Unable to move blueprint in editor

Hello all!
Ran into this dumb issue, I know it’s a dumb mistake I’m making but I can’t figure it out.
I converted a bunch of assets into a blueprint, and they seem to only stay at location 0,0,0.
When I try to manually move them, it only moves these 5 emitter assets within the blueprint and
not ALL of the assets/the whole blueprint.
What am I doing wrong?

Things to note:
The assets are a combination of static meshes and emitters (the fire).
The emitters that DO move are all the same file duplicated and resized.
There’s 8 emitters at the bottom (torches) that don’t move.
To make this blueprint I selected a bunch of assets in the room and used:
Blueprints > Convert selected components to blueprint class.

Try selecting ‘harvest components’ instead…