[=McSean;103145]
Hi ,
I’m having issues getting a level to load on my Android. It works perfectly on the PC, but it just reloads my Example_Map when I try to do it on Android.
There was one question still opened about this hereanswers.unrealengine.com/questions/42312/how-to-launch-multiple-levels-to-android.html.
Has anyone found success in loading a level on an Android? If so, how? I’m just doing a simple Load Level call to a level name.
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Yes. Give up on Android development for another year until Unreal gets real about Android compatibility and target iOS for now. It is almost perfect, iOS is the the better place to make money right now. As I posted before, the ratio of devices that work compared to the ratio of devices that do not work is so extreme at this point that I don’t believe they should be flaunting this feature on the site yet. Either way you go, good luck.