Windows 10, iPad pro (iOS 11.1) is connected via usb, wifi is off, certificate and provision is valid. I hit launch in the UE4 editor and click All_iOS_On_PCName and always get deployment failed unknown error.
I tried different Engine versions 4.15 / 4.17 / 4.18 and different projects. What can I do?
Here is a last part of the log:
LogPlayLevel: [DD] … Install is 40% complete at phase ‘VerifyingApplication’
LogPlayLevel: Install \ Update of “ue4ios418.ipa” failed with Unknown error 0xE8000067 in 8,76 seconds
LogPlayLevel: Took 16,057887s to run DeploymentServer.exe, ExitCode=1
LogPlayLevel: ERROR: Command failed (Result:1): C:\Program Files\Epic Games\UE_4.18\Engine\Binaries\DotNET\IOS\DeploymentServer.exe Install -ipa “D:\projects\Unreal\ue4ios418\Binaries\IOS\ue4ios418.ipa” -device All_iOS_On_DARTHVADER -additionalcommandline "-SessionId=548683BE43B6AF54FB75759C6E6A84D7 -SessionOwner=“dimension3plus” -SessionName=“Launch On Devi
ce” ". See logfile for details: ‘DeploymentServer-2017.11.08-14.37.20.txt’
LogPlayLevel: (see C:\Users\dimension3plus\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_4.18\UAT_Log.txt for full exception trace)
LogPlayLevel: AutomationTool exiting with ExitCode=1 (Error_Unknown)
LogPlayLevel: Completed Launch On Stage: Deploy Task, Time: 24.025519
LogPlayLevel: BUILD FAILED
PackagingResults: Error: Deployment failed! Unknown Error
As a workaround I created an .ipa and drag+drop it in iTunes on my ipad, the icon appears (a wrong one) but when clicking it says “can not install” or something similar. So currently I don’t have a chance on testing my ios-apps before uploading them.