Unable to Create Project from Fab Product

Summary

Create Project doesn’t work for item purchased from FAB.
But Create Project works for item purchased from Marketplace earlier.
EpicGames Launcher reinstall didn’t help.
UnrealEngine reinstall didn’t help.

What type of bug are you experiencing?

Purchasing, Project Creation

URL where the bug was encountered

https://www.fab.com/listings/405d1c2a-7186-4967-a871-60e206d4a6d4

Steps to Reproduce

  1. Buy mentioned product from FAB that requires a creation of a new project
  2. Refresh Fab Library in Epic Games Launcher
  3. Click create project

Expected Result

Package downloaded and project created as for Marketplace items

Observed Result

Download doesn’t start

Platform

PC, Windows 11 x64, UE 5.4.4

Operating System

Windows 11 x64

Additional Notes

Video attached:

I am having exactly the same issue. On 2 other products. If you go to Settings > Show Logs in your Epic Launcher, you will find EpicLauncher log file. If you examine that file you’ll see entries about Download manifest missing.

It appears that many assets fail to download due to the server related issue, either the manifests failed to port over to FAB, or there’s a bug somewhere on the server side.

2 Likes

I’m seeing the same thing on my end. I can’t create projects from assets. I really hope this is fixed soon

2 Likes

Looked at the log and found this error: {“Not Found”:“Could not find any manifest download info with artifactId=TowerDefcf5b5d028cd2V1”}

1 Like

I encountered a similar error when I tried to create a project using this plugin in version 5.4. However, when I set the project creation version to 4.27, I was able to create the project successfully. As a temporary workaround, I recommend creating the project in a version that works and then switching the Unreal Engine version afterward. Hopefully, this issue will be resolved soon.

https://fab.com/s/86b6ff73cc6e

1 Like

Solution found. It might be all Mac users who can’t download any FAB Unreal Engine assets. Why? Because ALL of the UE assets download manifest on FAB only list platform of [“Windows”]. Epic Game launcher requests mac as platform that leads to a 404.

SOLUTION:

Create scripting overwrite using a tool like Proxyman. Here’s what I had to do to fix this, simply overwrite the initial manifest request platform to mac, now magically everything works.

my setup:

2 Likes

I dont see an option to attach a JS script in that program, is it a paid feature?

1 Like

Same thing here, I can’t create a project with an asset I bought. I’m using Windows. I also downloaded 4.27 to see if that worked but alas, it didn’t work. Hopefully Epic fixes this soon.

EMP-14412 incident has been created. Status is ‘New’.

1 Like