Unable to Find Functional Tests via Gauntlet in Packaged Builds

Hello,

I am attempting to run Functional Tests via Gauntlet on packaged builds (5.6.1) and am encountering issues with the tests being discovered. My issue seems to exactly mirror the issue described in this forum thread: Trigger a Functional Test via Gauntlet

All tests are discoverable when running on Editor but they are not being found when running on a Win64 packaged build with either test or dev configs. I have confirmed the test maps are being cooked since I can travel into them when manually launching the build. I am reading from this other forum thread that there is another method that I could pursue via a Gauntlet Controller, but I would like to figure out what is going on here and get this method working if possible.

Here is the approximate command that I am using:

RunUAT.bat CustomRunClass -test=CustomTestNode -Build=“local” -Project=myproject -RunTest=“Project.Functional Tests” -configuration=Test

We have a custom Run class that inherits from RunUnreal and a custom test node that inherits from UE.TargetAutomation. The build is located in //Saved/StagedBuilds/Windows and I can confirm that the build itself is being found and launching.

Attached below is what I am seeing for discovered tests when running on different target types.

Functional Tests Not Found Issues.txt (5.6 KB)

Any help here would be much appreciated!

1 Like