Unable to load "Plugin Name". Aborting

Hello everyone.
I am making a game for the Oculus Quest, however I have been having a few issues with engine plugins.
When running the game from the ProjectLauncher and I enable any plugin that I need to use it will give the unable to load plugin message and for the life of me I can’t figure out why.
I tried deleting Binaries, Intermediates and Saved folders in multiple occasions, but the results are always the same, tried googling it and didn’t really find much that was of help.

Here is the Output Log from the project Launcher.
I am Running Engine Version 4.23.
The current plugin I am trying to load is Oculus Audio, however as previously mentioned, the error message is the same regardless of what plugin I turn on. Please ignore the warnings.



Running AutomationTool...
Parsing command line: -ScriptsForProject=C:/Users/Owner/Perforce/P_Perforce/Paradisium/Paradisium.uproject BuildCookRun -project=C:/Users/Owner/Perforce/P_Perforce/Paradisium/Paradisium.uproject -noP4 -clientconfig=Development -serverconfig=Development -nocompile -nocompileeditor -installed -ue4exe="C:\Program Files\Epic Games\UE_4.23\Engine\Binaries\Win64\UE4Editor-Cmd.exe" -utf8output -platform=Android -targetplatform=Android -cookflavor=ASTC -ini:Game:[/Script/UnrealEd.ProjectPackagingSettings]:BlueprintNativizationMethod=Disabled -cook -map= -unversionedcookedcontent -compressed -stage -deploy -cmdline=" -Messaging" -device=Android_ASTC@1PASH9AZHD9216 -addcmdline="-SessionId=ED190409475A3D60D9D2B58D0FDD3F79 -SessionOwner='Owner' -SessionName='Quest (1PASH9AZHD9216)'  " -run
Setting up ProjectParams for C:\Users\Owner\Perforce\P_Perforce\Paradisium\Paradisium.uproject
Paradisium.uproject requires a temporary target.cs to be generated (OculusAudio plugin is enabled)
********** COOK COMMAND STARTED **********
Running UE4Editor Cook for project C:\Users\Owner\Perforce\P_Perforce\Paradisium\Paradisium.uproject
Commandlet log file is C:\Program Files\Epic Games\UE_4.23\Engine\Programs\AutomationTool\Saved\Cook-2019.12.12-10.33.18.txt
Running: C:\Program Files\Epic Games\UE_4.23\Engine\Binaries\Win64\UE4Editor-Cmd.exe C:\Users\Owner\Perforce\P_Perforce\Paradisium\Paradisium.uproject -run=Cook  -TargetPlatform=Android_ASTC -fileopenlog -unversioned -compressed -ini:Game:[/Script/UnrealEd.ProjectPackagingSettings]:BlueprintNativizationMethod=Disabled -abslog="C:\Program Files\Epic Games\UE_4.23\Engine\Programs\AutomationTool\Saved\Cook-2019.12.12-10.33.18.txt" -stdout -CrashForUAT -unattended -NoLogTimes  -UTF8Output
  LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
  LogInit: Display: Running engine for game: Paradisium
  LogHAL: Display: Platform has ~ 16 GB [17137266688 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
  LogTemp: Display: Module 'AllDesktopTargetPlatform' loaded TargetPlatform 'AllDesktop'
  LogTemp: Display: Module 'MacClientTargetPlatform' loaded TargetPlatform 'MacClient'
  LogTemp: Display: Module 'MacNoEditorTargetPlatform' loaded TargetPlatform 'MacNoEditor'
  LogTemp: Display: Module 'MacServerTargetPlatform' loaded TargetPlatform 'MacServer'
  LogTemp: Display: Module 'MacTargetPlatform' loaded TargetPlatform 'Mac'
  LogTemp: Display: Module 'WindowsClientTargetPlatform' loaded TargetPlatform 'WindowsClient'
  LogTemp: Display: Module 'WindowsNoEditorTargetPlatform' loaded TargetPlatform 'WindowsNoEditor'
  LogTemp: Display: Module 'WindowsServerTargetPlatform' loaded TargetPlatform 'WindowsServer'
  LogTemp: Display: Module 'WindowsTargetPlatform' loaded TargetPlatform 'Windows'
  LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android'
  LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_ASTC'
  LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_ATC'
  LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_DXT'
  LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_ETC1'
  LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_ETC1a'
  LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_ETC2'
  LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_PVRTC'
  LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'AndroidClient'
  LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_ASTCClient'
  LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_ATCClient'
  LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_DXTClient'
  LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_ETC1Client'
  LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_ETC1aClient'
  LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_ETC2Client'
  LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_PVRTCClient'
  LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_Multi'
  LogTemp: Display: Module 'AndroidTargetPlatform' loaded TargetPlatform 'Android_MultiClient'
  LogTemp: Display: Module 'HTML5TargetPlatform' loaded TargetPlatform 'HTML5'
  LogTemp: Display: Module 'IOSTargetPlatform' loaded TargetPlatform 'IOSClient'
  LogTemp: Display: Module 'IOSTargetPlatform' loaded TargetPlatform 'IOS'
  LogTemp: Display: Module 'TVOSTargetPlatform' loaded TargetPlatform 'TVOSClient'
  LogTemp: Display: Module 'TVOSTargetPlatform' loaded TargetPlatform 'TVOS'
  LogTemp: Display: Module 'LinuxClientTargetPlatform' loaded TargetPlatform 'LinuxClient'
  LogTemp: Display: Module 'LinuxNoEditorTargetPlatform' loaded TargetPlatform 'LinuxNoEditor'
  LogTemp: Display: Module 'LinuxServerTargetPlatform' loaded TargetPlatform 'LinuxServer'
  LogTemp: Display: Module 'LinuxTargetPlatform' loaded TargetPlatform 'Linux'
  LogTemp: Display: Module 'LuminTargetPlatform' loaded TargetPlatform 'Lumin'
  LogTemp: Display: Module 'LuminTargetPlatform' loaded TargetPlatform 'LuminClient'
  LogTargetPlatformManager: Display: Building Assets For Android_ASTC
  LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
  LogShaderCompilers: Display: Using Local Shader Compiler.
  LogDerivedDataCache: Display: Max Cache Size: 512 MB
  LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/Owner/AppData/Local/UnrealEngine/4.23/DerivedDataCache/Boot.ddc
  LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
  LogGameAnalyticsAnalytics: Display: FAnalyticsGameAnalytics Constructor
  LogCook: Display: Max memory allowance for cook 16384mb min free memory 0mb
  LogCook: Display: Mobile HDR setting 0
  LogCook: Display: Creating asset registry
  LogCook: Display: Discovering localized assets
  LogCook: Display: Cooked content cleared for platform Android_ASTC
  LogCook: Display: Unable to read previous cook inisettings for platform Android_ASTC invalidating cook
  LogCook: Display: Sandbox cleanup took 0.399 seconds for platforms Android_ASTC  iterative false
  CookResults: Warning: Unable to find package for cooking /Game/Blueprints/Experimental/DojoGameMode
  LogCook: Warning: Unable to find package for cooking /Game/Blueprints/Experimental/DojoGameMode
  LogCook: Display: Cooked packages 0 Packages Remain 190 Total 190
  LogCook: Display: Loading secondary levels for package 'DojoMap'
  LogCook: Display: Cooked packages 50 Packages Remain 591 Total 641
  LogCook: Display: Cooked packages 100 Packages Remain 594 Total 694
  LogCook: Display: Cooked packages 150 Packages Remain 593 Total 743
  LogCook: Display: Cooked packages 200 Packages Remain 591 Total 791
  LogCook: Display: Cooked packages 250 Packages Remain 589 Total 839
  LogCook: Display: Cooked packages 300 Packages Remain 587 Total 887
  LogMaterial: Display: Missing cached shader map for material M_Stem, compiling.
  LogMaterial: Warning: C:\Users\Owner\Perforce\P_Perforce\Paradisium\Content\Ivy\Materials\M_Stem.uasset: Failed to compile Material for platform GLSL_ES3_1_ANDROID, Default Material will be used in game.
  LogMaterial: Display:     (Node Noise) Node not supported in feature level ES3_1. SM4 required.
  LogMaterial: Display:     (Node Noise) 3D textures are not supported for ES2
  LogMaterial: Display:     Function Blend_Overlay: (Node If) Failed to compile AGreaterThanB input.
  LogCook: Display: Cooked packages 350 Packages Remain 587 Total 937
  LogCook: Display: Cooked packages 400 Packages Remain 445 Total 845
  LogCook: Display: Cooked packages 450 Packages Remain 445 Total 895
