Ive done this successfully a few times but have run into an issue that I cant seem to solve with one Cinematic scene.
Im trying to bind hair to my character and Im having a couple of issues.
1 is that the hair assets are coming in with an offset. Ive gone into Maya xgen and tried to remove any history by Transfering to another object, but it appears to be broken as the Maya tuts are simple however Im getting errors doing the same thing.
2 I can create the Bind Asset with this offset hair, but it wont adhere to the mesh bind slot- I select it and it vanishes
Ive manually offset the geo pre and post import, and reimport, but nothing makes that Bind asset stick.
Has anyone had this problem? What does the Bind asset need to stick to the asset? Im wondering if theyre 2 separate issue… but assume its connected
Any help would be appreciated.