Hey all, I’m having an issue creating an online session for steam in unreal.
It works perfectly in a play in editor window, but when I run standalone the game loads fine, Steam is connected and the overlay works, but when I create a lobby the server creation fails. (Creates and loads the next level in PIE).
When I load into my “lobby” directly on a standalone game, it does pickup my steam name, just does not want to host a session.
I have added all the .dlls, and followed several tutorials.
I have subsystem and plugins installed.
Thank you.