I am unable to launch the editor. The loading screen comes up and is completed, though nothing comes up afterwards. I have had a look in the log files from the launcher and there was a lot of missing files and errors which made the program abort all modules and close. I have tried reinstalling it, but i had no luck with it.
Here is the log file:
Log file open, 07/09/15 13:22:59
LogModuleManager:Warning: ModuleManager: Module ‘PakFile’ not found - its StaticallyLinkedModuleInitializers function is null.
LogTaskGraph: Started task graph with 3 named threads and 6 total threads.
LogInit: Version: 4.8.0-2612545+++depot+UE4-LauncherLive
LogInit: API Version: 2612545
LogInit: Compiled (64-bit): Jul 7 2015 10:30:54
LogInit: Compiled with Visual C++: 18.00.21005.01
LogInit: Build Configuration: Shipping
LogInit: Branch Name: ++depot+UE4-LauncherLive
LogInit: Command line: “C:\Program Files\Epic Games\Launcher\Portal\Binaries\Win64\EpicGamesLauncher.exe” -SaveToUserDir -Messaging
LogInit: Base directory: C:/Program Files/Epic Games/Launcher/Portal/Binaries/Win64/
LogInit: Rocket: 0
[2015.07.09-11.22.59:488][ 0]LogInit: Presizing for 0 objects not considered by GC, pre-allocating 0 bytes.
[2015.07.09-11.22.59:488][ 0]LogInit: Object subsystem initialized
[2015.07.09-11.22.59:489][ 0]LogInit: Computer: TOBIAS
[2015.07.09-11.22.59:489][ 0]LogInit: : Tobias
[2015.07.09-11.22.59:489][ 0]LogInit: CPU Page size=4096, Cores=4
[2015.07.09-11.22.59:489][ 0]LogInit: High frequency timer resolution =3.117782 MHz
[2015.07.09-11.22.59:489][ 0]LogMemory: Memory total: Physical=7.9GB (8GB approx)
[2015.07.09-11.22.59:489][ 0]LogMemory: Platform Memory Stats for Windows
[2015.07.09-11.22.59:489][ 0]LogMemory: Process Physical Memory: 21.14 MB used, 21.14 MB peak
[2015.07.09-11.22.59:489][ 0]LogMemory: Process Virtual Memory: 16.38 MB used, 16.38 MB peak
[2015.07.09-11.22.59:489][ 0]LogMemory: Physical Memory: 3523.43 MB used, 8069.41 MB total
[2015.07.09-11.22.59:489][ 0]LogMemory: Virtual Memory: 145.20 MB used, 134217728.00 MB total
[2015.07.09-11.22.59:489][ 0]LogTextLocalizationManager: The requested culture (‘nb_NO’) has no localization data; falling back to ‘en’ for localization and internationalization data.
[2015.07.09-11.22.59:553][ 0]LogTaskGraph: Started task graph with 3 named threads and 6 total threads.
[2015.07.09-11.22.59:671][ 0]LogInit: Using libcurl 7.41.0
[2015.07.09-11.22.59:671][ 0]LogInit: - built for x86_64-pc-win32
[2015.07.09-11.22.59:671][ 0]LogInit: - supports SSL with WinSSL
[2015.07.09-11.22.59:671][ 0]LogInit: - other features:
[2015.07.09-11.22.59:671][ 0]LogInit: CURL_VERSION_SSL
[2015.07.09-11.22.59:671][ 0]LogInit: CURL_VERSION_IPV6
[2015.07.09-11.22.59:671][ 0]LogInit: CURL_VERSION_ASYNCHDNS
[2015.07.09-11.22.59:671][ 0]LogInit: CURL_VERSION_LARGEFILE
[2015.07.09-11.22.59:671][ 0]LogInit: CURL_VERSION_IDN
[2015.07.09-11.22.59:671][ 0]LogInit: CurlRequestOptions (configurable via config and command line):
[2015.07.09-11.22.59:671][ 0]LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
[2015.07.09-11.22.59:671][ 0]LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
[2015.07.09-11.22.59:671][ 0]LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
[2015.07.09-11.22.59:671][ 0]LogInit: - CertBundlePath = nullptr - Libcurl will use whatever was configured at build time.
