Unable to launch on MAC

2024.01.30-10.31.49:457][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates=“1”
[2024.01.30-10.31.49:560][ 0]LogCook: Display: CookSettings for Memory:
MemoryMaxUsedVirtual 0MiB
MemoryMaxUsedPhysical 0MiB
MemoryMinFreeVirtual 2048MiB
MemoryMinFreePhysical 2048MiB
MemoryTriggerGCAtPressureLevel None
UseSoftGC true (5/10)
[2024.01.30-10.31.49:584][ 0]LogCook: Display: Starting ‘Network File’ cook-on-the-fly server
[2024.01.30-10.31.49:585][ 0]LogCook: Display: Unreal Network File Server is ready for client connections on 192.168.0.96:41899!
[2024.01.30-10.31.49:633][ 0]LogAssetRegistry: Display: Triggering cache save on discovery complete
[2024.01.30-10.31.50:235][ 0]LogAssetRegistry: Display: Asset registry cache written as 24.3 MiB to …/…/…/…/…/…/riaz/2023/Unreal Projects/Parking3/Intermediate/CachedAssetRegistry_*.bin
[2024.01.30-10.31.54:005][ 0]LogCook: Display: Clearing all cooked content for platform Mac
[2024.01.30-10.31.54:121][ 0]LogCook: Display: Sandbox cleanup took 0.079 seconds for platforms Mac
[2024.01.30-10.31.54:121][ 0]LogCook: Display: Initializing shaders for cook-on-the-fly
[2024.01.30-10.31.54:121][ 0]LogCook: Display: Compiling global shaders for platform ‘Mac’
[2024.01.30-10.31.54:826][ 0]LogAssetRegistryGenerator: Display: Saving asset registry v17.
[2024.01.30-10.31.54:974][ 0]LogAssetRegistryGenerator: Display: Generated development asset registry /Users/riaz/2023/Unreal Projects/Parking3/Saved/Cooked/Mac/Parking3/Metadata/DevelopmentAssetRegistry.bin num assets 19122, size is 10074.00kb, XxHash64 = llu, waited on hash 0.00 seconds
[2024.01.30-10.31.55:050][ 0]LogAssetRegistryGenerator: Display: Generated asset registry num assets 19122, size is 5097.30kb
[2024.01.30-10.31.55:050][ 0]LogAssetRegistryGenerator: Display: Done saving asset registry. Took 0.2 seconds.
[2024.01.30-10.31.55:059][ 0]LogCook: Display: Waiting for Asset Registry
[2024.01.30-10.31.55:059][ 0]LogCookOnTheFlyNetworkServer: Display: Client connected.
[2024.01.30-10.31.55:060][ 0]LogFileServer: Display: Possible Target Platform from client: Mac
[2024.01.30-10.31.55:060][ 0]LogFileServer: Display: Checking against: IOS
[2024.01.30-10.31.55:060][ 0]LogFileServer: Display: Checking against: IOSClient
[2024.01.30-10.31.55:060][ 0]LogFileServer: Display: Checking against: Mac
[2024.01.30-10.31.55:060][ 0]LogFileServer: Display: Connected EngineDir = …/…/…/Engine/
[2024.01.30-10.31.55:060][ 0]LogFileServer: Display: Local EngineDir = …/…/…/Engine/
[2024.01.30-10.31.55:060][ 0]LogFileServer: Display: Connected ProjectDir = …/…/…/Parking3/
[2024.01.30-10.31.55:060][ 0]LogFileServer: Display: Local ProjectDir = /Users/riaz/2023/Unreal Projects/Parking3/
[2024.01.30-10.31.55:060][ 0]LogFileServer: Display: Connected EnginePlatformExtDir = …/…/…/Engine/Platforms/
[2024.01.30-10.31.55:060][ 0]LogFileServer: Display: Local EnginePlatformExtDir = …/…/…/Engine/Platforms/
[2024.01.30-10.31.55:060][ 0]LogFileServer: Display: Connected ProjectPlatformExtDir = …/…/…/Parking3/Platforms/
[2024.01.30-10.31.55:060][ 0]LogFileServer: Display: Local ProjectPlatformExtDir = …/…/…/…/…/…/riaz/2023/Unreal Projects/Parking3/Platforms/
[2024.01.30-10.31.55:060][ 0]LogFileServer: Display: Getting files for 2 directories, game = …/…/…/Parking3/Parking3.uproject, platform = Mac
[2024.01.30-10.31.55:060][ 0]LogFileServer: Display: Sandbox dir = /Users/riaz/2023/Unreal Projects/Parking3/Saved/Cooked/Mac/
[2024.01.30-10.31.55:060][ 0]LogFileServer: Display: …/…/…/Engine/
[2024.01.30-10.31.55:060][ 0]LogFileServer: Display: /Users/riaz/2023/Unreal Projects/Parking3/
[2024.01.30-10.31.55:060][ 0]LogFileServer: Display: Scanning server files for timestamps…
[2024.01.30-10.31.55:064][ 0]LogCookCommandlet: Display: GarbageCollection… (Cooker has been idle for long time gc)
[2024.01.30-10.31.55:073][ 0]LogFileServer: Display: Scanned server files, found 653 files in 0.01 seconds
[2024.01.30-10.31.55:125][ 0]LogSockets: Error: Unable to read full network header
[2024.01.30-10.31.55:125][ 0]LogCookOnTheFlyNetworkServer: Warning: ReceivePayload failed
[2024.01.30-10.31.55:258][ 0]LogCook: Display: Cooked packages 0 Packages Remain 217 Total 217
[2024.01.30-10.31.55:310][ 0]LogCookOnTheFlyNetworkServer: Display: Client disconnected.
[2024.01.30-10.31.56:055][ 0]LogCookCommandlet: Display: GarbageCollection… (Cooker has been idle for long time gc)
[2024.01.30-10.32.25:133][ 0]LogCook: Display: Cook Diagnostics: OpenFileHandles=134, VirtualMemory=404432MiB
[2024.01.30-10.32.25:133][ 0]LogCook: Display: IntStats:
[2024.01.30-10.32.25:133][ 0]LogCook: Display: LoadPackage=67
[2024.01.30-10.32.25:133][ 0]LogCook: Display: SavedPackage=272
[2024.01.30-10.32.25:133][ 0]LogCook: Display: Hierarchy Timer Information:
[2024.01.30-10.32.25:133][ 0]LogCook: Display: Root: 0.000s (0)
[2024.01.30-10.32.25:133][ 0]LogCook: Display: CleanSandbox: 0.079s (1)
[2024.01.30-10.32.25:133][ 0]LogCook: Display: ProcessingAccessedStrings: 0.002s (1)
[2024.01.30-10.32.25:133][ 0]LogCook: Display: TickMainCookLoop: 0.312s (293)
[2024.01.30-10.32.25:133][ 0]LogCook: Display: PumpPollables: 0.011s (352)
[2024.01.30-10.32.25:133][ 0]LogCook: Display: PumpRequests: 0.002s (9)
[2024.01.30-10.32.25:133][ 0]LogCook: Display: LoadPackageForCooking: 0.031s (272)
[2024.01.30-10.32.25:133][ 0]LogCook: Display: SavingPackages: 0.257s (24)
[2024.01.30-10.32.25:133][ 0]LogCook: Display: PollPendingCookedPlatformDatas: 0.045s (390)
[2024.01.30-10.32.25:133][ 0]LogCook: Display: PrepareSave: 0.117s (390)
[2024.01.30-10.32.25:133][ 0]LogCook: Display: SaveCookedPackage: 0.093s (272)
[2024.01.30-10.32.25:133][ 0]LogCook: Display: GEditorSavePackage: 0.089s (272)
[2024.01.30-10.32.25:133][ 0]LogCook: Display: VerifyCanCookPackage: 0.000s (265)
[2024.01.30-10.32.25:133][ 0]LogCook: Display: TargetDomainDependencies: 0.000s (272)
[2024.01.30-10.32.25:133][ 0]LogCook: Display: ClearAllCachedCookedPlatformData: 0.002s (272)

Running AutomationTool…
Found mono via known Mono.framework path
Running system mono/msbuild, version: Mono JIT compiler version 6.12.0.140 (2020-02/51d876a041e Thu Apr 29 10:44:55 EDT 2021)
Setting up bundled DotNet SDK
/Users/Shared/Epic Games/UE_5.3/Engine/Build/BatchFiles/Mac/…/…/…/Binaries/ThirdParty/DotNet/6.0.302/mac-arm64
Start UAT Non-Interactively: dotnet AutomationTool.dll -ScriptsForProject=/Users/riaz/2023/Unreal Projects/Parking3/Parking3.uproject BuildCookRun -project=/Users/riaz/2023/Unreal Projects/Parking3/Parking3.uproject -noP4 -clientconfig=Development -serverconfig=Development -nocompile -nocompileeditor -installed -unrealexe=/Users/Shared/Epic Games/UE_5.3/Engine/Binaries/Mac/UnrealEditor.app/Contents/MacOS/UnrealEditor -utf8output -platform=Mac -build -cookonthefly -ddc=InstalledDerivedDataBackendGraph -nokill -stage -deploy -cmdline= -Messaging -device=Mac@Riaz-Mac-Studio -addcmdline=-SessionId=D215440EE044EC4AF8D213B8854DF87D -SessionOwner=‘riaz’ -SessionName=‘Riaz-Mac-Studio’ -run
Starting AutomationTool…
Parsing command line: -ScriptsForProject=“/Users/riaz/2023/Unreal Projects/Parking3/Parking3.uproject” BuildCookRun -project=“/Users/riaz/2023/Unreal Projects/Parking3/Parking3.uproject” -noP4 -clientconfig=Development -serverconfig=Development -nocompile -nocompileeditor -installed -unrealexe=“/Users/Shared/Epic Games/UE_5.3/Engine/Binaries/Mac/UnrealEditor.app/Contents/MacOS/UnrealEditor” -utf8output -platform=Mac -build -cookonthefly -ddc=InstalledDerivedDataBackendGraph -nokill -stage -deploy -cmdline=" -Messaging" -device=Mac@Riaz-Mac-Studio -addcmdline=“-SessionId=D215440EE044EC4AF8D213B8854DF87D -SessionOwner=‘riaz’ -SessionName=‘Riaz-Mac-Studio’ " -run
Initializing script modules…
Total script module initialization time: 0.48 s.
using /Users/Shared/Epic Games/UE_5.3/Engine/Build/BatchFiles/Mac/…/…/…/Binaries/ThirdParty/DotNet/6.0.302/mac-arm64/dotnet!
