Unable to make a spline blueprint?

Am I being thick here?

I’ve created a Blueprint and added a spline component to it. After adding it to the level, I can do nothing with the spline-points. Sometimes I can move one of the spline points but only along an axis. I’ve tried Alt + Dragging, double-clicking, Ctrl + dragging but the most I seem to be able to do is drag a white-outlined box.

The BP is selected in the outliner, the editor is in “Select and translate objects” mode and snapping-to-grid is off. Any suggestions appreciated: “yes, you are being thick” is an acceptable answer!

You can’t do that?

This is just dragging, no key modifier.

Nope. Nothing. Bizarre and frustrating!

(post deleted by author)

It looks like it it is down to a persistent level, so I can’t modify that via a different level.

Do you have anything in the Construction Script of that actor?

Yes, some nodes that apply the skin to a vehicle. Nothing landscape-related.

It is a Fab item that only has “Create project” as an option in the library, not “Add to project”, so my hands are tied behind my back, somewhat. :frowning:

Is the “can override construction script” box unchecked on the spline component?
I think you have to enable it to make changes.

Thanks. It was me (sort of). Parallax error on a wide monitor. D’Oh!