I’ve created an SCCM package using the .msi for the Unreal Editor Offline version, which works great. However, attempting to create a blank C++ project with Visual Studio 2022 Community installed results with an error about unauthorized access to the whole Engine folder and sub-folders.
Error:
Unhandled exception: UnauthorizedAccessException: Access to the path 'C:\Program Files\Epic Games\5.7\Engine\Intermediate\ProjectFiles' is denied.
I can get around this by accessing the folder’s security properties and giving Users Modify access. A C++ project can then be created.
What is a better fix for this since this is deployed to over 60 computers? Standard users need to be able to create a project without special access.
Thank you ![]()