Hi,
I’m trying to open a project created in 4.5 in 4.7.3 and conversion process keeps crashing.
I’ve followed instructions here for manually converting a project from one version of engine to another, but when I do I get following errors:
Warning 1 warning C4996: FPostConstructInitializeProperties is deprecated and was renamed to FObjectInitializer. Please use that type instead. D:\MyWork\My Documents\Unreal Projects\DemoCh01Jungle01\Plugins\Substance\Source\SubstanceEditor\Classes\SubstanceFactory.h 15 1 DemoCh01Jungle01
Warning 2 warning C4996: FPostConstructInitializeProperties is deprecated and was renamed to FObjectInitializer. Please use that type instead. D:\MyWork\My Documents\Unreal Projects\DemoCh01Jungle01\Plugins\Substance\Source\SubstanceEditor\Classes\SubstanceFactory.h 15 1 DemoCh01Jungle01
Warning 3 warning C4996: FPostConstructInitializeProperties is deprecated and was renamed to FObjectInitializer. Please use that type instead. D:\MyWork\My Documents\Unreal Projects\DemoCh01Jungle01\Plugins\Substance\Source\SubstanceEditor\Classes\SubstanceImageInputFactory.h 26 1 DemoCh01Jungle01
Warning 4 warning C4996: FPostConstructInitializeProperties is deprecated and was renamed to FObjectInitializer. Please use that type instead. D:\MyWork\My Documents\Unreal Projects\DemoCh01Jungle01\Plugins\Substance\Source\SubstanceEditor\Classes\SubstanceImageInputFactory.h 26 1 DemoCh01Jungle01
Error 5 error C4099: ‘FGuid’ : type name first seen using ‘struct’ now seen using ‘class’ d:\mywork\my documents\unreal projects\democh01jungle01\plugins\substance\source\substancecore\public\SubstanceFOutput.h 59 1 DemoCh01Jungle01
Error 6 error C4099: ‘FGuid’ : type name first seen using ‘struct’ now seen using ‘class’ d:\mywork\my documents\unreal projects\democh01jungle01\plugins\substance\source\substancecore\public\SubstanceFOutput.h 59 1 DemoCh01Jungle01
Error 7 error C4099: ‘FGuid’ : type name first seen using ‘struct’ now seen using ‘class’ D:\MyWork\My Documents\Unreal
Projects\DemoCh01Jungle01\Plugins\Substance\Source\SubstanceCore\Public\SubstanceFPackage.h 37 1 DemoCh01Jungle01
Error 8 error C1083: Cannot open include file: ‘Settings.h’: No such file or directory D:\MyWork\My Documents\Unreal Projects\DemoCh01Jungle01\Plugins\Substance\Source\SubstanceCore\Public\SubstanceCoreModule.h 10 1 DemoCh01Jungle01
Error 9 error : Failed to produce item: D:\MyWork\My Documents\Unreal Projects\DemoCh01Jungle01\Plugins\Substance\Binaries\Win64\UE4Editor-SubstanceCore.pdb D:\MyWork\My Documents\Unreal Projects\DemoCh01Jungle01\Intermediate\ProjectFiles\ERROR DemoCh01Jungle01
Error 10 error MSB3073: command ““C:\Program Files\Unreal Engine\4.7\Engine\Build\BatchFiles\Build.bat” DemoCh01Jungle01Editor Win64 Development “D:\MyWork\My Documents\Unreal Projects\DemoCh01Jungle01\DemoCh01Jungle01.uproject” -rocket” exited with code -1. C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V120\Microsoft.MakeFile.Targets 38 5 DemoCh01Jungle01
Can anyone suggest reasons for these and/or how to resolve them?
Thanks in advance,
teed