Executing commands…
Setting up ProjectParams for /Users/riaz/2023/Unreal Projects/Parking3/Parking3.uproject
********** BUILD COMMAND STARTED **********
Choosing MODERN XCODE based on .ini settings
Running: /Users/Shared/Epic Games/UE_5.3/Engine/Binaries/ThirdParty/DotNet/6.0.302/mac-arm64/dotnet “/Users/Shared/Epic Games/UE_5.3/Engine/Binaries/DotNET/UnrealBuildTool/UnrealBuildTool.dll” Parking3 Mac Development -Project=”/Users/riaz/2023/Unreal Projects/Parking3/Parking3.uproject" -Manifest=“/Users/riaz/2023/Unreal Projects/Parking3/Intermediate/Build/Manifest.xml” -remoteini=“/Users/riaz/2023/Unreal Projects/Parking3” -skipdeploy -log=“/Users/riaz/Library/Logs/Unreal Engine/LocalBuildLogs/UBT-Parking3-Mac-Development.txt”
Log file: /Users/riaz/Library/Logs/Unreal Engine/LocalBuildLogs/UBT-Parking3-Mac-Development.txt
Creating makefile for Parking3 (manifest ‘/Users/riaz/2023/Unreal Projects/Parking3/Intermediate/Build/Manifest.xml’ not found)
Choosing MODERN XCODE based on .ini settings
Writing manifest to /Users/riaz/2023/Unreal Projects/Parking3/Intermediate/Build/Manifest.xml
Building Parking3…
[Upgrade]
[Upgrade] Using backward-compatible build settings. The latest version of UE sets the following values by default, which may require code changes:
[Upgrade] CppStandard = CppStandardVersion.Default => Updates C++ Standard to C++20 (Previously: CppStandardVersion.Cpp17).
[Upgrade] WindowsPlatform.bStrictConformanceMode = true => Updates MSVC strict conformance mode to true (Previously: false).
[Upgrade] Suppress this message by setting ‘DefaultBuildSettings = BuildSettingsVersion.V4;’ in Parking3.Target.cs, and explicitly overriding settings that differ from the new defaults.
[Upgrade]
Determining max actions to execute in parallel (24 physical cores, 24 logical cores)
Executing up to 24 processes, one per physical core
------ Building 3 action(s) started ------
[1/3] Updating version file: /Users/riaz/2023/Unreal Projects/Parking3/Intermediate/Build/Versions.xcconfig
[2/3] ApplePostBuildSync Executing PostBuildSync [/Users/riaz/2023/Unreal Projects/Parking3/Binaries/Mac/Parking3]
Discovering modules, targets and source code for project…
Forcing MDOERN XCODE with -modernxcode
GettingNativeInfo 590.243ms overall
Writing project files…
Writing xcode workspace /Users/riaz/2023/Unreal Projects/Parking3/Intermediate/ProjectFiles/Parking3_Mac_Parking3.xcworkspace
Writing project files… 100%
Compiling with iPhoneOS SDK 17.2
Command line invocation:
/Applications/Xcode.app/Contents/Developer/usr/bin/xcodebuild build -workspace “/Users/riaz/2023/Unreal Projects/Parking3/Intermediate/ProjectFiles/Parking3_Mac_Parking3.xcworkspace” -scheme Parking3 -configuration Development -destination generic/platform=macOS -hideShellScriptEnvironment CODE_SIGN_ALLOW_ENTITLEMENTS_MODIFICATION=YES -allowProvisioningUpdates UE_XCODE_BUILD_MODE=PostBuildSync
User defaults from command line:
HideShellScriptEnvironment = YES
IDEPackageSupportUseBuiltinSCM = YES
Build settings from command line:
CODE_SIGN_ALLOW_ENTITLEMENTS_MODIFICATION = YES
UE_XCODE_BUILD_MODE = PostBuildSync
Run pre-actions
SchemeAction Touch\ UBT\ generated\ tiles /var/folders/cb/g1kfjwkx2psf0b651xq8w75h0000gn/T/SchemeScriptAction-Z2sPbG.sh
cd /var/folders/cb/g1kfjwkx2psf0b651xq8w75h0000gn/T/
/bin/sh -c /var/folders/cb/g1kfjwkx2psf0b651xq8w75h0000gn/T/SchemeScriptAction-Z2sPbG.sh
2024-01-30 13:31:40.448 xcodebuild[4113:25044] DVTPortal: Service ‘<DVTPortalViewDeveloperService: 0x138c10620; action=‘viewDeveloper’>’ encountered an unexpected result code from the portal (‘1100’)
2024-01-30 13:31:40.448 xcodebuild[4113:25044] DVTPortal: Error:
Error Domain=DVTPortalServiceErrorDomain Code=1100 “Your session has expired. Please log in.” UserInfo={payload={
creationTimestamp = “2024-01-30T10:31:41Z”;
httpCode = 200;
protocolVersion = QH65B2;
requestUrl = “https://developerservices2.apple.com/services/QH65B2/viewDeveloper.action”;
responseId = “182b67ec-0ae1-4e4d-a908-7b6bf829d0a1”;
resultCode = 1100;
resultString = “Your session has expired. Please log in.”;
userLocale = “en_US”;
userString = “Your session has expired. Please log in.”;
}, NSLocalizedDescription=Your session has expired. Please log in.}
ComputeTargetDependencyGraph
note: Building targets in dependency order
note: Target dependency graph (1 target)
Target ‘Parking3’ in project ‘Parking3 (Mac)’ (no dependencies)
GatherProvisioningInputs
CreateBuildDescription
2024-01-30 13:31:40.818 xcodebuild[4113:25044] DVTPortal: Service ‘<DVTPortalViewDeveloperService: 0x112ff9950; action=‘viewDeveloper’>’ encountered an unexpected result code from the portal (‘1100’)
2024-01-30 13:31:40.818 xcodebuild[4113:25044] DVTPortal: Error:
Error Domain=DVTPortalServiceErrorDomain Code=1100 “Your session has expired. Please log in.” UserInfo={payload={
creationTimestamp = “2024-01-30T10:31:41Z”;
httpCode = 200;
protocolVersion = QH65B2;
requestUrl = “https://developerservices2.apple.com/services/QH65B2/viewDeveloper.action”;
responseId = “865aa8ea-9318-4cae-8b56-bb846ac54298”;
resultCode = 1100;
resultString = “Your session has expired. Please log in.”;
userLocale = “en_US”;
userString = “Your session has expired. Please log in.”;
}, NSLocalizedDescription=Your session has expired. Please log in.}
Build description signature: d2e9aff9d70c3b6dafb705789cdf10c4
Build description path: /Users/riaz/2023/Unreal Projects/Parking3/Intermediate/ProjectFilesMac/build/XCBuildData/d2e9aff9d70c3b6dafb705789cdf10c4.xcbuilddata
ProcessProductPackaging /Users/riaz/2023/Unreal\ Projects/Parking3/Build/Mac/Resources/Sandbox.Server.entitlements /Users/riaz/2023/Unreal\ Projects/Parking3/Binaries/Parking3\ (Mac).build/Mac/Parking3.build/Parking3.app-Simulated.xcent (in target ‘Parking3’ from project ‘Parking3 (Mac)’)
cd /Users/riaz/2023/Unreal\ Projects/Parking3/Intermediate/ProjectFilesMac
Entitlements:
{
}
builtin-productPackagingUtility /Users/riaz/2023/Unreal\ Projects/Parking3/Build/Mac/Resources/Sandbox.Server.entitlements -entitlements -format xml -o /Users/riaz/2023/Unreal\ Projects/Parking3/Binaries/Parking3\ (Mac).build/Mac/Parking3.build/Parking3.app-Simulated.xcent
ProcessProductPackagingDER /Users/riaz/2023/Unreal\ Projects/Parking3/Binaries/Parking3\ (Mac).build/Mac/Parking3.build/Parking3.app-Simulated.xcent /Users/riaz/2023/Unreal\ Projects/Parking3/Binaries/Parking3\ (Mac).build/Mac/Parking3.build/Parking3.app-Simulated.xcent.der (in target ‘Parking3’ from project ‘Parking3 (Mac)’)
cd /Users/riaz/2023/Unreal\ Projects/Parking3/Intermediate/ProjectFilesMac
/usr/bin/derq query -f xml -i /Users/riaz/2023/Unreal\ Projects/Parking3/Binaries/Parking3\ (Mac).build/Mac/Parking3.build/Parking3.app-Simulated.xcent -o /Users/riaz/2023/Unreal\ Projects/Parking3/Binaries/Parking3\ (Mac).build/Mac/Parking3.build/Parking3.app-Simulated.xcent.der --raw
ProcessProductPackaging /Users/riaz/2023/Unreal\ Projects/Parking3/Build/Mac/Resources/Sandbox.Server.entitlements /Users/riaz/2023/Unreal\ Projects/Parking3/Binaries/Parking3\ (Mac).build/Mac/Parking3.build/Parking3.app.xcent (in target ‘Parking3’ from project ‘Parking3 (Mac)’)
cd /Users/riaz/2023/Unreal\ Projects/Parking3/Intermediate/ProjectFilesMac
Entitlements:
{
“com.apple.security.app-sandbox” = 1;
“com.apple.security.get-task-allow” = 1;
“com.apple.security.network.client” = 1;
“com.apple.security.network.server” = 1;
}
builtin-productPackagingUtility /Users/riaz/2023/Unreal\ Projects/Parking3/Build/Mac/Resources/Sandbox.Server.entitlements -entitlements -format xml -o /Users/riaz/2023/Unreal\ Projects/Parking3/Binaries/Parking3\ (Mac).build/Mac/Parking3.build/Parking3.app.xcent
ProcessProductPackagingDER /Users/riaz/2023/Unreal\ Projects/Parking3/Binaries/Parking3\ (Mac).build/Mac/Parking3.build/Parking3.app.xcent /Users/riaz/2023/Unreal\ Projects/Parking3/Binaries/Parking3\ (Mac).build/Mac/Parking3.build/Parking3.app.xcent.der (in target ‘Parking3’ from project ‘Parking3 (Mac)’)
cd /Users/riaz/2023/Unreal\ Projects/Parking3/Intermediate/ProjectFilesMac
/usr/bin/derq query -f xml -i /Users/riaz/2023/Unreal\ Projects/Parking3/Binaries/Parking3\ (Mac).build/Mac/Parking3.build/Parking3.app.xcent -o /Users/riaz/2023/Unreal\ Projects/Parking3/Binaries/Parking3\ (Mac).build/Mac/Parking3.build/Parking3.app.xcent.der --raw
ProcessInfoPlistFile /Users/riaz/2023/Unreal\ Projects/Parking3/Binaries/Mac/Parking3.app/Contents/Info.plist /Users/riaz/2023/Unreal\ Projects/Parking3/Build/Mac/Resources/Info.Template.plist (in target ‘Parking3’ from project ‘Parking3 (Mac)’)
cd /Users/riaz/2023/Unreal\ Projects/Parking3/Intermediate/ProjectFilesMac
builtin-infoPlistUtility /Users/riaz/2023/Unreal\ Projects/Parking3/Build/Mac/Resources/Info.Template.plist -producttype com.apple.product-type.application -genpkginfo /Users/riaz/2023/Unreal\ Projects/Parking3/Binaries/Mac/Parking3.app/Contents/PkgInfo -expandbuildsettings -format xml -platform macosx -additionalcontentfile /Users/riaz/2023/Unreal\ Projects/Parking3/Binaries/Parking3\ (Mac).build/Mac/Parking3.build/assetcatalog_generated_info.plist -o /Users/riaz/2023/Unreal\ Projects/Parking3/Binaries/Mac/Parking3.app/Contents/Info.plist