  LogCook: Display: Cooked packages 500 Packages Remain 445 Total 945
  LogCook: Display: Cooked packages 550 Packages Remain 444 Total 994
  LogCook: Display: Cooked packages 570 Packages Remain 443 Total 1013
  LogCook: Display: Cooked packages 571 Packages Remain 442 Total 1013
  LogCook: Display: Cooked packages 576 Packages Remain 441 Total 1017
  LogCook: Display: Cooked packages 586 Packages Remain 442 Total 1028
  LogCook: Display: Cooked packages 590 Packages Remain 441 Total 1031
  LogCook: Display: Cooked packages 607 Packages Remain 440 Total 1047
  LogCook: Display: Cooked packages 618 Packages Remain 439 Total 1057
  LogCook: Display: Cooked packages 626 Packages Remain 438 Total 1064
  LogCook: Display: Cooked packages 634 Packages Remain 437 Total 1071
  LogCook: Display: Cooked packages 636 Packages Remain 442 Total 1078
  LogCook: Display: Cooked packages 650 Packages Remain 441 Total 1091
  LogCook: Display: Cooked packages 658 Packages Remain 440 Total 1098
  LogCook: Display: Cooked packages 666 Packages Remain 439 Total 1105
  LogCook: Display: Cooked packages 668 Packages Remain 438 Total 1106
  LogCook: Display: Cooked packages 670 Packages Remain 437 Total 1107
  LogCook: Display: Cooked packages 675 Packages Remain 436 Total 1111
  LogCook: Display: Cooked packages 677 Packages Remain 435 Total 1112
  LogCook: Display: Cooked packages 679 Packages Remain 434 Total 1113
  LogCook: Display: Cooked packages 681 Packages Remain 433 Total 1114
  LogReflectionCaptureComponent: Warning: /Game/Attic_VOL2/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  LogReflectionCaptureComponent: Warning: /Game/Attic_VOL2/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  LogReflectionCaptureComponent: Warning: /Game/Attic_VOL2/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  LogReflectionCaptureComponent: Warning: /Game/Attic_VOL2/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  LogReflectionCaptureComponent: Warning: /Game/Attic_VOL2/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  LogReflectionCaptureComponent: Warning: /Game/Attic_VOL2/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  LogReflectionCaptureComponent: Warning: /Game/Attic_VOL2/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  LogReflectionCaptureComponent: Warning: /Game/Attic_VOL2/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  LogReflectionCaptureComponent: Warning: /Game/Attic_VOL2/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  LogReflectionCaptureComponent: Warning: /Game/Attic_VOL2/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  LogCook: Display: Cooked packages 686 Packages Remain 497 Total 1183
  LogReflectionCaptureComponent: Warning: /Game/Attic_VOL2/Maps/Demonstration contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  LogReflectionCaptureComponent: Warning: /Game/Attic_VOL2/Maps/Demonstration contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  LogReflectionCaptureComponent: Warning: /Game/Attic_VOL2/Maps/Demonstration contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  LogReflectionCaptureComponent: Warning: /Game/Attic_VOL2/Maps/Demonstration contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  LogReflectionCaptureComponent: Warning: /Game/Attic_VOL2/Maps/Demonstration contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  LogReflectionCaptureComponent: Warning: /Game/Attic_VOL2/Maps/Demonstration contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  LogReflectionCaptureComponent: Warning: /Game/Attic_VOL2/Maps/Demonstration contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  LogReflectionCaptureComponent: Warning: /Game/Attic_VOL2/Maps/Demonstration contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  LogReflectionCaptureComponent: Warning: /Game/Attic_VOL2/Maps/Demonstration contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  LogReflectionCaptureComponent: Warning: /Game/Attic_VOL2/Maps/Demonstration contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  LogReflectionCaptureComponent: Warning: /Game/Attic_VOL2/Maps/Demonstration contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  LogReflectionCaptureComponent: Warning: /Game/Attic_VOL2/Maps/Demonstration contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  LogReflectionCaptureComponent: Warning: /Game/Attic_VOL2/Maps/Demonstration contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  LogReflectionCaptureComponent: Warning: /Game/Attic_VOL2/Maps/Demonstration contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  LogReflectionCaptureComponent: Warning: /Game/Attic_VOL2/Maps/Demonstration contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  LogReflectionCaptureComponent: Warning: /Game/Attic_VOL2/Maps/Demonstration contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  LogReflectionCaptureComponent: Warning: /Game/Attic_VOL2/Maps/Demonstration contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  LogReflectionCaptureComponent: Warning: /Game/Attic_VOL2/Maps/Demonstration contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  LogReflectionCaptureComponent: Warning: /Game/Attic_VOL2/Maps/Demonstration contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  LogReflectionCaptureComponent: Warning: /Game/Attic_VOL2/Maps/Demonstration contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  LogReflectionCaptureComponent: Warning: /Game/Attic_VOL2/Maps/Demonstration contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  LogReflectionCaptureComponent: Warning: /Game/Attic_VOL2/Maps/Demonstration contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  LogReflectionCaptureComponent: Warning: /Game/Attic_VOL2/Maps/Demonstration contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  LogReflectionCaptureComponent: Warning: /Game/Attic_VOL2/Maps/Demonstration contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  LogReflectionCaptureComponent: Warning: /Game/Attic_VOL2/Maps/Demonstration contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  LogCook: Display: Cooked packages 736 Packages Remain 500 Total 1236
  LogCook: Display: Cooked packages 769 Packages Remain 494 Total 1263
  LogCook: Display: Cooked packages 770 Packages Remain 472 Total 1242
  LogCook: Display: Cooked packages 772 Packages Remain 427 Total 1199
  LogCook: Display: Cooked packages 772 Packages Remain 0 Total 772
  LogCook: Display: Finishing up...
  LogBlueprintCodeGen: Display: Nativization Summary - AnimBP:
  LogBlueprintCodeGen: Display: Name, Children, Non-empty Functions (Empty Functions), Variables, FunctionUsage, VariableUsage
  LogBlueprintCodeGen: Display: Nativization Summary - Shared Variables From Graph: 0
  LogAssetRegistryGenerator: Display: Saving asset registry.
  LogAssetRegistryGenerator: Display: Generated asset registry num assets 769, size is 428.08kb
  LogAssetRegistryGenerator: Display: Done saving asset registry.
  LogCook: Display: Cook by the book total time in tick 8.160730s total time 10.143949
  LogCook: Display: Peak Used virtual 1715MB Peak Used physical 1653MB
  LogCook: Display: Hierarchy Timer Information:
  LogCook: Display:   Root: 0.000s (0)
  LogCook: Display:     StartCookByTheBookTime: 1.209s (1)
  LogCook: Display:       GenerateAssetRegistryTime: 0.114s (1)
  LogCook: Display:       CleanSandboxTime: 0.399s (1)
  LogCook: Display:         ProcessingAccessedStrings: 0.011s (1)
  LogCook: Display:       CollectFilesToCook: 0.253s (1)
  LogCook: Display:         CookModificationDelegate: 0.000s (1)
  LogCook: Display:         GeneratePackageNames: 0.000s (1)
  LogCook: Display:       GenerateLongPackageName: 0.000s (1)
  LogCook: Display:     TickCookOnTheSide: 8.155s (49)
  LogCook: Display:       LoadPackage: 1.230s (47)
  LogCook: Display:       CallBeginCacheForCookedPlatformData: 0.044s (49)
  LogCook: Display:       PostLoadPackageFixup: 0.100s (49)
  LogCook: Display:       SavingPackages: 6.780s (35)
  LogCook: Display:         PrecachePlatformDataForNextPackage: 0.002s (892)
  LogCook: Display:         PrecachePlatformDataForNextNextPackage: 0.402s (874)
  LogCook: Display:         SaveCookedPackage: 6.333s (772)
  LogCook: Display:           LoadPackage: 0.001s (772)
