Hi there, I am trying to create a 3d widget with interactable buttons.
When testing this out out, it recognises the camera hovering over them, however I cannot interact with them when I press a button.
Heres my set up in the the blue print of the player character
here is the even graph for the button
Thanks,
Connor
Hit there, the set up for the widget interaction for the firstperson character is this
Everynone
(Everynone)
4
Should work as is; could you confirm the following, however silly these may seem:
- you do see the red debug marker dot on the button
- you can see the hover state of the button change, but a simulated click does not trigger the press down state of the button
- the button is not modified from its defaults (test it with a default button if it was)
- were you to
Print String
here:

It would print.
I can see the debug marker on the the button as well as the hover state but the click does not trigger.
It is a default button and it was to print the string yes, but I am getting no results