Unable to add assets from Launcher Unreal Library

Summary

I’ve been unable to add my own assets published in the Fab marketplace to my projects from the Epic Games Launcher Unreal Engine Library. Through the listing I have verified that the links work, but when I add or create a project with the asset it does nothing and it presents no error.

However, it does work if I go through the Fab tab and not the Unreal Engine Tab. I understand that the Unreal tab is to be changed, but it’s been a few years without any modification…

What type of bug are you experiencing?

UI/Tools

Steps to Reproduce

Select an asset from the Epic Games Launcher>Unreal Engine>Library tab. Click Add to Project/Create Project, follow the UI path until it should do that

Expected Result

if i press Add to Project or Create Project, it’s assumed it should do that

Observed Result

Nothing happens

Platform

PC

Operating System

Windows 11