Unable to Click in Rider/UE 5.6 when Breakpoint Hit (KDE)

I’ve been attempting to debug some of my C++ code in Rider so I can figure out some logic. Every time a breakpoint is hit both Unreal Editor and Rider cannot be clicked into. This meant I can’t use the debuggers functionality.

This is on CachyOS, running KDE.

Fake edit: I had this solved, but wanted to make a post to share the solution!

This was resolved by setting Rider to use Wayland support. You can find out how to do that from Wayland Support Preview In 2024.2 | The JetBrains Platform Blog

The long and short of it is go to Help | Edit Custom VM Options… and add the following line to the end of the file, save and restart Rider.

-Dawt.toolkit.name=WLToolkit

Now start the Editor with the debugger and you should be able to click in Rider again!

If you want to verify you’re using Wayland, go to Help | About, click Copy and Close and then paste the text into a text editor, you should see the line below:

Toolkit: sun.awt.wl.WLToolkit

If the Toolkit isn’t set to WLToolkit, double check how you set the VM options earlier.