PhaseScriptExecution Copy\ Executable\ and\ Staged\ Data\ into\ .app /Users/riaz/2023/Unreal\ Projects/Parking3/Binaries/Parking3\ (Mac).build/Mac/Parking3.build/Script-C2E0FBE6C6A3C56E35009B11.sh (in target ‘Parking3’ from project ‘Parking3 (Mac)’)
cd /Users/riaz/2023/Unreal\ Projects/Parking3/Intermediate/ProjectFilesMac
/bin/sh -c /Users/riaz/2023/Unreal\\ Projects/Parking3/Binaries/Parking3\\ \(Mac\).build/Mac/Parking3.build/Script-C2E0FBE6C6A3C56E35009B11.sh
Copying executable and any standalone dylibs into /Users/riaz/2023/Unreal Projects/Parking3/Binaries/Mac/Parking3.app/Contents/MacOS
CodeSign /Users/riaz/2023/Unreal\ Projects/Parking3/Binaries/Mac/Parking3.app (in target ‘Parking3’ from project ‘Parking3 (Mac)’)
cd /Users/riaz/2023/Unreal\ Projects/Parking3/Intermediate/ProjectFilesMac
Signing Identity: “-”
/usr/bin/codesign --force --sign - --entitlements /Users/riaz/2023/Unreal\ Projects/Parking3/Binaries/Parking3\ (Mac).build/Mac/Parking3.build/Parking3.app.xcent --timestamp=none --generate-entitlement-der /Users/riaz/2023/Unreal\ Projects/Parking3/Binaries/Mac/Parking3.app
/Users/riaz/2023/Unreal Projects/Parking3/Binaries/Mac/Parking3.app: replacing existing signature
Validate /Users/riaz/2023/Unreal\ Projects/Parking3/Binaries/Mac/Parking3.app (in target ‘Parking3’ from project ‘Parking3 (Mac)’)
cd /Users/riaz/2023/Unreal\ Projects/Parking3/Intermediate/ProjectFilesMac
builtin-validationUtility /Users/riaz/2023/Unreal\ Projects/Parking3/Binaries/Mac/Parking3.app -no-validate-extension
RegisterWithLaunchServices /Users/riaz/2023/Unreal\ Projects/Parking3/Binaries/Mac/Parking3.app (in target ‘Parking3’ from project ‘Parking3 (Mac)’)
cd /Users/riaz/2023/Unreal\ Projects/Parking3/Intermediate/ProjectFilesMac
/System/Library/Frameworks/CoreServices.framework/Versions/Current/Frameworks/LaunchServices.framework/Versions/Current/Support/lsregister -f -R -trusted /Users/riaz/2023/Unreal\ Projects/Parking3/Binaries/Mac/Parking3.app
** BUILD SUCCEEDED **
[3/3] WriteMetadata Parking3.target
Total time in Parallel executor: 10.24 seconds
Deploying Parking3 Mac Development…
Deploying now!
Total execution time: 16.10 seconds
Took 16.18s to run dotnet, ExitCode=0
Build command time: 16.21 s
********** BUILD COMMAND COMPLETED **********
********** COOK COMMAND STARTED **********
Running: /Users/Shared/Epic Games/UE_5.3/Engine/Binaries/Mac/UnrealEditor.app/Contents/MacOS/UnrealEditor “/Users/riaz/2023/Unreal Projects/Parking3/Parking3.uproject” -run=cook -cookonthefly -unattended -CrashForUAT -AllowStdOutLogVerbosity -abslog=“/Users/riaz/Library/Logs/Unreal Engine/LocalBuildLogs/CookServer.log” -ddc=InstalledDerivedDataBackendGraph -unversioned
Running CookServer@Process:/Users/Shared/Epic Games/UE_5.3/Engine/Binaries/Mac/UnrealEditor.app/Contents/MacOS/UnrealEditor@4145
Cook command time: 0.03 s
********** COOK COMMAND COMPLETED **********
********** STAGE COMMAND STARTED **********
Creating UECommandLine.txt
Creating Staging Manifest…
Cleaning Stage Directory: /Users/riaz/2023/Unreal Projects/Parking3/Saved/StagedBuilds/Mac
DumpManifest: /Users/riaz/Library/Logs/Unreal Engine/LocalBuildLogs/FinalCopyMac_UFSFiles.txt, NumItems: 790
DumpManifest: /Users/riaz/Library/Logs/Unreal Engine/LocalBuildLogs/FinalCopyMac_NonUFSFiles.txt, NumItems: 10
DumpManifest: /Users/riaz/Library/Logs/Unreal Engine/LocalBuildLogs/FinalCopyMac_NonUFSFilesDebug.txt, NumItems: 5
Copying NonUFSFiles to staging directory: /Users/riaz/2023/Unreal Projects/Parking3/Saved/StagedBuilds/Mac
Copying DebugFiles to staging directory: /Users/riaz/2023/Unreal Projects/Parking3/Saved/StagedBuilds/Mac
Discovering modules, targets and source code for project…
2024-01-30 13:31:45.565 UnrealEditor[4145:25470] WARNING: Secure coding is not enabled for restorable state! Enable secure coding by implementing NSApplicationDelegate.applicationSupportsSecureRestorableState: and returning YES.
Checking for a ‘/tmp/UnrealTraceServer.pid’ lock file
Existing instance is the same age or newer
[2024.01.30-10.31.46:024][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC
[2024.01.30-10.31.46:024][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT
[2024.01.30-10.31.46:024][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2
[2024.01.30-10.31.46:024][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp
[2024.01.30-10.31.46:024][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed
[2024.01.30-10.31.46:024][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.10
[2024.01.30-10.31.46:024][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: liboo2texmac64.2.9.5.dylib
[2024.01.30-10.31.46:025][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: liboo2texmac64.2.9.6.dylib
[2024.01.30-10.31.46:027][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: liboo2texmac64.2.9.7.dylib
[2024.01.30-10.31.46:029][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: liboo2texmac64.2.9.8.dylib
[2024.01.30-10.31.46:031][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: liboo2texmac64.2.9.9.dylib
[2024.01.30-10.31.46:033][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: liboo2texmac64.2.9.10.dylib
[2024.01.30-10.31.46:034][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle
[2024.01.30-10.31.46:067][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘IOS’
[2024.01.30-10.31.46:067][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘IOSClient’
[2024.01.30-10.31.46:070][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Mac’
[2024.01.30-10.31.46:070][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘MacEditor’
[2024.01.30-10.31.46:070][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘MacServer’
[2024.01.30-10.31.46:070][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘MacClient’
[2024.01.30-10.31.46:071][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘TVOS’
[2024.01.30-10.31.46:071][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘TVOSClient’
[2024.01.30-10.31.46:075][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android’
[2024.01.30-10.31.46:075][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_ASTC’
[2024.01.30-10.31.46:075][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_DXT’
[2024.01.30-10.31.46:075][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_ETC2’
[2024.01.30-10.31.46:075][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘AndroidClient’
[2024.01.30-10.31.46:075][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_ASTCClient’
[2024.01.30-10.31.46:075][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_DXTClient’
[2024.01.30-10.31.46:075][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_ETC2Client’
[2024.01.30-10.31.46:075][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_Multi’
[2024.01.30-10.31.46:075][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_MultiClient’
[2024.01.30-10.31.46:075][ 0]LogTargetPlatformManager: Display: Building Assets For MacEditor
[2024.01.30-10.31.46:092][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it
[2024.01.30-10.31.46:121][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat
[2024.01.30-10.31.46:121][ 0]LogTargetPlatformManager: SF_METAL
[2024.01.30-10.31.46:121][ 0]LogTargetPlatformManager: SF_METAL_MRT
[2024.01.30-10.31.46:121][ 0]LogTargetPlatformManager: SF_METAL_TVOS
[2024.01.30-10.31.46:121][ 0]LogTargetPlatformManager: SF_METAL_MRT_TVOS
[2024.01.30-10.31.46:121][ 0]LogTargetPlatformManager: SF_METAL_SM5
[2024.01.30-10.31.46:121][ 0]LogTargetPlatformManager: SF_METAL_SM6
[2024.01.30-10.31.46:121][ 0]LogTargetPlatformManager: SF_METAL_SIM
[2024.01.30-10.31.46:121][ 0]LogTargetPlatformManager: SF_METAL_MACES3_1
[2024.01.30-10.31.46:121][ 0]LogTargetPlatformManager: SF_METAL_MRT_MAC
[2024.01.30-10.31.46:124][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL
[2024.01.30-10.31.46:124][ 0]LogTargetPlatformManager: GLSL_150_ES31
[2024.01.30-10.31.46:124][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID
[2024.01.30-10.31.46:124][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM
[2024.01.30-10.31.46:124][ 0]LogTargetPlatformManager: VVM_1_0
[2024.01.30-10.31.46:126][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat
[2024.01.30-10.31.46:126][ 0]LogTargetPlatformManager: SF_VULKAN_SM5
[2024.01.30-10.31.46:126][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID
[2024.01.30-10.31.46:126][ 0]LogTargetPlatformManager: SF_VULKAN_ES31
[2024.01.30-10.31.46:126][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID
[2024.01.30-10.31.46:126][ 0]LogTargetPlatformManager: SF_VULKAN_SM6
[2024.01.30-10.31.46:126][ 0]LogInit: Physics initialised using underlying interface: Chaos
[2024.01.30-10.31.46:126][ 0]LogInit: Using OS detected language (en-SA).
