I want to add some plugins from Fab to my Unreal Engine 5.6.1 project. However, some of them do not have the option to “Add to project,” showing “Install from launcher” instead. Since the Epic Games Launcher is not available on Linux, I am not able to use these plugins.
Quite concerning that months later not a single staff has so much as written a template response to the issue of a paying customer being unable to access the content he paid for. Plugins in Unity work pretty well and it even cross-compiles games to other platforms, so I guess I will stick to that instead.