Summary
Distance Field Lighting is unable to change. When check marking the Distance Field Lighting option under meshes, both in and outside of foliage mode, nothing happens. It used to work fine, but after update v33.00 on December 1st, it stopped working. We use the environment light rig for our lighting but it also doesn’t work with the standard time of day managers. We’ve tested it on multiple different maps.
Please select what you are reporting on:
Creative
What Type of Bug are you experiencing?
Assets
Steps to Reproduce
1.) Place a mesh in the scene.
2.) Check the Distance Field Lighting off and on a few times.
Expected Result
The distance field lighting on the mesh should change.
Observed Result
The distance field lighting isn’t affected
Platform(s)
windows
Video
Additional Notes
Our maps that don’t use Environment Light Rig have kept their distance fields but are unable to change. But our map that does use it lost their distance fields and is unable to change.