Hi again @Jimbohalo10
- So I just redownloaded the entire repo
- built the entire thing in D:\Source\repos\UE5
- (making sure I only have the correct Win10 SDK installed on my system),
- added the folder to initializer_list to the sources list,
- created a new C++ game for Windows desktop without raytracing or starter content
- unticked all platforms but Windows
- created a new plugin
- placed absolutely nothing inside the project or the plugin
- tried to build the plugin and again it is complaining about IsContiguousContainer.h
So what am I doing wrong here?