Things I’ve tried:
. Logging in via a different wifi network home vs work
. Uninstalled and reinstalled the Plugin twice
. Uninstalled and reinstalled unreal engine
. Have tried from both 5.2.1 and 5.3.1
. Every combination of settings in preferences in the plug in and changed the library path
. I’ve tried creating a new epic games account x3
. Ive tried logging in via google
. Ive tried enabling two factor authentication
I can successfully log in to the quixel bridge programme on my PC but the plugin gives me this error and its so annoying
A team of us are learning unreal together, nobody else has had this issue despite us all using work issued laptops so I guess its not a firewall problem.
Have wasted 2 evenings on this now, a bit of a buzz kill and would definetly have preferred to spend the time learning the software XD
It appeared the moment I changed the Library Path for the Bridge Plugin and set it to a location on a NAS. When I set it back to its default location on the C drive, it gave me back access.
I’m using macOS Sonoma 14.2.1 and Unreal v5.3.2-29314046+++UE5+Release-5.3. I am having a similar issue and changing the Library Path doesn’t work. When I try and log into Quixel Bridge using the plugin via Unreal Engine, I get the following error:
request to [Uh oh! Nothing here!] failed, reason: self signed certificate in certificate chain
In order to retrieve Metahuman assets, I’m having to export the .mhb files and send them to a teammate who has a Windows machine and can log in.
Hey Guys, I just found a fix for this as i’ve had this problem for a while (the fix makes absolutely no sense but it worked).
Once you have opened the bridge plugin within UE and the Quixel bridge window has appeared. Change the path from the C drive to the D drive in the preferences.
If you have no D drive, get an external hard drive and change the path to a folder on that drive (that’s what I did) and it will hopefully fix this issue.
It didn’t work at first when I tried it, but keep switching paths and attempt to login after each path change and hopefully it will work as it did for me! Again, I have absolutely no idea why that works but it did!