Hi
I have UE5.1.1 installed from Launcher on a MacOS Monterey 12.6.1.
Everytime I try to package my project, I get the same errors:
UATHelper: Cooking (Mac): RunUAT ERROR: AutomationTool was unable to run successfully. Exited with code: 25
Also, the “platforms” dropdown shows me that Turnkey hasn’t been able to auto detect SDK for Mac, although I have XCode 14.0 installed and UE recognizes it (apparently only Turnkey is not able to find the SDK).
Also, XCode 14.0 is compatible with UE5.1.1.
Any ideas on how I may proceed?
Thanks!