I am unsure even where to start. I have created a provision and cert using the iPhone packer. I have iTunes installed and open. A signed .ipa file is created when I build. A staging area seems to be created.
In my project settings, both the provisioning file and certification are showing up green. I’m not sure what the bundle fields are for but I’ve filled them in using a somewhat uninformed logic. It is my understanding that these fields push data to the info.plist. I’m not entirely sure how everything is connected and there is no real English explanation on the process of it all. I merely wish to create a blueprint game and deploy it to iOS devices. I had the ability to deploy on iOS devices two builds ago. Then kaploie.
Any help would be appreciated.
Hey jcdied4me,
Thank you for taking the time to report this issue, and we appreciate your patience while awaiting a response. In order to assist you in an effective manner and to increase our support within this section of the AnswerHub, we would like to see if you are still experiencing the issue you are reporting in engine versions 4.8.3 and/or 4.9.1?
If so, would you mind providing some simple steps, screenshots, or any other relevant pieces of information to help us reproduce the issue on our end?
If you are experiencing a crash or a major bug, we ask that you take a look at our ‘How to Report a Bug’ sticky post on our Forums. It will give you all the correct instructions on how to make an official bug report on the AnswerHub, including the information needed in order to move forward with the reporting/troubleshooting process.
Please do not hesitate to ask questions or post any new comments in regards to the issue.
Thank you,