Hello.
LogModuleManager: Display: Unable to bootstrap from archive C:/Users/****/AppData/Local/Temp/UnrealXGEWorkingDir/5061E5C24578F889B868A48767CFC8B5//Bootstrap-EF1AB3AF-E4C0-4AAA-A951-E2715C0BCDFB.modules, will fallback on normal initialization
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: Unable to bootstrap from archive C:/Users/*****/AppData/Local/Temp/UnrealXGEWorkingDir/5061E5C24578F889B868A48767CFC8B5//Bootstrap-EF1AB3AF-E4C0-4AAA-A951-E2715C0BCDFB.inis, will fallback on normal initialization
Do i just ignore them?
Also Executing shaderCompileWorker take forever to complie through incrediBuild agents.
Am i doing something wrong?