  LogCook: Display:           GEditorSavePackage: 6.299s (772)
  LogCook: Display:             ConvertingBlueprints: 0.008s (772)
  LogCook: Display:             VerifyCanCookPackage: 0.005s (769)
  LogCook: Display:         ClearAllCachedCookedPlatformData: 0.011s (772)
  LogCook: Display:         EnqueueUnsavedPackages: 0.001s (15)
  LogCook: Display:     GeneratingBlueprintAssets: 0.003s (1)
  LogCook: Display:     SavingCurrentIniSettings: 0.067s (1)
  LogCook: Display:       ProcessingAccessedStrings: 0.009s (1)
  LogCook: Display:     SavingAssetRegistry: 0.041s (1)
  LogCook: Display:       BuildChunkManifest: 0.012s (1)
  LogCook: Display:       SaveManifests: 0.002s (1)
  LogCook: Display:       SaveRealAssetRegistry: 0.025s (1)
  LogCook: Display:       WriteCookerOpenOrder: 0.002s (1)
  LogCook: Display: Done!
  LogSavePackage: Display: Took 0.010865s to verify the EDL loading graph.
  LogCookCommandlet: Display: Misc Cook Stats
  LogCookCommandlet: Display: ===============
  LogCookCommandlet: Display: ShaderCompiler
  LogCookCommandlet: Display:     BlockingTimeSec=0.000000
  LogCookCommandlet: Display:     AsyncCompileTimeSec=0.000000
  LogCookCommandlet: Display:     GlobalBeginCompileShaderTimeSec=0.000000
  LogCookCommandlet: Display:     GlobalBeginCompileShaderCalls=0
  LogCookCommandlet: Display:     ProcessAsyncResultsTimeSec=0.000103
  LogCookCommandlet: Display: GlobalShader.Misc
  LogCookCommandlet: Display:     ShadersCompiled=0
  LogCookCommandlet: Display: MeshMaterial.Misc
  LogCookCommandlet: Display:     ShadersCompiled=0
  LogCookCommandlet: Display: MaterialShader.Misc
  LogCookCommandlet: Display:     ShadersCompiled=0
  LogCookCommandlet: Display: Package.Load
  LogCookCommandlet: Display:     NumPackagesLoaded=176
  LogCookCommandlet: Display:     LoadPackageTimeSec=3.187153
  LogCookCommandlet: Display: Package.Save
  LogCookCommandlet: Display:     NumPackagesSaved=772
  LogCookCommandlet: Display:     SavePackageTimeSec=6.103096
  LogCookCommandlet: Display:     TagPackageExportsPresaveTimeSec=0.280367
  LogCookCommandlet: Display:     TagPackageExportsTimeSec=0.135061
  LogCookCommandlet: Display:     ResetLoadersForSaveTimeSec=0.002015
  LogCookCommandlet: Display:     TagPackageExportsGetObjectsWithOuter=0.003984
  LogCookCommandlet: Display:     TagPackageExportsGetObjectsWithMarks=0.000518
  LogCookCommandlet: Display:     SerializeImportsTimeSec=0.000000
  LogCookCommandlet: Display:     SortExportsSeekfreeInnerTimeSec=0.178420
  LogCookCommandlet: Display:     SerializeExportsTimeSec=0.206338
  LogCookCommandlet: Display:     SerializeBulkDataTimeSec=3.906483
  LogCookCommandlet: Display:     AsyncWriteTimeSec=0.286724
  LogCookCommandlet: Display:     MBWritten=1739.087523
  LogCookCommandlet: Display: Package.DifferentPackagesSizeMBPerAsset
  LogCookCommandlet: Display: Package.NumberOfDifferencesInPackagesPerAsset
  LogCookCommandlet: Display: Package.PackageDifferencesSizeMBPerAsset
  LogCookCommandlet: Display: Package.DiffTotal
  LogCookCommandlet: Display:     NumberOfDifferentPackages=0
  LogCookCommandlet: Display:     DifferentPackagesSizeMB=0.000000
  LogCookCommandlet: Display:     NumberOfDifferencesInPackages=0
  LogCookCommandlet: Display:     PackageDifferencesSizeMB=0.000000
  LogCookCommandlet: Display:
  LogCookCommandlet: Display: Cook Profile
  LogCookCommandlet: Display: ============
  LogCookCommandlet: Display:  0.CookWallTimeSec=15.301347
  LogCookCommandlet: Display:  0. 0.StartupWallTimeSec=5.134432
  LogCookCommandlet: Display:  0. 1.CookByTheBookTimeSec=10.166899
  LogCookCommandlet: Display:  0. 1. 0.StartCookByTheBookTimeSec=1.209483
  LogCookCommandlet: Display:  0. 1. 0. 0.GameCookModificationDelegateTimeSec=0.000047
  LogCookCommandlet: Display:  0. 1. 1.TickCookOnTheSideTimeSec=8.927658
  LogCookCommandlet: Display:  0. 1. 1. 0.TickCookOnTheSideLoadPackagesTimeSec=1.230602
  LogCookCommandlet: Display:  0. 1. 1. 1.TickCookOnTheSideSaveCookedPackageTimeSec=6.332852
  LogCookCommandlet: Display:  0. 1. 1. 1. 0.TickCookOnTheSideResolveRedirectorsTimeSec=0.000000
  LogCookCommandlet: Display:  0. 1. 1. 2.TickCookOnTheSideBeginPackageCacheForCookedPlatformDataTimeSec=0.446987
  LogCookCommandlet: Display:  0. 1. 1. 3.TickCookOnTheSideFinishPackageCacheForCookedPlatformDataTimeSec=0.024151
  LogCookCommandlet: Display:  0. 1. 2.TickLoopGCTimeSec=0.000000
  LogCookCommandlet: Display:  0. 1. 3.TickLoopRecompileShaderRequestsTimeSec=0.000540
  LogCookCommandlet: Display:  0. 1. 4.TickLoopShaderProcessAsyncResultsTimeSec=0.000019
  LogCookCommandlet: Display:  0. 1. 5.TickLoopProcessDeferredCommandsTimeSec=0.000036
  LogCookCommandlet: Display:  0. 1. 6.TickLoopTickCommandletStatsTimeSec=0.000006
  LogCookCommandlet: Display:
  LogCookCommandlet: Display: DDC Summary Stats
  LogCookCommandlet: Display: =================
  LogCookCommandlet: Display: TotalGetHits  =      2722
  LogCookCommandlet: Display: TotalGets     =      2723
  LogCookCommandlet: Display: TotalGetHitPct=  0.999633
  LogCookCommandlet: Display: LocalGetHitPct=  0.951524
  LogCookCommandlet: Display: SharedGetHitPct=  0.000000
  LogCookCommandlet: Display: OtherGetHitPct=  0.048109
  LogCookCommandlet: Display: GetMissPct    =  0.000367
  LogCookCommandlet: Display: TotalPutHits  =         0
  LogCookCommandlet: Display: TotalPuts     =         0
  LogCookCommandlet: Display: TotalPutHitPct= -nan(ind)
  LogCookCommandlet: Display: PutMissPct    = -nan(ind)
  LogCookCommandlet: Display:
  LogCookCommandlet: Display: DDC Resource Stats
  LogCookCommandlet: Display: =======================================================================================================
  LogCookCommandlet: Display: Asset Type                          Total Time (Sec)  GameThread Time (Sec)  Assets Built  MB Processed
  LogCookCommandlet: Display: ----------------------------------  ----------------  ---------------------  ------------  ------------
  LogCookCommandlet: Display: Texture (Streaming)                             1.48                   0.00             0       1599.72
  LogCookCommandlet: Display: MaterialShader                                  0.18                   0.18             0         29.45
  LogCookCommandlet: Display: StaticMesh                                      0.15                   0.15             0         51.97
  LogCookCommandlet: Display: PhysX (BodySetup)                               0.10                   0.10             0         33.80
  LogCookCommandlet: Display: Texture (Inline)                                0.03                   0.03             0         56.90
  LogCookCommandlet: Display: NavCollision                                    0.03                   0.03             0          4.70
  LogCookCommandlet: Display: GlobalShader                                    0.00                   0.00             0          0.69
  LogCookCommandlet: Display: SkeletalMesh                                    0.00                   0.00             0          0.32
  LogCookCommandlet: Display: SoundWave                                       0.00                   0.00             0          1.63
  LogInit: Display:
  LogInit: Display: Warning/Error Summary (Unique only)
  LogInit: Display: -----------------------------------
  LogInit: Display: CookResults: Warning: Unable to find package for cooking /Game/Blueprints/Experimental/DojoGameMode
  LogInit: Display: LogCook: Warning: Unable to find package for cooking /Game/Blueprints/Experimental/DojoGameMode
  LogInit: Display: LogMaterial: Warning: C:\Users\Owner\Perforce\P_Perforce\Paradisium\Content\Ivy\Materials\M_Stem.uasset: Failed to compile Material for platform GLSL_ES3_1_ANDROID, Default Material will be used in game.
  LogInit: Display: LogReflectionCaptureComponent: Warning: /Game/Attic_VOL2/Maps/Overview contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  LogInit: Display: LogReflectionCaptureComponent: Warning: /Game/Attic_VOL2/Maps/Demonstration contains a legacy UReflectionCaptureComponent and is being non-deterministically cooked - please resave the asset and recook.
  LogInit: Display:
  LogInit: Display: Success - 0 error(s), 38 warning(s)
  LogInit: Display:

