so for the last couple hours been unable to load my map on uefn due to validation issues , failed to stage content , i attempted to validate all the props and actors and it says nothing has a issue but over 300 come in the out put log message and unsure what to do
I constantly hit this issue in a scene graph based project. In a simple SG project it won’t happen when pushing only verse changes, but in a bigger project it happens way too easily.
One potential idea on how it may be reproduced (not guaranteed). Let the fortnite client go to sleep mode, compile new verse changes and trying pushing only verse. If the push fails, a subsequent full push might fail as well. Killing the valkyrie beacon will not help as you will bump into the upload error on launch. The only solution to this problem is to restart UEFN, which is annoying as it eats so much time.
@Knight_Breaker - Thank you. Could you also post that in the Scene Graph Feedback thread? I know you have a lot of posts there already (THANK YOU!) but I didn’t see this. (I may have missed it)