[2015.07.09-11.22.59:823][ 0]LogStandaloneRenderer: D3D11CreateDevice Result: 0
[2015.07.09-11.22.59:949][ 0]Portal: Constructing App Data Access Layer
[2015.07.09-11.22.59:960][ 0]Portal: Constructing App Domain Layer
[2015.07.09-11.22.59:960][ 0]FCommunityPortalOSSImpl::InitialiseOSS
[2015.07.09-11.22.59:960][ 0]FCommunityPortalDynamicContent::HandleEMSFileUpdated()
[2015.07.09-11.22.59:971][ 0]WinPlatform: Checking if shortcut exists. LinkPath: C:\Users\Public\Desktop\Epic Games Launcher.lnk LinkTargetPath: C:\Program Files\Epic Games\Launcher\Portal\Binaries\Win64\EpicGamesLauncher.exe LinkWorkingDir: C:\Program Files\Epic Games\Launcher\Portal\Binaries\Win64.
[2015.07.09-11.22.59:974][ 0]WinPlatform: Found existing shortcut. ExistingLinkTargetPath: C:\Program Files\Epic Games\Launcher\Portal\Binaries\Win64\EpicGamesLauncher.exe ExistingLinkWorkingDir: C:\Program Files\Epic Games
[2015.07.09-11.22.59:974][ 0]WinPlatform: Found matching shortcut: true
[2015.07.09-11.22.59:974][ 0]WinPlatform: Checking if shortcut exists. LinkPath: C:\ProgramData\Microsoft\Windows\Start Menu\Programs\Epic Games Launcher.lnk LinkTargetPath: C:\Program Files\Epic Games\Launcher\Portal\Binaries\Win64\EpicGamesLauncher.exe LinkWorkingDir: C:\Program Files\Epic Games\Launcher\Portal\Binaries\Win64.
[2015.07.09-11.22.59:974][ 0]WinPlatform: Found existing shortcut. ExistingLinkTargetPath: C:\Program Files\Epic Games\Launcher\Portal\Binaries\Win64\EpicGamesLauncher.exe ExistingLinkWorkingDir: C:\Program Files\Epic Games
[2015.07.09-11.22.59:974][ 0]WinPlatform: Found matching shortcut: true
[2015.07.09-11.22.59:987][ 0]Portal: Constructing App Presentation Layer
[2015.07.09-11.23.00:003][ 0]LogStreaming:Warning: Failed to read file ‘…/…/Content/Common/EditableTextSelectionBackground.png’ error.
[2015.07.09-11.23.00:003][ 0]LogSlateD3D: Could not find file for Slate resource: …/…/Content/Common/EditableTextSelectionBackground.png
[2015.07.09-11.23.00:003][ 0]LogStreaming:Warning: Failed to read file ‘…/…/Content/Old/White.png’ error.
[2015.07.09-11.23.00:003][ 0]LogSlateD3D: Could not find file for Slate resource: …/…/Content/Old/White.png
[2015.07.09-11.23.00:010][ 0]Portal: Constructing App UI Layer
[2015.07.09-11.23.00:012][ 0]FCommunityPortalManagerImpl_SetUnrealEnginePortalViewModel: UnrealEnginePortalViewModel is null
[2015.07.09-11.23.00:051][ 0]LogAnalytics:Display: [UnrealEngineLauncher.Release] AnalyticsET URL:CollectData.1?SessionID=%7B9CF1E472-48B4-1EC1-CFF6-2B96BA9AA697%7D&AppID=UnrealEngineLauncher.Release&AppVersion=2.3.2-2612545%2B%2B%2Bdepot%2BUE4-LauncherLive&UserID=d1804d2843d32698826c8aaa48e1d614%7Cde7ac5f0193742a7b67a0ce78fe31b7e%7Ce84640d5-ef1d-4fad-9f56-95e3b5cdf4b2. Payload:{“Events”:[{“EventName”:“SessionStart”,“DateOffset”:“00:00:00.102”,“IsEditor”:“0”,“UniqueDeviceId”:“548ab29cf515bc65bf2bd99fcb0ec429”,“Platform”:“Windows”},{“EventName”:“SessionEnd”,“DateOffset”:“00:00:00.000”,“IsEditor”:“0”}]}
[2015.07.09-11.23.00:051][ 0]FCommunityPortalManagerImpl: Change State CPManagerState_Init->CPManagerState_Shutdown
[2015.07.09-11.23.01:265][ 0]FCommunityPortalEnumerateInstalledRunnable: Loaded UE_4.8 manifest in 1.3 secs
[2015.07.09-11.23.01:265][ 0]FCommunityPortalAppManagerImpl: Found Installed Manifest 8040003 UE_4.8:Live-Windows 4.8.1-2591939+++depot+UE4-Releases+4.8-Windows
[2015.07.09-11.23.01:265][ 0]FCommunityPortalEnumerateInstalledRunnable: 1 manifests in 1.3 secs
[2015.07.09-11.23.01:265][ 0]LogExit: Preparing to exit.