[2024.01.30-10.31.46:126][ 0]LogInit: Using OS detected locale (en-SA).
[2024.01.30-10.31.46:127][ 0]LogTextLocalizationManager: No specific localization for ‘en-SA’ exists, so ‘en’ will be used for the language.
[2024.01.30-10.31.46:351][ 0]LogVRS: Current RHI does not support Variable Rate Shading
[2024.01.30-10.31.46:352][ 0]LogRendererCore: Ray tracing is disabled. Reason: disabled through project setting (r.RayTracing=0).
[2024.01.30-10.31.46:352][ 0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB
[2024.01.30-10.31.46:352][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file …/…/…/…/…/…/riaz/2023/Unreal Projects/Parking3/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
[2024.01.30-10.31.46:352][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy.
[2024.01.30-10.31.46:352][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file …/…/…/…/…/…/riaz/2023/Unreal Projects/Parking3/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2024.01.30-10.31.46:352][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy.
[2024.01.30-10.31.46:390][ 0]LogDerivedDataCache: Display: …/…/…/Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (1859 MiB)
[2024.01.30-10.31.46:390][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file …/…/…/Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2024.01.30-10.31.46:390][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy.
[2024.01.30-10.31.46:394][ 0]LogDerivedDataCache: /Users/riaz/Library/Application Support/Epic/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.00 seconds.
[2024.01.30-10.31.46:394][ 0]LogDerivedDataCache: Display: /Users/riaz/Library/Application Support/Epic/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.00ms. RandomReadSpeed=2851.44MBs, RandomWriteSpeed=310.62MBs. Assigned SpeedClass ‘Local’
[2024.01.30-10.31.46:394][ 0]LogDerivedDataCache: Local: Using data cache path /Users/riaz/Library/Application Support/Epic/UnrealEngine/Common/DerivedDataCache: Writable
[2024.01.30-10.31.46:394][ 0]LogDerivedDataCache: Shared: Disabled because no path is configured.
[2024.01.30-10.31.46:394][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy.
[2024.01.30-10.31.46:394][ 0]LogDerivedDataCache: Cloud: Disabled because Host is set to ‘None’
[2024.01.30-10.31.46:394][ 0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy.
[2024.01.30-10.31.46:395][ 0]LogShaderCompilers: Guid format shader working directory is 15 characters bigger than the processId version (…/…/…/…/…/…/riaz/2023/Unreal Projects/Parking3/Intermediate/Shaders/WorkingDirectory/4145/).
[2024.01.30-10.31.46:395][ 0]LogShaderCompilers: Cleaned the shader compiler working directory ‘…/…/…/…/…/…/riaz/2023/Unreal Projects/Parking3/Intermediate/Shaders/tmp/2154B8B0FC495FF7FE7930984A712919/’.
[2024.01.30-10.31.46:395][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 21 workers.
[2024.01.30-10.31.47:080][ 0]LogTemp: Display: /Applications/Xcode.app/Contents/Developer
GettingNativeInfo 550.133ms overall
Writing project files…
Writing xcode workspace /Users/riaz/2023/Unreal Projects/Parking3/Intermediate/ProjectFiles/Parking3_Mac_Parking3.xcworkspace
Writing project files… 100%
Compiling with iPhoneOS SDK 17.2
[2024.01.30-10.31.47:493][ 0]LogShaderCompilers: Display: Compiling shader autogen file: …/…/…/…/…/…/riaz/2023/Unreal Projects/Parking3/Intermediate/ShaderAutogen/METAL_SM5/AutogenShaderHeaders.ush
[2024.01.30-10.31.47:493][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
[2024.01.30-10.31.47:496][ 0]LogAssetRegistry: FAssetRegistry took 0.0006 seconds to start up
[2024.01.30-10.31.47:497][ 0]LogAssetRegistry: Display: AssetDataGatherer spent 0.001s loading caches …/…/…/…/…/…/riaz/2023/Unreal Projects/Parking3/Intermediate/CachedAssetRegistry_.bin.
[2024.01.30-10.31.47:501][ 0]LogEditorDomain: Display: EditorDomain is Disabled
[2024.01.30-10.31.47:608][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found.
[2024.01.30-10.31.47:608][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found.
[2024.01.30-10.31.47:705][ 0]LogInit: Selected Device Profile: [MacEditor]
[2024.01.30-10.31.47:705][ 0]LogDeviceProfileManager: Available device profiles:
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[2024.01.30-10.31.47:705][ 0]LogDeviceProfileManager: [0x30c7ae200][0x30749b140 66] Windows,
[2024.01.30-10.31.47:705][ 0]LogDeviceProfileManager: [0x30c7ae000][0x306a9b180 66] WindowsEditor,
[2024.01.30-10.31.47:705][ 0]LogDeviceProfileManager: [0x30c7ade00][0x3069ff1c0 66] WindowsServer,
[2024.01.30-10.31.47:705][ 0]LogDeviceProfileManager: [0x30c7adc00][0x306f9f200 66] WindowsClient,
[2024.01.30-10.31.47:705][ 0]LogDeviceProfileManager: [0x30c7ada00][0x306f43240 66] IOS,
[2024.01.30-10.31.47:705][ 0]LogDeviceProfileManager: [0x30c7ad800][0x2c196b280 66] iPadAir2,
[2024.01.30-10.31.47:705][ 0]LogDeviceProfileManager: [0x30c7ad600][0x2e116b2c0 66] IPadPro,
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[2024.01.30-10.31.47:705][ 0]LogDeviceProfileManager: [0x30c703c00][0x3061f95c0 66] iPhoneSE,
[2024.01.30-10.31.47:705][ 0]LogDeviceProfileManager: [0x30c703a00][0x306195600 66] iPhone8,
[2024.01.30-10.31.47:705][ 0]LogDeviceProfileManager: [0x30c703800][0x30671d640 66] iPhone8Plus,
[2024.01.30-10.31.47:705][ 0]LogDeviceProfileManager: [0x30c703600][0x3067b3680 66] iPhoneX,
[2024.01.30-10.31.47:705][ 0]LogDeviceProfileManager: [0x30c703400][0x3073496c0 66] iPhoneXS,
[2024.01.30-10.31.47:705][ 0]LogDeviceProfileManager: [0x30c703200][0x307379700 66] iPhoneXSMax,
[2024.01.30-10.31.47:705][ 0]LogDeviceProfileManager: [0x30c703000][0x306c5b740 66] iPhoneXR,
[2024.01.30-10.31.47:705][ 0]LogDeviceProfileManager: [0x30c702e00][0x306c63780 66] iPhone11,
[2024.01.30-10.31.47:705][ 0]LogDeviceProfileManager: [0x30c702c00][0x306fff7c0 66] iPhone11Pro,
[2024.01.30-10.31.47:705][ 0]LogDeviceProfileManager: [0x30c702a00][0x3073e1800 66] iPhone11ProMax,
[2024.01.30-10.31.47:705][ 0]LogDeviceProfileManager: [0x30c702800][0x307041840 66] iPhoneSE2,
[2024.01.30-10.31.47:705][ 0]LogDeviceProfileManager: [0x30c702600][0x305ffb880 66] iPhone12Mini,
[2024.01.30-10.31.47:705][ 0]LogDeviceProfileManager: [0x30c702400][0x30629f8c0 66] iPhone12,
