So I’m making a total conversion, and I have already revised a load of different structures. My first entirely new structure (as in, whose static mesh I imported), however, is giving me a peculiar problem. Everything places correctly and builds correctly, et cetera, but when you look at the structure in the game, that little pop-up that says the name of the thing and its health and all of that?
Yea, I don’t get that. All of my other custom structures work correctly.