I have a new UE 5.2 blank project that I am unable to compile in Visual Studio.
The errors are all in read-only source files and I have done literally nothing the blank project.
Can someone explain how there can be errors in UE5’s source? Again I have not done a thing but generate a new project from a template.
Severity | Code | Description | Project | File | Line | Suppression State |
---|---|---|---|---|---|---|
Error (active) | E0035 | error directive: Unsupported architecture, please declare which address bit distinguish user space from kernel space | UE5 | E:\epicgames\UE_5.2\Engine\Source\Runtime\CoreUObject\Public\AssetRegistry\AssetDataTagMap.h | 184 | |
Error (active) | E1835 | attribute deprecated does not apply here | UE5 | E:\epicgames\UE_5.2\Engine\Source\Runtime\CoreUObject\Public\Serialization\BulkData.h | 277 | |
Error (active) | E1835 | attribute deprecated does not apply here | UE5 | E:\epicgames\UE_5.2\Engine\Source\Runtime\CoreUObject\Public\Serialization\BulkData.h | 1201 | |
Error (active) | E0415 | no suitable constructor exists to convert from UPTRINT to UE::CoreUObject::Private::FPackedObjectRef | UE5 | E:\epicgames\UE_5.2\Engine\Source\Runtime\CoreUObject\Public\UObject\PackedObjectRef.h | 32 | |
Error (active) | E0070 | incomplete type is not allowed | UE5 | E:\epicgames\UE_5.2\Engine\Source\Runtime\Core\Public\Containers\StringView.h | 406 | |
Error (active) | E0070 | incomplete type is not allowed | UE5 | E:\epicgames\UE_5.2\Engine\Source\Runtime\Core\Public\Containers\StringView.h | 413 | |
Error (active) | E1455 | member function declared with ‘override’ does not override a base class member | UE5 | E:\epicgames\UE_5.2\Engine\Source\Runtime\Core\Public\Serialization\ArchiveProxy.h | 157 | |
Error (active) | E0515 | cannot convert to incomplete class const FBulkDataSerializationParams | UE5 | E:\epicgames\UE_5.2\Engine\Source\Runtime\Core\Public\Serialization\ArchiveProxy.h | 159 | |
Error (active) | E1455 | member function declared with ‘override’ does not override a base class member | UE5 | E:\epicgames\UE_5.2\Engine\Source\Runtime\Core\Public\Serialization\ArchiveProxy.h | 167 | |
Error (active) | E0167 | argument of type TArray<FCompressedChunk, FDefaultAllocator> * is incompatible with parameter of type TArray<FCompressedChunk, FDefaultAllocator> * | UE5 | E:\epicgames\UE_5.2\Engine\Source\Runtime\Core\Public\Serialization\ArchiveProxy.h | 169 |