[2024.01.30-10.31.47:705][ 0]LogDeviceProfileManager: [0x30c702200][0x2fe1b1900 66] iPhone12Pro,
[2024.01.30-10.31.47:705][ 0]LogDeviceProfileManager: [0x30c702000][0x306721940 66] iPhone12ProMax,
[2024.01.30-10.31.47:705][ 0]LogDeviceProfileManager: [0x30c701e00][0x3073a1980 66] iPhone13Mini,
[2024.01.30-10.31.47:705][ 0]LogDeviceProfileManager: [0x30c701c00][0x3073319c0 66] iPhone13,
[2024.01.30-10.31.47:705][ 0]LogDeviceProfileManager: [0x30c701a00][0x3072fba00 66] iPhone13Pro,
[2024.01.30-10.31.47:705][ 0]LogDeviceProfileManager: [0x30c701800][0x306de5a40 66] iPhone13ProMax,
[2024.01.30-10.31.47:705][ 0]LogDeviceProfileManager: [0x30c701600][0x30679fa80 66] iPhoneSE3,
[2024.01.30-10.31.47:705][ 0]LogDeviceProfileManager: [0x30c701400][0x30678bac0 66] iPhone14,
[2024.01.30-10.31.47:705][ 0]LogDeviceProfileManager: [0x30c701200][0x30626db00 66] iPhone14Plus,
[2024.01.30-10.31.47:705][ 0]LogDeviceProfileManager: [0x30c701000][0x30675bb40 66] iPhone14Pro,
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[2024.01.30-10.31.47:705][ 0]LogDeviceProfileManager: [0x30c700a00][0x30640dc00 66] iPhone15Plus,
[2024.01.30-10.31.47:705][ 0]LogDeviceProfileManager: [0x30c700800][0x3064380c0 66] iPhone15Pro,
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[2024.01.30-10.31.47:705][ 0]LogDeviceProfileManager: [0x30c700400][0x3065f8140 66] iPadPro105,
[2024.01.30-10.31.47:705][ 0]LogDeviceProfileManager: [0x30c700200][0x306628180 66] iPadPro129,
[2024.01.30-10.31.47:705][ 0]LogDeviceProfileManager: [0x30c6dbe00][0x3066141c0 66] iPadPro97,
[2024.01.30-10.31.47:705][ 0]LogDeviceProfileManager: [0x30c6dbc00][0x2fc50c200 66] iPadPro2_129,
[2024.01.30-10.31.47:705][ 0]LogDeviceProfileManager: [0x30c6dba00][0x2fc5b8240 66] iPad5,
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[2024.01.30-10.31.47:705][ 0]LogDeviceProfileManager: [0x30c6db600][0x2e1b702c0 66] iPad7,
[2024.01.30-10.31.47:705][ 0]LogDeviceProfileManager: [0x30c6db400][0x2e0fe2300 66] iPad8,
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[2024.01.30-10.31.47:705][ 0]LogDeviceProfileManager: [0x30c6dac00][0x2c2142400 66] iPadPro2_11,
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[2024.01.30-10.31.47:705][ 0]LogDeviceProfileManager: [0x30c6da400][0x2e0f8e500 66] iPadPro4_129,
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[2024.01.30-10.31.47:705][ 0]LogDeviceProfileManager: [0x30c6c9e00][0x3079ced80 66] Android_Mali_T7xx,
[2024.01.30-10.31.47:705][ 0]LogDeviceProfileManager: [0x30c6c9c00][0x3079d2dc0 66] Android_Mali_T8xx,
[2024.01.30-10.31.47:705][ 0]LogDeviceProfileManager: [0x30c6c9a00][0x3079d6e00 66] Android_Mali_G71,
[2024.01.30-10.31.47:705][ 0]LogDeviceProfileManager: [0x30c6c9800][0x3079dae40 66] Android_Mali_G72,
[2024.01.30-10.31.47:705][ 0]LogDeviceProfileManager: [0x30c6c9600][0x3079dee80 66] Android_Mali_G72_Vulkan,
[2024.01.30-10.31.47:705][ 0]LogDeviceProfileManager: [0x30c6c9400][0x307ca8ec0 66] Android_Mali_G76,
[2024.01.30-10.31.47:705][ 0]LogDeviceProfileManager: [0x30c6c9200][0x307cacf00 66] Android_Mali_G76_Vulkan,
[2024.01.30-10.31.47:705][ 0]LogDeviceProfileManager: [0x30c6c9000][0x307cb0f40 66] Android_Mali_G77,
[2024.01.30-10.31.47:705][ 0]LogDeviceProfileManager: [0x30c6c8e00][0x307cb4f80 66] Android_Mali_G77_Vulkan,
[2024.01.30-10.31.47:705][ 0]LogDeviceProfileManager: [0x30c6c8c00][0x307cb8fc0 66] Android_Mali_G78,
[2024.01.30-10.31.47:705][ 0]LogDeviceProfileManager: [0x30c6c8a00][0x307cbd000 66] Android_Mali_G78_Vulkan,
[2024.01.30-10.31.47:705][ 0]LogDeviceProfileManager: [0x30c6c8800][0x307cc1040 66] Android_Mali_G710,
[2024.01.30-10.31.47:705][ 0]LogDeviceProfileManager: [0x30c6c8600][0x307cc5080 66] Android_Mali_G710_Vulkan,
[2024.01.30-10.31.47:705][ 0]LogDeviceProfileManager: [0x30c6c8400][0x307cc90c0 66] Android_Mali_G7xx,
[2024.01.30-10.31.47:705][ 0]LogDeviceProfileManager: [0x30c6c3e00][0x307ccd100 66] Android_Mali_G7xx_Vulkan,
[2024.01.30-10.31.47:705][ 0]LogDeviceProfileManager: [0x30c6c3c00][0x307cd1140 66] Android_Xclipse_920,
[2024.01.30-10.31.47:705][ 0]LogDeviceProfileManager: [0x30c6c3a00][0x307cd5180 66] Android_Xclipse_920_Vulkan,
[2024.01.30-10.31.47:705][ 0]LogDeviceProfileManager: [0x30c6c3600][0x307cd91c0 66] Android_Vulkan_SM5,
[2024.01.30-10.31.47:705][ 0]LogDeviceProfileManager: [0x30c6c3400][0x307cdd200 66] Android_PowerVR_G6xxx,
[2024.01.30-10.31.47:705][ 0]LogDeviceProfileManager: [0x30c6c3200][0x307ce1240 66] Android_PowerVR_GT7xxx,
[2024.01.30-10.31.47:705][ 0]LogDeviceProfileManager: [0x30c6c3000][0x307ce5280 66] Android_PowerVR_GE8xxx,
[2024.01.30-10.31.47:705][ 0]LogDeviceProfileManager: [0x30c6c2e00][0x307ce92c0 66] Android_PowerVR_GM9xxx,
[2024.01.30-10.31.47:705][ 0]LogDeviceProfileManager: [0x30c6c2c00][0x307ced300 66] Android_PowerVR_GM9xxx_Vulkan,
[2024.01.30-10.31.47:705][ 0]LogDeviceProfileManager: [0x30c6c2a00][0x307cf1340 66] Android_TegraK1,
[2024.01.30-10.31.47:705][ 0]LogDeviceProfileManager: [0x30c6c2800][0x307cf5380 66] Android_Unknown_Vulkan,
[2024.01.30-10.31.47:705][ 0]LogDeviceProfileManager: [0x30c6c2600][0x307cf93c0 66] Oculus_Quest,
[2024.01.30-10.31.47:705][ 0]LogDeviceProfileManager: [0x30c6c2400][0x307cfd400 66] Oculus_Quest2,
[2024.01.30-10.31.47:705][ 0]LogDeviceProfileManager: [0x30c6c2200][0x307d01440 66] Meta_Quest_Pro,
[2024.01.30-10.31.47:705][ 0]LogDeviceProfileManager: [0x30c6c2000][0x307d05480 66] Meta_Quest_3,
[2024.01.30-10.31.47:705][ 0]LogDeviceProfileManager: [0x30c6c1e00][0x307d094c0 66] HoloLens,
[2024.01.30-10.31.47:705][ 0]LogDeviceProfileManager: [0x30c6c1c00][0x307d0d500 66] MagicLeap_Vulkan,
[2024.01.30-10.31.47:705][ 0]LogDeviceProfileManager: Active device profile: [0x30c6d9400][0x307966700 66] MacEditor
[2024.01.30-10.31.47:705][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile=“MacEditor”
[2024.01.30-10.31.47:717][ 0]LogTextureEncodingSettings: Display: Texture Encode Speed: Final (cook).
[2024.01.30-10.31.47:717][ 0]LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal
[2024.01.30-10.31.47:717][ 0]LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled
[2024.01.30-10.31.47:725][ 0]LogMeshReduction: Display: HLOD mesh reduction module (r.ProxyLODMeshReductionModule) set to “ProxyLODMeshReduction” which doesn’t exist.