  Execution of commandlet took:  10.18 seconds
  LogShaderCompilers: Display: Shaders left to compile 0
  LogGameAnalyticsAnalytics: Display: FAnalyticsGameAnalytics Destructor
  LogGameAnalyticsAnalytics: Display: FAnalyticsGameAnalytics ~FAnalyticsProviderGameAnalytics
  FGlobalDynamicReadBuffer::Cleanup()
  FGlobalDynamicReadBuffer::Cleanup()
  FGlobalDynamicReadBuffer::Cleanup()
Took 16.0003835s to run UE4Editor-Cmd.exe, ExitCode=0
********** COOK COMMAND COMPLETED **********
********** STAGE COMMAND STARTED **********
Creating UE4CommandLine.txt
Creating Staging Manifest...
Excluding config file C:\Program Files\Epic Games\UE_4.23\Engine\Config\BaseEditor.ini
Excluding config file C:\Program Files\Epic Games\UE_4.23\Engine\Config\BaseEditorKeyBindings.ini
Excluding config file C:\Program Files\Epic Games\UE_4.23\Engine\Config\BaseEditorLayout.ini
Excluding config file C:\Program Files\Epic Games\UE_4.23\Engine\Config\BaseEditorPerProjectUserSettings.ini
Excluding config file C:\Program Files\Epic Games\UE_4.23\Engine\Config\BaseEditorSettings.ini
Excluding config file C:\Program Files\Epic Games\UE_4.23\Engine\Config\BaseLightmass.ini
Excluding config file C:\Program Files\Epic Games\UE_4.23\Engine\Config\BasePakFileRules.ini
Excluding config file C:\Program Files\Epic Games\UE_4.23\Engine\Config\Localization\Category.ini
Excluding config file C:\Program Files\Epic Games\UE_4.23\Engine\Config\Localization\Editor.ini
Excluding config file C:\Program Files\Epic Games\UE_4.23\Engine\Config\Localization\EditorTutorials.ini
Excluding config file C:\Program Files\Epic Games\UE_4.23\Engine\Config\Localization\Engine.ini
Excluding config file C:\Program Files\Epic Games\UE_4.23\Engine\Config\Localization\Keywords.ini
Excluding config file C:\Program Files\Epic Games\UE_4.23\Engine\Config\Localization\PortableObjectExport.ini
Excluding config file C:\Program Files\Epic Games\UE_4.23\Engine\Config\Localization\PortableObjectImport.ini
Excluding config file C:\Program Files\Epic Games\UE_4.23\Engine\Config\Localization\PropertyNames.ini
Excluding config file C:\Program Files\Epic Games\UE_4.23\Engine\Config\Localization\RepairData.ini
Excluding config file C:\Program Files\Epic Games\UE_4.23\Engine\Config\Localization\ToolTips.ini
Excluding config file C:\Program Files\Epic Games\UE_4.23\Engine\Config\Localization\WordCount.ini
Excluding config file C:\Users\Owner\Perforce\P_Perforce\Paradisium\Config\DefaultEditor.ini
Excluding config file C:\Users\Owner\Perforce\P_Perforce\Paradisium\Config\DefaultEditorPerProjectUserSettings.ini
Cleaning Stage Directory: C:\Users\Owner\Perforce\P_Perforce\Paradisium\Saved\StagedBuilds\Android_ASTC
Copying NonUFSFiles to staging directory: C:\Users\Owner\Perforce\P_Perforce\Paradisium\Saved\StagedBuilds\Android_ASTC
Copying UFSFiles to staging directory: C:\Users\Owner\Perforce\P_Perforce\Paradisium\Saved\StagedBuilds\Android_ASTC
Copying DebugFiles to staging directory: C:\Users\Owner\Perforce\P_Perforce\Paradisium\Saved\StagedBuilds\Android_ASTC
Running: C:\NVPACK\android-sdk-windows\platform-tools\adb.exe -s 1PASH9AZHD9216 shell "echo $EXTERNAL_STORAGE"
Took 0.0598388s to run adb.exe, ExitCode=0
Running: C:\NVPACK\android-sdk-windows\platform-tools\adb.exe -s 1PASH9AZHD9216  pull /sdcard/UE4Game/Paradisium/Manifest_UFSFiles_Android.txt "C:\Users\Owner\Perforce\P_Perforce\Paradisium\Saved\StagedBuilds\Android_ASTC\Manifest_UFSFiles_Android_1PASH9AZHD9216.txt"
Took 0.060837s to run adb.exe, ExitCode=0
Running: C:\NVPACK\android-sdk-windows\platform-tools\adb.exe -s 1PASH9AZHD9216  pull /sdcard/UE4Game/Paradisium/Manifest_NonUFSFiles_Android.txt "C:\Users\Owner\Perforce\P_Perforce\Paradisium\Saved\StagedBuilds\Android_ASTC\Manifest_NonUFSFiles_Android_1PASH9AZHD9216.txt"
Took 0.0478724s to run adb.exe, ExitCode=0
********** STAGE COMMAND COMPLETED **********
********** PACKAGE COMMAND STARTED **********
********** PACKAGE COMMAND COMPLETED **********
********** DEPLOY COMMAND STARTED **********
Running: C:\NVPACK\android-sdk-windows\platform-tools\adb.exe -s 1PASH9AZHD9216  shell getprop ro.product.cpu.abi
Took 0.0770479s to run adb.exe, ExitCode=0
AndroidPlugin: ..\..\..\..\Users\Owner\Perforce\P_Perforce\Paradisium\Plugins\GameAnalytics\Source\GameAnalytics\GameAnalytics_APL.xml
AndroidPlugin: ..\..\..\..\Users\Owner\Perforce\P_Perforce\Paradisium\Plugins\MobileUtils\Source\MobileUtils\MobileUtils_UPL_Android.xml
AndroidPlugin: Plugins\Online\Android\OnlineSubsystemGooglePlay\Source\OnlineSubsystemGooglePlay_UPL.xml
AndroidPlugin: Plugins\Runtime\AndroidPermission\Source\AndroidPermission\AndroidPermission_APL.xml
AndroidPlugin: Plugins\Runtime\GoogleCloudMessaging\Source\GoogleCloudMessaging\GoogleCloudMessaging_UPL.xml
AndroidPlugin: Plugins\Runtime\Oculus\OculusVR\Source\OculusHMD\OculusMobile_APL.xml
AndroidPlugin: Source\Runtime\Online\Voice\AndroidVoiceImpl_UPL.xml
UPL: Engine\../../../../Users/Owner/Perforce/P_Perforce/Paradisium/Plugins/GameAnalytics/Source/GameAnalytics/GameAnalytics_APL.xml
UPL: Engine\../../../../Users/Owner/Perforce/P_Perforce/Paradisium/Plugins/MobileUtils/Source/MobileUtils/MobileUtils_UPL_Android.xml
UPL: Engine\Plugins/Online/Android/OnlineSubsystemGooglePlay/Source/OnlineSubsystemGooglePlay_UPL.xml
UPL: Engine\Plugins/Runtime/AndroidPermission/Source/AndroidPermission/AndroidPermission_APL.xml
UPL: Engine\Plugins/Runtime/GoogleCloudMessaging/Source/GoogleCloudMessaging/GoogleCloudMessaging_UPL.xml
UPL: Engine\Plugins/Runtime/Oculus/OculusVR/Source/OculusHMD/OculusMobile_APL.xml
UPL: Engine\Source/Runtime/Online/Voice/AndroidVoiceImpl_UPL.xml
Using package name: 'com.YourCompany.Paradisium'
GotStoreVersion found v1. (bUseChangeListAsStoreVersion=False IsBuildMachine=False EngineChangeList=0)
Writing packageInfo pkgName:com.YourCompany.Paradisium storeVersion:1 versionDisplayName:1.0 to C:\Users\Owner\Perforce\P_Perforce\Paradisium\Binaries\Android\packageInfo.txt

