Unable to find FMOD when packaged

I have created a VR project and I’m using FMOD Studio along with the Oculus Spatializer Plugin. In the editor the FMOD sounds play fine, however when I packaged the project there are no FMOD sounds at all.

I’ve attached the complete error log but maybe it has something to do with this?

‘LogFMOD:Error: Failed to load plugin ‘OculusSpatializerFMOD’, sounds may not play’

I have set it all up as in the documentation so added the plugin in the advanced settings and added ‘FMOD’’ to Additional Non-Asset Directories to Package’ link text

But I’m a bit stuck now.

Update: If I remove the Oculus Spatilizer plugin from all the events and from the UE4 project, the FMOD sounds build correctly.

Solved: Had to manually add the OculusSpatializerFMOD.dll to the Binaries folder: (/…/…/Engine/Plugins/FMODStudio/Binaries/Win64/OculusSpatializerFMOD.dll)