[2024.01.30-10.31.47:727][ 0]LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction
[2024.01.30-10.31.47:727][ 0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction
[2024.01.30-10.31.47:727][ 0]LogMeshReduction: Display: No automatic mesh merging module available
[2024.01.30-10.31.47:727][ 0]LogMeshReduction: Display: No distributed automatic mesh merging module available
[2024.01.30-10.31.47:727][ 0]LogMeshMerging: No automatic mesh merging module available
[2024.01.30-10.31.47:727][ 0]LogMeshMerging: No distributed automatic mesh merging module available
[2024.01.30-10.31.47:811][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None
[2024.01.30-10.31.47:811][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled
[2024.01.30-10.31.47:819][ 0]LogSlate: Border
[2024.01.30-10.31.47:819][ 0]LogSlate: BreadcrumbButton
[2024.01.30-10.31.47:819][ 0]LogSlate: Brushes.Title
[2024.01.30-10.31.47:819][ 0]LogSlate: Default
[2024.01.30-10.31.47:819][ 0]LogSlate: Icons.Save
[2024.01.30-10.31.47:819][ 0]LogSlate: Icons.Toolbar.Settings
[2024.01.30-10.31.47:819][ 0]LogSlate: ListView
[2024.01.30-10.31.47:819][ 0]LogSlate: SoftwareCursor_CardinalCross
[2024.01.30-10.31.47:819][ 0]LogSlate: SoftwareCursor_Grab
[2024.01.30-10.31.47:819][ 0]LogSlate: TableView.DarkRow
[2024.01.30-10.31.47:819][ 0]LogSlate: TableView.Row
[2024.01.30-10.31.47:819][ 0]LogSlate: TreeView
[2024.01.30-10.31.47:864][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started…
[2024.01.30-10.31.47:865][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 1 ms
Command line invocation:
/Applications/Xcode.app/Contents/Developer/usr/bin/xcodebuild build -workspace “/Users/riaz/2023/Unreal Projects/Parking3/Intermediate/ProjectFiles/Parking3_Mac_Parking3.xcworkspace” -scheme Parking3 -configuration Development -destination generic/platform=macOS -hideShellScriptEnvironment CODE_SIGN_ALLOW_ENTITLEMENTS_MODIFICATION=YES “SYMROOT=/Users/riaz/2023/Unreal Projects/Parking3/Saved/StagedBuilds” EFFECTIVE_PLATFORM_NAME=Mac “UE_OVERRIDE_STAGE_DIR=/Users/riaz/2023/Unreal Projects/Parking3/Saved/StagedBuilds/Mac” -allowProvisioningUpdates UE_XCODE_BUILD_MODE=Stage
User defaults from command line:
HideShellScriptEnvironment = YES
IDEPackageSupportUseBuiltinSCM = YES
Build settings from command line:
CODE_SIGN_ALLOW_ENTITLEMENTS_MODIFICATION = YES
EFFECTIVE_PLATFORM_NAME = Mac
SYMROOT = /Users/riaz/2023/Unreal Projects/Parking3/Saved/StagedBuilds
UE_OVERRIDE_STAGE_DIR = /Users/riaz/2023/Unreal Projects/Parking3/Saved/StagedBuilds/Mac
UE_XCODE_BUILD_MODE = Stage
[2024.01.30-10.31.47:951][ 0]LogPython: Using Python 3.9.7
Run pre-actions
SchemeAction Touch\ UBT\ generated\ tiles /var/folders/cb/g1kfjwkx2psf0b651xq8w75h0000gn/T/SchemeScriptAction-jMxBZq.sh
cd /var/folders/cb/g1kfjwkx2psf0b651xq8w75h0000gn/T/
/bin/sh -c /var/folders/cb/g1kfjwkx2psf0b651xq8w75h0000gn/T/SchemeScriptAction-jMxBZq.sh
ComputeTargetDependencyGraph
note: Building targets in dependency order
note: Target dependency graph (1 target)
Target ‘Parking3’ in project ‘Parking3 (Mac)’ (no dependencies)
GatherProvisioningInputs
CreateBuildDescription
Build description signature: 5ac4247637936f2a9dc2559550b3969c
Build description path: /Users/riaz/2023/Unreal Projects/Parking3/Saved/StagedBuilds/XCBuildData/5ac4247637936f2a9dc2559550b3969c.xcbuilddata
MkDir /Users/riaz/2023/Unreal\ Projects/Parking3/Saved/StagedBuilds/Mac/Parking3.app/Contents (in target ‘Parking3’ from project ‘Parking3 (Mac)’)
cd /Users/riaz/2023/Unreal\ Projects/Parking3/Intermediate/ProjectFilesMac
/bin/mkdir -p /Users/riaz/2023/Unreal\ Projects/Parking3/Saved/StagedBuilds/Mac/Parking3.app/Contents
MkDir /Users/riaz/2023/Unreal\ Projects/Parking3/Saved/StagedBuilds/Mac/Parking3.app/Contents/Resources (in target ‘Parking3’ from project ‘Parking3 (Mac)’)
cd /Users/riaz/2023/Unreal\ Projects/Parking3/Intermediate/ProjectFilesMac
/bin/mkdir -p /Users/riaz/2023/Unreal\ Projects/Parking3/Saved/StagedBuilds/Mac/Parking3.app/Contents/Resources
ProcessProductPackaging /Users/riaz/2023/Unreal\ Projects/Parking3/Build/Mac/Resources/Sandbox.Server.entitlements /Users/riaz/2023/Unreal\ Projects/Parking3/Saved/StagedBuilds/Parking3\ (Mac).build/Mac/Parking3.build/Parking3.app-Simulated.xcent (in target ‘Parking3’ from project ‘Parking3 (Mac)’)
cd /Users/riaz/2023/Unreal\ Projects/Parking3/Intermediate/ProjectFilesMac
Entitlements:
{
}
builtin-productPackagingUtility /Users/riaz/2023/Unreal\ Projects/Parking3/Build/Mac/Resources/Sandbox.Server.entitlements -entitlements -format xml -o /Users/riaz/2023/Unreal\ Projects/Parking3/Saved/StagedBuilds/Parking3\ (Mac).build/Mac/Parking3.build/Parking3.app-Simulated.xcent
ProcessProductPackaging /Users/riaz/2023/Unreal\ Projects/Parking3/Build/Mac/Resources/Sandbox.Server.entitlements /Users/riaz/2023/Unreal\ Projects/Parking3/Saved/StagedBuilds/Parking3\ (Mac).build/Mac/Parking3.build/Parking3.app.xcent (in target ‘Parking3’ from project ‘Parking3 (Mac)’)
cd /Users/riaz/2023/Unreal\ Projects/Parking3/Intermediate/ProjectFilesMac
Entitlements:
{
“com.apple.security.app-sandbox” = 1;
“com.apple.security.get-task-allow” = 1;
“com.apple.security.network.client” = 1;
“com.apple.security.network.server” = 1;
}
builtin-productPackagingUtility /Users/riaz/2023/Unreal\ Projects/Parking3/Build/Mac/Resources/Sandbox.Server.entitlements -entitlements -format xml -o /Users/riaz/2023/Unreal\ Projects/Parking3/Saved/StagedBuilds/Parking3\ (Mac).build/Mac/Parking3.build/Parking3.app.xcent
ProcessProductPackagingDER /Users/riaz/2023/Unreal\ Projects/Parking3/Saved/StagedBuilds/Parking3\ (Mac).build/Mac/Parking3.build/Parking3.app-Simulated.xcent /Users/riaz/2023/Unreal\ Projects/Parking3/Saved/StagedBuilds/Parking3\ (Mac).build/Mac/Parking3.build/Parking3.app-Simulated.xcent.der (in target ‘Parking3’ from project ‘Parking3 (Mac)’)
cd /Users/riaz/2023/Unreal\ Projects/Parking3/Intermediate/ProjectFilesMac
/usr/bin/derq query -f xml -i /Users/riaz/2023/Unreal\ Projects/Parking3/Saved/StagedBuilds/Parking3\ (Mac).build/Mac/Parking3.build/Parking3.app-Simulated.xcent -o /Users/riaz/2023/Unreal\ Projects/Parking3/Saved/StagedBuilds/Parking3\ (Mac).build/Mac/Parking3.build/Parking3.app-Simulated.xcent.der --raw
ProcessProductPackagingDER /Users/riaz/2023/Unreal\ Projects/Parking3/Saved/StagedBuilds/Parking3\ (Mac).build/Mac/Parking3.build/Parking3.app.xcent /Users/riaz/2023/Unreal\ Projects/Parking3/Saved/StagedBuilds/Parking3\ (Mac).build/Mac/Parking3.build/Parking3.app.xcent.der (in target ‘Parking3’ from project ‘Parking3 (Mac)’)
cd /Users/riaz/2023/Unreal\ Projects/Parking3/Intermediate/ProjectFilesMac
/usr/bin/derq query -f xml -i /Users/riaz/2023/Unreal\ Projects/Parking3/Saved/StagedBuilds/Parking3\ (Mac).build/Mac/Parking3.build/Parking3.app.xcent -o /Users/riaz/2023/Unreal\ Projects/Parking3/Saved/StagedBuilds/Parking3\ (Mac).build/Mac/Parking3.build/Parking3.app.xcent.der --raw
CompileAssetCatalog /Users/riaz/2023/Unreal\ Projects/Parking3/Saved/StagedBuilds/Mac/Parking3.app/Contents/Resources /Users/Shared/Epic\ Games/UE_5.3/Engine/Build/Mac/Resources/Assets.xcassets (in target ‘Parking3’ from project ‘Parking3 (Mac)’)
cd /Users/riaz/2023/Unreal\ Projects/Parking3/Intermediate/ProjectFilesMac
/Applications/Xcode.app/Contents/Developer/usr/bin/actool --output-format human-readable-text --notices --warnings --export-dependency-info /Users/riaz/2023/Unreal\ Projects/Parking3/Saved/StagedBuilds/Parking3\ (Mac).build/Mac/Parking3.build/assetcatalog_dependencies --output-partial-info-plist /Users/riaz/2023/Unreal\ Projects/Parking3/Saved/StagedBuilds/Parking3\ (Mac).build/Mac/Parking3.build/assetcatalog_generated_info.plist --app-icon AppIcon --enable-on-demand-resources NO --development-region English --target-device mac --minimum-deployment-target 10.15 --platform macosx --compile /Users/riaz/2023/Unreal\ Projects/Parking3/Saved/StagedBuilds/Mac/Parking3.app/Contents/Resources /Users/Shared/Epic\ Games/UE_5.3/Engine/Build/Mac/Resources/Assets.xcassets
[2024.01.30-10.31.48:513][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: E4F782BEF4482A0FEB7150B710D035A5 | Instance: 1A2D2C14804B7350F31AB6A3B5A7833E (Riaz-Mac-Studio-4145).
[2024.01.30-10.31.48:770][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces…
[2024.01.30-10.31.48:788][ 0]LogMetasoundEngine: MetaSound Engine Initialized
[2024.01.30-10.31.48:982][ 0]LogUProjectInfo: Found projects:
[2024.01.30-10.31.49:004][ 0]SourceControl: Revision control is disabled
[2024.01.30-10.31.49:027][ 0]SourceControl: Revision control is disabled
2024-01-30 13:31:48.963 ibtoold[4127:25196] NSFileCoordinator is doing nothing.
