Hello. I’m developing an APK for oculus Go. In the Unreal project I imported a room with furnitures via 3ds max using Datasmith 4.21.1.0. the Unreal version is 4.21 too. the build goes smoothly without problems. then in the end i receive this error. do you know how to solve it?
Hello.
We have a dedicated support channel specifically for UnrealStudio and Datasmith. Please report your issue at the following link: https://unrealstudiohelp.epicgames.com/s/case-community-page
Thank you.
You just need to disable all Datasmith plugins (except for Datasmith Content) then it will deploy without problem to the Go
In one case I also had to delete the line
"Enterprise": true,
from the .uproject file.
I have collected some more info here, in case it might come in handy: https://medium.com/@schneider_4177/oculus-go-in-unreal-on-a-mac-the-missing-parts-5ad4f95ab03b
…solved my problem. Thank you … : ) ,
Thanks. It solved my problem too.