4.24.3 - created a C++ project - was working fine for a couple days. At some point the “hot reload complete” message stopped popping up. Doesnt matter if I compile in the editor or in VS. Sometimes it reloads, sometimes not. Below is the log if I click the “compile” button in the editor. VS 2017 community. New blank c++ project hot reloads fine.
Candidate modules for hot reload:
Darkfire
Launching UnrealBuildTool... [E:/UE4_Engine/UE_4.24/Engine/Binaries/DotNET/UnrealBuildTool.exe -ModuleWithSuffix=Darkfire,4593 Win64 Development -TargetType=Editor -Project="E:/Unreal Projects/Darkfire/Darkfire.uproject" "E:/Unreal Projects/Darkfire/Darkfire.uproject" -IgnoreJunk]
Warning: Starting HotReload took 0.1s.
CompilerResultsLog: New page: Compilation - Aug 3, 2020, 12:36:34 PM
CompilerResultsLog: Building DarkfireEditor...
CompilerResultsLog: Using Visual Studio 2017 14.16.27039 toolchain (C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC\14.16.27023) and Windows 10.0.16299.0 SDK (C:\Program Files (x86)\Windows Kits\10).
CompilerResultsLog: Building 3 actions with 24 processes...
CompilerResultsLog: [1/3] UE4Editor-Darkfire-4593.lib
CompilerResultsLog: Creating library E:\Unreal Projects\Darkfire\Intermediate\Build\Win64\UE4Editor\Development\Darkfire\UE4Editor-Darkfire-4593.lib and object E:\Unreal Projects\Darkfire\Intermediate\Build\Win64\UE4Editor\Development\Darkfire\UE4Editor-Darkfire-4593.exp
CompilerResultsLog: [2/3] UE4Editor-Darkfire-4593.dll
CompilerResultsLog: Creating library E:\Unreal Projects\Darkfire\Intermediate\Build\Win64\UE4Editor\Development\Darkfire\UE4Editor-Darkfire-4593.suppressed.lib and object E:\Unreal Projects\Darkfire\Intermediate\Build\Win64\UE4Editor\Development\Darkfire\UE4Editor-Darkfire-4593.suppressed.exp
CompilerResultsLog: [3/3] DarkfireEditor.target
CompilerResultsLog: Total time in Parallel executor: 2.27 seconds
CompilerResultsLog: Total execution time: 3.75 seconds
LogMainFrame: MainFrame: Module compiling took 3.915 seconds
LogUObjectHash: Compacting FUObjectHashTables data took 1.26ms
LogClass: PlayerEntry HotReload.
LogContentBrowser: Native class hierarchy updated for 'Darkfire' in 0.0008 seconds. Added 7 classes and 2 folders.
Display: HotReload successful (7 functions remapped 1 scriptstructs remapped)
LogUObjectHash: Compacting FUObjectHashTables data took 2.41ms
LogContentBrowser: Native class hierarchy populated in 0.0144 seconds. Added 3006 classes and 706 folders.
Display: HotReload took 4.3s.