/
com.apple.actool.compilation-results /
/Users/riaz/2023/Unreal Projects/Parking3/Saved/StagedBuilds/Mac/Parking3.app/Contents/Resources/AppIcon.icns
/Users/riaz/2023/Unreal Projects/Parking3/Saved/StagedBuilds/Mac/Parking3.app/Contents/Resources/Assets.car
/Users/riaz/2023/Unreal Projects/Parking3/Saved/StagedBuilds/Parking3 (Mac).build/Mac/Parking3.build/assetcatalog_generated_info.plist
ProcessInfoPlistFile /Users/riaz/2023/Unreal\ Projects/Parking3/Saved/StagedBuilds/Mac/Parking3.app/Contents/Info.plist /Users/riaz/2023/Unreal\ Projects/Parking3/Build/Mac/Resources/Info.Template.plist (in target ‘Parking3’ from project ‘Parking3 (Mac)’)
cd /Users/riaz/2023/Unreal\ Projects/Parking3/Intermediate/ProjectFilesMac
builtin-infoPlistUtility /Users/riaz/2023/Unreal\ Projects/Parking3/Build/Mac/Resources/Info.Template.plist -producttype com.apple.product-type.application -genpkginfo /Users/riaz/2023/Unreal\ Projects/Parking3/Saved/StagedBuilds/Mac/Parking3.app/Contents/PkgInfo -expandbuildsettings -format xml -platform macosx -additionalcontentfile /Users/riaz/2023/Unreal\ Projects/Parking3/Saved/StagedBuilds/Parking3\ (Mac).build/Mac/Parking3.build/assetcatalog_generated_info.plist -o /Users/riaz/2023/Unreal\ Projects/Parking3/Saved/StagedBuilds/Mac/Parking3.app/Contents/Info.plist
LinkStoryboards (in target ‘Parking3’ from project ‘Parking3 (Mac)’)
cd /Users/riaz/2023/Unreal\ Projects/Parking3/Intermediate/ProjectFilesMac
/Applications/Xcode.app/Contents/Developer/usr/bin/ibtool --errors --warnings --notices --module Parking3 --target-device mac --minimum-deployment-target 10.15 --output-format human-readable-text --link /Users/riaz/2023/Unreal\ Projects/Parking3/Saved/StagedBuilds/Mac/Parking3.app/Contents/Resources /Users/Shared/Epic\ Games/UE_5.3/Engine/Build/IOS/Resources/Interface/LaunchScreen.storyboardc
PhaseScriptExecution Copy\ Executable\ and\ Staged\ Data\ into\ .app /Users/riaz/2023/Unreal\ Projects/Parking3/Saved/StagedBuilds/Parking3\ (Mac).build/Mac/Parking3.build/Script-C2E0FBE6C6A3C56E35009B11.sh (in target ‘Parking3’ from project ‘Parking3 (Mac)’)
cd /Users/riaz/2023/Unreal\ Projects/Parking3/Intermediate/ProjectFilesMac
/bin/sh -c /Users/riaz/2023/Unreal\\ Projects/Parking3/Saved/StagedBuilds/Parking3\\ \(Mac\).build/Mac/Parking3.build/Script-C2E0FBE6C6A3C56E35009B11.sh
2024-01-30 13:31:49.199 xcodebuild[4163:25711] DVTPortal: Service ‘<DVTPortalViewDeveloperService: 0x1279088b0; action=‘viewDeveloper’>’ encountered an unexpected result code from the portal (‘1100’)
2024-01-30 13:31:49.199 xcodebuild[4163:25711] DVTPortal: Error:
Error Domain=DVTPortalServiceErrorDomain Code=1100 “Your session has expired. Please log in.” UserInfo={payload={
creationTimestamp = “2024-01-30T10:31:49Z”;
httpCode = 200;
protocolVersion = QH65B2;
requestUrl = “https://developerservices2.apple.com/services/QH65B2/viewDeveloper.action”;
responseId = “d2688721-c128-44ac-bb4b-feb7809bdd9e”;
resultCode = 1100;
resultString = “Your session has expired. Please log in.”;
userLocale = “en_US”;
userString = “Your session has expired. Please log in.”;
}, NSLocalizedDescription=Your session has expired. Please log in.}
[2024.01.30-10.31.49:240][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
[2024.01.30-10.31.49:248][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2024.01.30-10.31.49:248][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2024.01.30-10.31.49:277][ 0]LogCollectionManager: Loaded 0 collections in 0.002257 seconds
[2024.01.30-10.31.49:277][ 0]LogFileCache: Scanning file cache for directory ‘/Users/riaz/2023/Unreal Projects/Parking3/Saved/Collections/’ took 0.00s
[2024.01.30-10.31.49:277][ 0]LogFileCache: Scanning file cache for directory ‘/Users/riaz/2023/Unreal Projects/Parking3/Content/Developers/riaz/Collections/’ took 0.00s
[2024.01.30-10.31.49:277][ 0]LogFileCache: Scanning file cache for directory ‘/Users/riaz/2023/Unreal Projects/Parking3/Content/Collections/’ took 0.00s
Copying executable and any standalone dylibs into /Users/riaz/2023/Unreal Projects/Parking3/Saved/StagedBuilds/Mac/Parking3.app/Contents/MacOS
Syncing /Users/riaz/2023/Unreal Projects/Parking3/Saved/StagedBuilds/Mac to /Users/riaz/2023/Unreal Projects/Parking3/Saved/StagedBuilds/Mac/Parking3.app/Contents/UE
CodeSign /Users/riaz/2023/Unreal\ Projects/Parking3/Saved/StagedBuilds/Mac/Parking3.app (in target ‘Parking3’ from project ‘Parking3 (Mac)’)
cd /Users/riaz/2023/Unreal\ Projects/Parking3/Intermediate/ProjectFilesMac
Signing Identity: “-”
/usr/bin/codesign --force --sign - --entitlements /Users/riaz/2023/Unreal\ Projects/Parking3/Saved/StagedBuilds/Parking3\ (Mac).build/Mac/Parking3.build/Parking3.app.xcent --timestamp=none --generate-entitlement-der /Users/riaz/2023/Unreal\ Projects/Parking3/Saved/StagedBuilds/Mac/Parking3.app
[2024.01.30-10.31.49:326][ 0]LogUObjectArray: 36179 objects as part of root set at end of initial load.
[2024.01.30-10.31.49:326][ 0]LogUObjectAllocator: 11689104 out of 0 bytes used by permanent object pool.
[2024.01.30-10.31.49:326][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
[2024.01.30-10.31.49:366][ 0]LogInit: Executing Class /Script/UnrealEd.CookCommandlet
[2024.01.30-10.31.49:366][ 0]LogInit: Initializing Editor Engine…
[2024.01.30-10.31.49:366][ 0]LogEngine: Initializing Engine…
[2024.01.30-10.31.49:368][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s
[2024.01.30-10.31.49:443][ 0]LogInit: Initializing FReadOnlyCVARCache
[2024.01.30-10.31.49:448][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2024.01.30-10.31.49:449][ 0]LogAIModule: Creating AISystem for world Untitled
[2024.01.30-10.31.49:450][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
[2024.01.30-10.31.49:450][ 0]LogInit: Texture streaming: Disabled
[2024.01.30-10.31.49:457][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates=“1”
[2024.01.30-10.31.49:458][ 0]LogInit: Initializing Editor Engine Completed
[2024.01.30-10.31.49:535][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized.
[2024.01.30-10.31.49:537][ 0]BlueprintLog: New page: Editor Load
[2024.01.30-10.31.49:561][ 0]LogCook: Display: CookSettings for Memory:
MemoryMaxUsedVirtual 0MiB
MemoryMaxUsedPhysical 0MiB
MemoryMinFreeVirtual 2048MiB
MemoryMinFreePhysical 2048MiB
MemoryTriggerGCAtPressureLevel None
UseSoftGC true (5/10)
[2024.01.30-10.31.49:584][ 0]LogCook: Display: Starting ‘Network File’ cook-on-the-fly server
[2024.01.30-10.31.49:585][ 0]LogCook: Display: Unreal Network File Server is ready for client connections on 192.168.0.96:41899!
2024-01-30 13:31:49.601 xcodebuild[4163:25711] DVTPortal: Service ‘<DVTPortalViewDeveloperService: 0x126d65c40; action=‘viewDeveloper’>’ encountered an unexpected result code from the portal (‘1100’)
2024-01-30 13:31:49.601 xcodebuild[4163:25711] DVTPortal: Error:
Error Domain=DVTPortalServiceErrorDomain Code=1100 “Your session has expired. Please log in.” UserInfo={payload={
creationTimestamp = “2024-01-30T10:31:50Z”;
httpCode = 200;
protocolVersion = QH65B2;
requestUrl = “https://developerservices2.apple.com/services/QH65B2/viewDeveloper.action”;
responseId = “5beda244-b812-42e5-8918-7f5cd8936718”;
resultCode = 1100;
resultString = “Your session has expired. Please log in.”;
userLocale = “en_US”;
userString = “Your session has expired. Please log in.”;
}, NSLocalizedDescription=Your session has expired. Please log in.}
[2024.01.30-10.31.49:633][ 0]LogAssetRegistry: Display: Triggering cache save on discovery complete
/Users/riaz/2023/Unreal Projects/Parking3/Saved/StagedBuilds/Mac/Parking3.app: replacing existing signature
Validate /Users/riaz/2023/Unreal\ Projects/Parking3/Saved/StagedBuilds/Mac/Parking3.app (in target ‘Parking3’ from project ‘Parking3 (Mac)’)
cd /Users/riaz/2023/Unreal\ Projects/Parking3/Intermediate/ProjectFilesMac
builtin-validationUtility /Users/riaz/2023/Unreal\ Projects/Parking3/Saved/StagedBuilds/Mac/Parking3.app -no-validate-extension
RegisterWithLaunchServices /Users/riaz/2023/Unreal\ Projects/Parking3/Saved/StagedBuilds/Mac/Parking3.app (in target ‘Parking3’ from project ‘Parking3 (Mac)’)
cd /Users/riaz/2023/Unreal\ Projects/Parking3/Intermediate/ProjectFilesMac
/System/Library/Frameworks/CoreServices.framework/Versions/Current/Frameworks/LaunchServices.framework/Versions/Current/Support/lsregister -f -R -trusted /Users/riaz/2023/Unreal\ Projects/Parking3/Saved/StagedBuilds/Mac/Parking3.app
** BUILD SUCCEEDED **
Stage command time: 4.66 s
********** STAGE COMMAND COMPLETED **********
********** DEPLOY COMMAND STARTED **********
Mac does not implement Deploy…
Deploy command time: 0.00 s
********** DEPLOY COMMAND COMPLETED **********
********** RUN COMMAND STARTED **********
Logging started for Cook server at: /Users/riaz/Library/Logs/Unreal Engine/LocalBuildLogs/CookServer.log
[2024.01.30-10.31.50:235][ 0]LogAssetRegistry: Display: Asset registry cache written as 24.3 MiB to …/…/…/…/…/…/riaz/2023/Unreal Projects/Parking3/Intermediate/CachedAssetRegistry_
.bin
Unreal Network File Server is ready is ready! “Cook server” was found in log.
Starting Client…
Running: /Users/riaz/2023/Unreal Projects/Parking3/Saved/StagedBuilds/Mac/Parking3.app/Contents/MacOS/Parking3 -project=“…/…/…/Parking3/Parking3.uproject” -filehostip=127.0.0.1+192.168.0.96 -abslog=“/Users/riaz/Library/Logs/Unreal Engine/LocalBuildLogs/Client.log” -stdout -AllowStdOutLogVerbosity -Messaging -CrashForUAT -SessionId=D215440EE044EC4AF8D213B8854DF87D -SessionOwner=“riaz” -SessionName=“Riaz-Mac-Studio”
[2024.01.30-10.31.54:005][ 0]LogCook: Display: Clearing all cooked content for platform Mac
LogCore: Display: UnrealTraceServer: Binary not found (…/…/…/Engine/Binaries/Mac/UnrealTraceServer)
LogTrace: Initializing trace…
LogTrace: Finished trace initialization.
