Unable to open level --- invalid URL and client travel failure

It returned that url of map is invalid It also said client travel failure.

Hi davidg0,

Does this happen in a packaged project, or while Playing in Editor? Can you include logs from project after testing this? They can be found in project’s \Saved\Logs folder. It would also be helpful to see how and where you’re calling Open Level, so if you could provide some screenshots of your BP setup I would appreciate it. Thanks!

Hey davidg0,

We haven’t heard back from you yet, so I’m resolving this post for tracking purposes. Please let us know if you’re still experiencing this issue, and if so, give us information requested above so we can continue investigating. Thanks!

I’m having same issue. If you could visit my thread
that would be helpful.

So I am having this issue, I would love a bit of assistance here https://answers.unrealengine.com/questions/470898/how-to-fix-invalid-url.html.

I’m having this issue also I doubt it’s a bug most likely it’s just something we’re trying that’s missing efficient documentation so we must dig through borrows to see what’s going on.

I’m having this issue too on 4.16