I got a seat in the Unreal Developer Portal through my company, which is approved for Xbox, Nintendo Switch, and PS5 development. I downloaded the platform files and added them to the UE4 source code.
After compiling the engine:
- I can build for PlayStation successfully.
- But when I try to package for Xbox or Switch, it redirects me to the Unreal Engine documentation portal instead of proceeding with the build.
Am I missing a setup step, or is this expected behavior? Has anyone else faced this issue?
Any help would be greatly appreciated! Thanks in advance!