Having some trouble with 3D widgets. The end goal is for me (as a first person char) to approach some actor and have a widget pop up when I am inside the collision box, and disappear when I end overlap. That part works perfectly.
The issue is that I cannot interact with the widget while inside the collision box (i.e. I cannot click the buttons). If I take the box away, the widget works and I can click the buttons, but inside the collision box I cannot click on them. I’ve fiddled with the collisions, and I’ve figured out that it has something to do with the first person character not wanting to interact with the widget while it is colliding with the target actor.
This is just using the default template first person BP and with an added widget interaction component.
For reference, [this is the tutorial I followed][1]. Any help would be appreciated, thanks!