My problem is that I can’t apply a materials folder to a 3d model I imported. For reference I’m talking about how in 3ds Max when importing a model how it asks you for the materials folder so it can apply The textures. I’m using the jjprise created by Nightfever. When I import the 3d model into ue5 I can’t find anything that could map the textures to it. And manually mapping all the textures is simply not an option as you don’t know where they all go. Any help would be enormously appreciated.