Unable to link prop to @editable (Error incompatible type)

I’m staring at this problem and cannot figure out why I’m not able to link some props added from the Galleries.

The following doesn’t work for props like the “Arcticbase Solid Thin” (Building/Arctic Base Wall Gallery):

@editable Prop : creative_prop = creative_prop{}

I’m must be overlooking something (wrong class).

Found my answer here:

Still struggling, I managed to spawn the DefaultCreativePropAsset from code (mentioned in the link above). A method of which I think is great but I’ve noticed that the prop assets are destructibles.

Unfortunately I could not find a way to disable this for assets spawned with SpawnProp (found various topics on this matter so hope it will be resolved/implemented soon).

Also tried to locate them using tags, but this doesn’t seem to work for creative_prop_assets.

So I’m back to my initial plan where I want to create a multiple editables and Hide/Teleport these prop assets on game start. Is there a way to create editables for default prop assets in the scene?