====2019-12-12 10:33:47 AM====PREPARING TO MAKE APK=================================================================
bBuildForES2: false
bBuildForES31: true
bSupportsVulkan: false
Building Java with SDK API level 'android-28'
Building with Build Tools version '28.0.3'

==== Writing to OBB data file C:\Users\Owner\Perforce\P_Perforce\Paradisium\Build\Android\src\com\YourCompany\Paradisium\OBBData.java ====

==== OBB data file up to date so not writing. ====

==== Writing to shim file C:\Users\Owner\Perforce\P_Perforce\Paradisium\Build\Android\src\com\epicgames\ue4\DownloadShim.java ====

==== Shim data file up to date so not writing. ====

==== Writing to template target file C:\Users\Owner\Perforce\P_Perforce\Paradisium\Build\Android\src\com\YourCompany\Paradisium\AlarmReceiver.java ====

==== Template target file up to date so not writing. ====

==== Writing to template target file C:\Users\Owner\Perforce\P_Perforce\Paradisium\Build\Android\src\com\YourCompany\Paradisium\DownloaderActivity.java ====

==== Template target file up to date so not writing. ====

==== Writing to template target file C:\Users\Owner\Perforce\P_Perforce\Paradisium\Build\Android\src\com\YourCompany\Paradisium\OBBDownloaderService.java ====