LogCsvProfiler: Display: Metadata set : platform=“Mac”
LogCsvProfiler: Display: Metadata set : config=“Development”
LogCsvProfiler: Display: Metadata set : buildversion=“++UE5+Release-5.3-CL-29314046”
LogCsvProfiler: Display: Metadata set : engineversion=“5.3.2-29314046+++UE5+Release-5.3”
LogCsvProfiler: Display: Metadata set : os=“macOS 14.2.1 23C71”
LogCsvProfiler: Display: Metadata set : cpu=“Apple|Apple M2 Ultra”
LogCsvProfiler: Display: Metadata set : pgoenabled=“0”
LogCsvProfiler: Display: Metadata set : pgoprofilingenabled=“0”
LogCsvProfiler: Display: Metadata set : ltoenabled=“0”
LogCsvProfiler: Display: Metadata set : asan=“0”
2024-01-30 13:31:54.003 Parking3[4204:26307] [UE] Project file not found: …/…/…/Parking3/Parking3.uproject
LogCsvProfiler: Display: Metadata set : commandline=“” -project=…/…/…/Parking3/Parking3.uproject -filehostip=127.0.0.1+192.168.0.96 -abslog=“/Users/riaz/Library/Logs/Unreal Engine/LocalBuildLogs/Client.log” -stdout -AllowStdOutLogVerbosity -Messaging -CrashForUAT -SessionId=D215440EE044EC4AF8D213B8854DF87D -SessionOwner=riaz -SessionName=Riaz-Mac-Studio -installed""
LogCsvProfiler: Display: Metadata set : loginid=“b300cf9ee740562ca8e04b8f03848e01”
LogCsvProfiler: Display: Metadata set : llm=“0”
LogInit: Display: Project file not found: …/…/…/Parking3/Parking3.uproject
LogInit: Display: Attempting to find via project info helper.
LogUProjectInfo: Found projects:
[2024.01.30-10.31.54:012][ 0]LogAssetRegistry: AssetRegistryGather time 0.3641s: AssetDataDiscovery 0.1788s, AssetDataGather 0.1203s, StoreResults 0.0651s.
[2024.01.30-10.31.54:013][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000002 seconds (updated 0 objects)
[2024.01.30-10.31.54:121][ 0]LogCook: Display: Sandbox cleanup took 0.079 seconds for platforms Mac
[2024.01.30-10.31.54:121][ 0]LogCook: Display: Initializing shaders for cook-on-the-fly
[2024.01.30-10.31.54:121][ 0]LogCook: Display: Compiling global shaders for platform ‘Mac’
[2024.01.30-10.31.54:826][ 0]LogAssetRegistryGenerator: Display: Saving asset registry v17.
[2024.01.30-10.31.54:974][ 0]LogAssetRegistryGenerator: Display: Generated development asset registry /Users/riaz/2023/Unreal Projects/Parking3/Saved/Cooked/Mac/Parking3/Metadata/DevelopmentAssetRegistry.bin num assets 19122, size is 10074.00kb, XxHash64 = llu, waited on hash 0.00 seconds
[2024.01.30-10.31.55:050][ 0]LogAssetRegistryGenerator: Display: Generated asset registry num assets 19122, size is 5097.30kb
[2024.01.30-10.31.55:050][ 0]LogAssetRegistryGenerator: Display: Done saving asset registry. Took 0.2 seconds.
[2024.01.30-10.31.55:059][ 0]LogCook: Display: Waiting for Asset Registry
[2024.01.30-10.31.55:059][ 0]LogCookOnTheFlyNetworkServer: Display: Client connected.
LogCookOnTheFly: Display: Created transport for 127.0.0.1.
LogStreamingPlatformFile: Display: Platform supports local caching, but requires explicitly specifying -AllowCaching to use it.
[2024.01.30-10.31.55:060][ 0]LogFileServer: Display: Possible Target Platform from client: Mac
[2024.01.30-10.31.55:060][ 0]LogFileServer: Display: Checking against: IOS
[2024.01.30-10.31.55:060][ 0]LogFileServer: Display: Checking against: IOSClient
[2024.01.30-10.31.55:060][ 0]LogFileServer: Display: Checking against: Mac
[2024.01.30-10.31.55:060][ 0]LogFileServer: Display: Connected EngineDir = …/…/…/Engine/
[2024.01.30-10.31.55:060][ 0]LogFileServer: Display: Local EngineDir = …/…/…/Engine/
[2024.01.30-10.31.55:060][ 0]LogFileServer: Display: Connected ProjectDir = …/…/…/Parking3/
[2024.01.30-10.31.55:060][ 0]LogFileServer: Display: Local ProjectDir = /Users/riaz/2023/Unreal Projects/Parking3/
[2024.01.30-10.31.55:060][ 0]LogFileServer: Display: Connected EnginePlatformExtDir = …/…/…/Engine/Platforms/
[2024.01.30-10.31.55:060][ 0]LogFileServer: Display: Local EnginePlatformExtDir = …/…/…/Engine/Platforms/
[2024.01.30-10.31.55:060][ 0]LogFileServer: Display: Connected ProjectPlatformExtDir = …/…/…/Parking3/Platforms/
[2024.01.30-10.31.55:060][ 0]LogFileServer: Display: Local ProjectPlatformExtDir = …/…/…/…/…/…/riaz/2023/Unreal Projects/Parking3/Platforms/
[2024.01.30-10.31.55:060][ 0]LogFileServer: Display: Getting files for 2 directories, game = …/…/…/Parking3/Parking3.uproject, platform = Mac
[2024.01.30-10.31.55:060][ 0]LogFileServer: Display: Sandbox dir = /Users/riaz/2023/Unreal Projects/Parking3/Saved/Cooked/Mac/
[2024.01.30-10.31.55:060][ 0]LogFileServer: Display: …/…/…/Engine/
[2024.01.30-10.31.55:060][ 0]LogFileServer: Display: /Users/riaz/2023/Unreal Projects/Parking3/
[2024.01.30-10.31.55:060][ 0]LogFileServer: Display: Scanning server files for timestamps…
[2024.01.30-10.31.55:064][ 0]LogCookCommandlet: Display: GarbageCollection… (Cooker has been idle for long time gc)
[2024.01.30-10.31.55:073][ 0]LogFileServer: Display: Scanned server files, found 653 files in 0.01 seconds
LogStreamingPlatformFile: Display: Using streaming network file system.
LogNetworkPlatformFile: Display: Server EngineDir = …/…/…/Engine/
LogNetworkPlatformFile: Display: Local EngineDir = …/…/…/Engine/
LogNetworkPlatformFile: Display: Server ProjectDir = /Users/riaz/2023/Unreal Projects/Parking3/
LogNetworkPlatformFile: Display: Local ProjectDir = …/…/…/Parking3/
LogNetworkPlatformFile: Display: Server EnginePlatformExtDir = …/…/…/Engine/Platforms/
LogNetworkPlatformFile: Display: Local EnginePlatformExtDir = …/…/…/Engine/Platforms/
LogNetworkPlatformFile: Display: Server ProjectPlatformExtDir = …/…/…/…/…/…/riaz/2023/Unreal Projects/Parking3/Platforms/
LogNetworkPlatformFile: Display: Local ProjectPlatformExtDir = …/…/…/Parking3/Platforms/
LogStats: Stats thread started at 1.224619
LogMac: Error: appError called: Fatal error: [File:./Runtime/Core/Private/Internationalization/ICUInternationalization.cpp] [Line: 156]
ICU data directory was not discovered:
…/…/…/Parking3/Content/Internationalization
…/…/…/Engine/Content/Internationalization
2024-01-30 13:31:55.100 Parking3[4204:26307] [UE] Fatal error: [File:./Runtime/Core/Private/Internationalization/ICUInternationalization.cpp] [Line: 156]
ICU data directory was not discovered:
…/…/…/Parking3/Content/Internationalization
…/…/…/Engine/Content/Internationalization
LogMac: === Critical error: ===
SIGSEGV: invalid attempt to access memory at address 0x3
LogMac: 0x04d8b4ac Parking3!FICUInternationalization::Initialize() [UnknownFile])
0x04d7d00c Parking3!FInternationalization::Get() [UnknownFile])
0x04e07050 Parking3!BeginInitTextLocalization() [UnknownFile])
0x0b295748 Parking3!FEngineLoop::AppInit() [UnknownFile])
0x0b28f704 Parking3!FEngineLoop::PreInitPreStartupScreen(char16_t const*) [UnknownFile])
0x0b288c60 Parking3!GuardedMain(char16_t const*) [UnknownFile])
0x0b29f668 Parking3!-[UEAppDelegate runGameThread:] [UnknownFile])
0x04e52398 Parking3!-[FCocoaGameThread main] [UnknownFile])
0x89dbcfb4 Foundation!NSThread__start() [UnknownFile])
0x88bde034 libsystem_pthread.dylib!_pthread_start() [UnknownFile])
0x88bd8e3c libsystem_pthread.dylib!thread_start() [UnknownFile])
[2024.01.30-10.31.55:125][ 0]LogSockets: Error: Unable to read full network header
[2024.01.30-10.31.55:125][ 0]LogCookOnTheFlyNetworkServer: Warning: ReceivePayload failed
[2024.01.30-10.31.55:155][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.22ms
LogMac: Error: Unable to locate CrashReporterClient:
Client exited with error code: 1 (see /Users/riaz/Library/Logs/Unreal Engine/LocalBuildLogs/Client.log for more info)
(see /Users/riaz/Library/Logs/Unreal Engine/LocalBuildLogs/Log.txt for full exception trace)
AutomationTool executed for 0h 0m 28s
AutomationTool exiting with ExitCode=1 (Error_Unknown)
RunUAT ERROR: AutomationTool was unable to run successfully. Exited with code: 1