Steps
-
Create a project with Unreal Learning Kit: Games content from the marketplace
-
Attempt to package Windows 64-bit product
Results: Errored
Expected: Successful packaging of my project
Here’s the error message:
UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: Ensure condition failed: false [File:D:/Build/++UE4/Sync/Engine/Source/Runtime/Core/Private/Misc/ConfigCacheIni.cpp] [Line: 4556]
UATHelper: Packaging (Windows (64-bit)): LogOutputDevice: Error: Scalability.ini can only set ECVF_Scalability console variables (‘r.ssgi.enable’=‘1’ is ignored)
I am able to successfully package an empty test game. I can also successfully package a game with the Unreal Engine Hour of Code content (which seems to be very similar to the learning kit).