==== Template target file up to date so not writing. ====
Cleaning up files based on template dir C:\Users\Owner\Perforce\P_Perforce\Paradisium\Build\Android\src\com\YourCompany\Paradisium
UPL Init: armeabi-v7a
GameAnalitics init
MobileUtils init
Subsystem Google Play SDK Android init
Android Permission Plugin Init
Google Cloud Messaging init
GCMClientSenderID set: false
Oculus mobile init
Android Voice init
UPL Init: arm64-v8a
GameAnalitics init
MobileUtils init
Subsystem Google Play SDK Android init
Android Permission Plugin Init
Google Cloud Messaging init
GCMClientSenderID set: false
Oculus mobile init
Android Voice init
APK contains data.
Disabling Show Launch Image for Oculus Mobile enabled application
APK contains data.
Disabling Show Launch Image for Oculus Mobile enabled application
Output .apk file(s) are up to date (dependencies and build settings are up to date)
Using this aapt: C:/NVPACK/android-sdk-windows\build-tools\28.0.3\aapt.exe
GetPackageInfo ReturnValue: com.YourCompany.Paradisium
Running: C:\NVPACK\android-sdk-windows\platform-tools\adb.exe -s 1PASH9AZHD9216 shell "echo $EXTERNAL_STORAGE"
Took 0.0568482s to run adb.exe, ExitCode=0
GetPackageInfo ReturnValue: com.YourCompany.Paradisium
GetPackageInfo ReturnValue: 1
GetPackageInfo ReturnValue: com.YourCompany.Paradisium
GetPackageInfo ReturnValue: com.YourCompany.Paradisium
GetPackageInfo ReturnValue: 1
GetPackageInfo ReturnValue: com.YourCompany.Paradisium
Running: C:\NVPACK\android-sdk-windows\platform-tools\adb.exe -s 1PASH9AZHD9216 uninstall com.YourCompany.Paradisium
  Success
Took 0.3365669s to run adb.exe, ExitCode=0
Running: C:\NVPACK\android-sdk-windows\platform-tools\adb.exe -s 1PASH9AZHD9216 install "C:\Users\Owner\Perforce\P_Perforce\Paradisium\Binaries/Android\Paradisium-arm64-es2.apk"
  Success
Took 9.2452538s to run adb.exe, ExitCode=0
Running: C:\NVPACK\android-sdk-windows\platform-tools\adb.exe -s 1PASH9AZHD9216 shell pm grant com.YourCompany.Paradisium android.permission.READ_EXTERNAL_STORAGE
Took 0.576314s to run adb.exe, ExitCode=0
Running: C:\NVPACK\android-sdk-windows\platform-tools\adb.exe -s 1PASH9AZHD9216 shell pm grant com.YourCompany.Paradisium android.permission.WRITE_EXTERNAL_STORAGE
Took 0.5653744s to run adb.exe, ExitCode=0
Creating UE4CommandLine.txt
Running: C:\NVPACK\android-sdk-windows\platform-tools\adb.exe -s 1PASH9AZHD9216 shell rm -r /sdcard/UE4Game/Paradisium
Took 1.1343984s to run adb.exe, ExitCode=0
Running: C:\NVPACK\android-sdk-windows\platform-tools\adb.exe -s 1PASH9AZHD9216 push "C:\Users\Owner\Perforce\P_Perforce\Paradisium\Saved\StagedBuilds\Android_ASTC" "/sdcard/UE4Game/Paradisium"
[  0%] /sdcard/UE4Game/Paradisium/Manifest_DebugFiles_Android.txt: 100%
[  0%] /sdcard/UE4Game/Paradisium/Manifest_NonUFSFiles_Android.txt: 100%
[  0%] /sdcard/UE4Game/Paradisium/Manifest_ObsoleteNonUFSFiles_1PASH9AZHD9216.txt: 0/?
[  0%] /sdcard/UE4Game/Paradisium/Manifest_ObsoleteUFSFiles_1PASH9AZHD9216.txt: 0/?
[  0%] /sdcard/UE4Game/Paradisium/Manifest_UFSFiles_Android.txt: 27%
[  0%] /sdcard/UE4Game/Paradisium/UE4CommandLine.txt: 100%
[  0%] /sdcard/UE4Game/Paradisium/Engine/GlobalShaderCache-GLSL_ES3_1_ANDROID.bin: 9%
[  0%] /sdcard/UE4Game/Paradisium/Engine/Config/Base.ini: 100%
[  0%] /sdcard/UE4Game/Paradisium/Engine/Config/BaseCompat.ini: 100%
[  0%] /sdcard/UE4Game/Paradisium/Engine/Config/BaseDeviceProfiles.ini: 100%
[  0%] /sdcard/UE4Game/Paradisium/Engine/Config/BaseEngine.ini: 45%
[  0%] /sdcard/UE4Game/Paradisium/Engine/Config/BaseGame.ini: 100%
[  0%] /sdcard/UE4Game/Paradisium/Engine/Config/BaseGameUserSettings.ini: 100%
[  0%] /sdcard/UE4Game/Paradisium/Engine/Config/BaseHardware.ini: 100%
[  0%] /sdcard/UE4Game/Paradisium/Engine/Config/BaseInput.ini: 100%
[  0%] /sdcard/UE4Game/Paradisium/Engine/Config/BaseScalability.ini: 100%
[  0%] /sdcard/UE4Game/Paradisium/Engine/Config/ConsoleVariables.ini: 100%
[  0%] /sdcard/UE4Game/Paradisium/Engine/Config/Android/AndroidEngine.ini: 100%
[  0%] /sdcard/UE4Game/Paradisium/Engine/Config/Android/BaseAndroidEngine.ini: 100%
[  0%] /sdcard/UE4Game/Paradisium/Engine/Config/Android/DataDrivenPlatformInfo.ini: 100%
[  0%] /sdcard/UE4Game/Paradisium/Engine/Content/Animation/DefaultAnimCurveCompressionSettings.uasset: 100%
[  0%] /sdcard/UE4Game/Paradisium/Engine/Content/Animation/DefaultAnimCurveCompressionSettings.uexp: 100%
[  0%] /sdcard/UE4Game/Paradisium/Engine/Content/ArtTools/RenderToTexture/Meshes/S_1_Unit_Plane.uasset: 100%
[  0%] /sdcard/UE4Game/Paradisium/Engine/Content/ArtTools/RenderToTexture/Meshes/S_1_Unit_Plane.uexp: 100%
[  0%] /sdcard/UE4Game/Paradisium/Engine/Content/BasicShapes/BasicShapeMaterial.uasset: 100%
[  0%] /sdcard/UE4Game/Paradisium/Engine/Content/BasicShapes/BasicShapeMaterial.uexp: 5%
[  0%] /sdcard/UE4Game/Paradisium/Engine/Content/BasicShapes/Cone.uasset: 100%
[  0%] /sdcard/UE4Game/Paradisium/Engine/Content/BasicShapes/Cone.uexp: 100%
[  0%] /sdcard/UE4Game/Paradisium/Engine/Content/BasicShapes/Cube.uasset: 100%
[  0%] /sdcard/UE4Game/Paradisium/Engine/Content/BasicShapes/Cube.uexp: 100%
