Can’t use svn in Editor normally, because it is very slow. First of all there is strange message about Unable to detect system-level svn binary, but svn is actually in PATH and where svn returningC:\Program Files\TortoiseSVN\bin\svn.exe
[0011.09][ 0]LogSourceControl: Attempting "svn info --xml "../../../../../../00_Projects/proj_name/trunk/" --non-interactive --trust-server-cert --username username--password ********"
[0011.27][ 0]LogSourceControl: Unable to detect system-level svn binary.
[0011.27][ 0]LogSourceControl: Using path C:/Program Files/Epic Games/UE_5.7/Engine/Binaries/ThirdParty/svn/Win64/svn.exe for svn operations
[0011.31][ 0]SourceControl: Successfully connected to repository https://ip:port/svn/proj_name
Then the main problem is that it works very very slow (in compare with TortoiseSVN) and spam a lot with files from Engine folder
[0629.71][903]SourceControl: svn: warning: W155007: 'C:\Program Files\Epic Games\UE_5.7\Engine\Content' is not a working copy
[0629.71][903]SourceControl: svn: warning: W155007: 'C:\Program Files\Epic Games\UE_5.7\Engine\Plugins\....
I’ve tried to set svn binary through configuration files
C:\Users\username\Documents\Unreal Engine\Engine\Config\UserSourceControlSettings.ini
and
C:\Users\username\AppData\Local\UnrealEngine\5.7\Saved\Config\WindowsEditor\SourceControlSettings.ini
[SubversionSourceControl.SubversionSourceControlSettings]
ExecutableLocation="C:/Program Files/TortoiseSVN/bin/svn.exe"
but Editor is still use C:/Program Files/Epic Games/UE_5.7/Engine/Binaries/ThirdParty/svn/Win64/svn.exe for svn operations
Is there any idea how to fix that?