[2015.07.09-11.23.01:265][ 0]BuildDataGenerator: FATAL ERROR: EBuildPatchInstallError::ApplicationClosing,
[2015.07.09-11.23.01:350][ 0]LogExit: Object subsystem successfully closed.
[2015.07.09-11.23.01:351][ 0]BuildPatchServicesModule: Shutting Down
[2015.07.09-11.23.01:351][ 0]VeryVerbose: BuildPatchServicesModule: Removing Ticker
[2015.07.09-11.23.01:351][ 0]VeryVerbose: BuildPatchServicesModule: Shutting down BuildPatchHTTP
[2015.07.09-11.23.01:351][ 0]VeryVerbose: BuildPatchServicesModule: Finished shutting down
[2015.07.09-11.23.01:357][ 0]LogModuleManager: Shutting down and abandoning module WidgetCarousel (24)
[2015.07.09-11.23.01:358][ 0]LogModuleManager: Shutting down and abandoning module PortalUI (23)
[2015.07.09-11.23.01:358][ 0]LogModuleManager: Shutting down and abandoning module PortalPresentation (22)
[2015.07.09-11.23.01:358][ 0]LogModuleManager: Shutting down and abandoning module PortalDomain (21)
[2015.07.09-11.23.01:358][ 0]LogModuleManager: Shutting down and abandoning module PortalDataAccess (20)
[2015.07.09-11.23.01:358][ 0]LogModuleManager: Shutting down and abandoning module DesktopPlatform (18)
[2015.07.09-11.23.01:358][ 0]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (17)
[2015.07.09-11.23.01:358][ 0]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (16)
[2015.07.09-11.23.01:358][ 0]LogModuleManager: Shutting down and abandoning module UdpMessaging (15)
[2015.07.09-11.23.01:358][ 0]LogModuleManager: Shutting down and abandoning module Messaging (14)
[2015.07.09-11.23.01:358][ 0]LogModuleManager: Shutting down and abandoning module ImageWrapper (13)
[2015.07.09-11.23.01:358][ 0]LogModuleManager: Shutting down and abandoning module InputCore (12)
[2015.07.09-11.23.01:358][ 0]LogModuleManager: Shutting down and abandoning module XMPP (10)
[2015.07.09-11.23.01:358][ 0]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (7)
[2015.07.09-11.23.01:359][ 0]LogModuleManager: Shutting down and abandoning module AnalyticsET (6)
[2015.07.09-11.23.01:359][ 0]LogModuleManager: Shutting down and abandoning module Analytics (5)
[2015.07.09-11.23.01:359][ 0]LogModuleManager: Shutting down and abandoning module HTTP (4)
[2015.07.09-11.23.03:365][ 0]LogModuleManager: Shutting down and abandoning module CoreUObject (3)
[2015.07.09-11.23.03:365][ 0]LogModuleManager: Shutting down and abandoning module SandboxFile (2)
[2015.07.09-11.23.03:505][ 0]LogExit: Exiting.
[2015.07.09-11.23.03:505][ 0]Log file closed, 07/09/15 13:23:03