[  0%] /sdcard/UE4Game/Paradisium/Engine/Content/BasicShapes/Cylinder.uasset: 100%
[  0%] /sdcard/UE4Game/Paradisium/Engine/Content/BasicShapes/Cylinder.uexp: 100%
[  0%] /sdcard/UE4Game/Paradisium/Engine/Content/BasicShapes/Plane.uasset: 100%
[  0%] /sdcard/UE4Game/Paradisium/Engine/Content/BasicShapes/Plane.uexp: 100%
[  0%] /sdcard/UE4Game/Paradisium/Engine/Content/BasicShapes/Sphere.uasset: 100%
[  0%] /sdcard/UE4Game/Paradisium/Engine/Content/BasicShapes/Sphere.uexp: 91%
[  0%] /sdcard/UE4Game/Paradisium/Engine/Content/EditorBlueprintResources/StandardMacros.uasset: 100%
[  0%] /sdcard/UE4Game/Paradisium/Engine/Content/EditorBlueprintResources/StandardMacros.uexp: 100%
[  0%] /sdcard/UE4Game/Paradisium/Engine/Content/EditorLandscapeResources/DataLayer.uasset: 100%
[  0%] /sdcard/UE4Game/Paradisium/Engine/Content/EditorLandscapeResources/DataLayer.uexp: 100%
[  0%] /sdcard/UE4Game/Paradisium/Engine/Content/EditorMaterials/GizmoMaterial.uasset: 100%
[  0%] /sdcard/UE4Game/Paradisium/Engine/Content/EditorMaterials/GizmoMaterial.uexp: 100%
[  0%] /sdcard/UE4Game/Paradisium/Engine/Content/EditorMaterials/GridMaterial.uasset: 100%
[  0%] /sdcard/UE4Game/Paradisium/Engine/Content/EditorMaterials/GridMaterial.uexp: 34%
[  0%] /sdcard/UE4Game/Paradisium/Engine/Content/EditorMaterials/MAT_Groups_Toggle.uasset: 100%
[  0%] /sdcard/UE4Game/Paradisium/Engine/Content/EditorMaterials/MAT_Groups_Toggle.uexp: 100%
[  0%] /sdcard/UE4Game/Paradisium/Engine/Content/EditorMaterials/MAT_Groups_Visibility.uasset: 100%
[  0%] /sdcard/UE4Game/Paradisium/Engine/Content/EditorMaterials/MAT_Groups_Visibility.uexp: 100%
[  0%] /sdcard/UE4Game/Paradisium/Engine/Content/EditorMaterials/PreviewShadowIndicator.uasset: 100%
[  0%] /sdcard/UE4Game/Paradisium/Engine/Content/EditorMaterials/PreviewShadowIndicator.ubulk: 19%
[  0%] /sdcard/UE4Game/Paradisium/Engine/Content/EditorMaterials/PreviewShadowIndicator.uexp: 100%
[  0%] /sdcard/UE4Game/Paradisium/Engine/Content/EditorMaterials/PreviewShadowIndicatorMaterial.uasset: 100%
[  0%] /sdcard/UE4Game/Paradisium/Engine/Content/EditorMaterials/PreviewShadowIndicatorMaterial.uexp: 100%
[  0%] /sdcard/UE4Game/Paradisium/Engine/Content/EditorMaterials/Camera/CineMat.uasset: 100%
[  0%] /sdcard/UE4Game/Paradisium/Engine/Content/EditorMaterials/Camera/CineMat.uexp: 14%
[  0%] /sdcard/UE4Game/Paradisium/Engine/Content/EditorMaterials/Camera/MI_CineMat_Rig.uasset: 100%
[  0%] /sdcard/UE4Game/Paradisium/Engine/Content/EditorMaterials/Camera/MI_CineMat_Rig.uexp: 100%
[  0%] /sdcard/UE4Game/Paradisium/Engine/Content/EditorMaterials/MatineeGroups/MAT_ColorTrack.uasset: 100%
[  0%] /sdcard/UE4Game/Paradisium/Engine/Content/EditorMaterials/MatineeGroups/MAT_ColorTrack.uexp: 100%
[  0%] /sdcard/UE4Game/Paradisium/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Anim.uasset: 100%
[  0%] /sdcard/UE4Game/Paradisium/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Anim.uexp: 100%
[  0%] /sdcard/UE4Game/Paradisium/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster.uasset: 100%
[  0%] /sdcard/UE4Game/Paradisium/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster.uexp: 100%
[  0%] /sdcard/UE4Game/Paradisium/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Director.uasset: 100%
[  0%] /sdcard/UE4Game/Paradisium/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Director.uexp: 100%
[  0%] /sdcard/UE4Game/Paradisium/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Event.uasset: 100%
[  0%] /sdcard/UE4Game/Paradisium/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Event.uexp: 100%
[  0%] /sdcard/UE4Game/Paradisium/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Fade.uasset: 100%
[  0%] /sdcard/UE4Game/Paradisium/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Fade.uexp: 100%
[  0%] /sdcard/UE4Game/Paradisium/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Float.uasset: 100%
[  0%] /sdcard/UE4Game/Paradisium/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Float.uexp: 100%
[  0%] /sdcard/UE4Game/Paradisium/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Move.uasset: 100%
[  0%] /sdcard/UE4Game/Paradisium/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Move.uexp: 100%
[  0%] /sdcard/UE4Game/Paradisium/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Slomo.uasset: 100%
[  0%] /sdcard/UE4Game/Paradisium/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Slomo.uexp: 100%
[  0%] /sdcard/UE4Game/Paradisium/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Sound.uasset: 100%
[  0%] /sdcard/UE4Game/Paradisium/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Sound.uexp: 100%
[  0%] /sdcard/UE4Game/Paradisium/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Vector.uasset: 100%
[  0%] /sdcard/UE4Game/Paradisium/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Vector.uexp: 100%
[  0%] /sdcard/UE4Game/Paradisium/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage.uasset: 100%
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[  0%] /sdcard/UE4Game/Paradisium/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Base.uasset: 100%
