

  1. Create a project with Unreal Learning Kit: Games content from the marketplace

  2. Attempt to package Windows 64-bit product

Results: Errored

Expected: Successful packaging of my project

Here’s the error message:
UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: Ensure condition failed: false [File:D:/Build/++UE4/Sync/Engine/Source/Runtime/Core/Private/Misc/ConfigCacheIni.cpp] [Line: 4556]
UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: Scalability.ini can only set ECVF_Scalability console variables (‘r.ssgi.enable’=‘1’ is ignored)

I am able to successfully package an empty test game. I can also successfully package a game with the Unreal Engine Hour of Code content (which seems to be very similar to the learning kit).

found solutions:

vscode open the Unreal Learning Kit: Games folder, search all ‘r.ssgi.enable’ config. In my case, they all in defaultScalability.ini file. delete these config row and try again. package success.

did you resolve this problem? I get the same question and don’t know how to resolve this.

To fix this error, you can disable SSGI in the Project Settings under Rendering or in the project’s Config/DefaultEngine.ini file by setting r.SSGI.Enble=true to r.SSGI.Enble=false