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[  0%] /sdcard/UE4Game/Paradisium/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Body.uasset: 100%
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[  0%] /sdcard/UE4Game/Paradisium/Engine/Content/EditorMeshes/Camera/SM_CraneRig_Mount.uasset: 100%
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[  0%] /sdcard/UE4Game/Paradisium/Engine/Content/EditorMeshes/Camera/SM_RailRig_Mount.uasset: 100%
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[  0%] /sdcard/UE4Game/Paradisium/Engine/Content/EditorMeshes/Camera/SM_RailRig_Track.uasset: 100%
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[  0%] /sdcard/UE4Game/Paradisium/Engine/Content/EditorResources/BSPVertex.uasset: 100%
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[  0%] /sdcard/UE4Game/Paradisium/Engine/Content/EditorResources/S_Actor.uasset: 100%
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[  4%] /sdcard/UE4Game/Paradisium/Engine/Content/Slate/Icons/eyedropper_16px.png: 100%
[  4%] /sdcard/UE4Game/Paradisium/Engine/Content/Slate/Icons/icon_Downloads_16x.png: 100%
[  4%] /sdcard/UE4Game/Paradisium/Engine/Content/Slate/Icons/icon_error_16x.png: 100%
[  4%] /sdcard/UE4Game/Paradisium/Engine/Content/Slate/Icons/icon_generic_toolbar.png: 100%
[  4%] /sdcard/UE4Game/Paradisium/Engine/Content/Slate/Icons/icon_help_16x.png: 100%
[  4%] /sdcard/UE4Game/Paradisium/Engine/Content/Slate/Icons/icon_info_16x.png: 100%
[  4%] /sdcard/UE4Game/Paradisium/Engine/Content/Slate/Icons/icon_redo_16px.png: 100%
[  4%] /sdcard/UE4Game/Paradisium/Engine/Content/Slate/Icons/icon_tab_toolbar_16px.png: 100%
[  4%] /sdcard/UE4Game/Paradisium/Engine/Content/Slate/Icons/icon_tab_WidgetReflector_16x.png: 100%
[  4%] /sdcard/UE4Game/Paradisium/Engine/Content/Slate/Icons/icon_tab_WidgetReflector_40x.png: 100%
[  4%] /sdcard/UE4Game/Paradisium/Engine/Content/Slate/Icons/icon_undo_16px.png: 100%
[  4%] /sdcard/UE4Game/Paradisium/Engine/Content/Slate/Icons/icon_warning_16x.png: 100%
[  4%] /sdcard/UE4Game/Paradisium/Engine/Content/Slate/Icons/NextIcon.png: 100%
[  4%] /sdcard/UE4Game/Paradisium/Engine/Content/Slate/Icons/notificationlist_fail.png: 100%
[  4%] /sdcard/UE4Game/Paradisium/Engine/Content/Slate/Icons/notificationlist_success.png: 100%
[  4%] /sdcard/UE4Game/Paradisium/Engine/Content/Slate/Icons/PlusSymbol_12x.png: 100%
[  4%] /sdcard/UE4Game/Paradisium/Engine/Content/Slate/Icons/toolbar_expand_16x.png: 100%
[  4%] /sdcard/UE4Game/Paradisium/Engine/Content/Slate/Icons/TrashCan.png: 100%
[  4%] /sdcard/UE4Game/Paradisium/Engine/Content/Slate/Icons/TrashCan_Small.png: 100%
[  4%] /sdcard/UE4Game/Paradisium/Engine/Content/Slate/Icons/Edit/icon_Edit_Copy_16x.png: 100%
[  4%] /sdcard/UE4Game/Paradisium/Engine/Content/Slate/Icons/Edit/icon_Edit_Cut_16x.png: 100%
[  4%] /sdcard/UE4Game/Paradisium/Engine/Content/Slate/Icons/Edit/icon_Edit_Delete_16x.png: 100%
[  4%] /sdcard/UE4Game/Paradisium/Engine/Content/Slate/Icons/Edit/icon_Edit_Duplicate_16x.png: 100%
[  4%] /sdcard/UE4Game/Paradisium/Engine/Content/Slate/Icons/Edit/icon_Edit_Paste_16x.png: 100%
[  4%] /sdcard/UE4Game/Paradisium/Engine/Content/Slate/Icons/Edit/icon_Edit_Rename_16x.png: 100%
[  4%] /sdcard/UE4Game/Paradisium/Engine/Content/Slate/Icons/PIEWindow/SmallRoundedButton.png: 100%
[  4%] /sdcard/UE4Game/Paradisium/Engine/Content/Slate/Icons/PIEWindow/SmallRoundedButtonBottom.png: 100%
[  4%] /sdcard/UE4Game/Paradisium/Engine/Content/Slate/Icons/PIEWindow/SmallRoundedButtonCentre.png: 100%
[  4%] /sdcard/UE4Game/Paradisium/Engine/Content/Slate/Icons/PIEWindow/SmallRoundedButtonLeft.png: 100%
[  4%] /sdcard/UE4Game/Paradisium/Engine/Content/Slate/Icons/PIEWindow/SmallRoundedButtonRight.png: 100%
[  4%] /sdcard/UE4Game/Paradisium/Engine/Content/Slate/Icons/PIEWindow/SmallRoundedButtonTop.png: 100%
[  4%] /sdcard/UE4Game/Paradisium/Engine/Content/Slate/Icons/PIEWindow/WindowButton_025x_Hovered.png: 100%
[  4%] /sdcard/UE4Game/Paradisium/Engine/Content/Slate/Icons/PIEWindow/WindowButton_025x_Normal.png: 100%
[  4%] /sdcard/UE4Game/Paradisium/Engine/Content/Slate/Icons/PIEWindow/WindowButton_025x_Pressed.png: 100%
[  4%] /sdcard/UE4Game/Paradisium/Engine/Content/Slate/Icons/PIEWindow/WindowButton_05x_Hovered.png: 100%
[  4%] /sdcard/UE4Game/Paradisium/Engine/Content/Slate/Icons/PIEWindow/WindowButton_05x_Normal.png: 100%
[  4%] /sdcard/UE4Game/Paradisium/Engine/Content/Slate/Icons/PIEWindow/WindowButton_05x_Pressed.png: 100%
[  4%] /sdcard/UE4Game/Paradisium/Engine/Content/Slate/Icons/PIEWindow/WindowButton_1x_Hovered.png: 100%
[  4%] /sdcard/UE4Game/Paradisium/Engine/Content/Slate/Icons/PIEWindow/WindowButton_1x_Normal.png: 100%
[  4%] /sdcard/UE4Game/Paradisium/Engine/Content/Slate/Icons/PIEWindow/WindowButton_1x_Pr (post truncated)

Try taking the plugins that are enabled in your project and putting them in your project directory. Usually, the plugins are just retrieved where your engine is installed, but I know for 64-bit processors on Android, for some reason, by default they require them to be placed in a plugins folder that is located in the project when it’s being packaged.