Summary
I’ve been unable to add my own assets published in the Fab marketplace to my projects from the Epic Games Launcher Unreal Engine Library. Through the listing I have verified that the links work, but when I add or create a project with the asset it does nothing and it presents no error.
However, it does work if I go through the Fab tab and not the Unreal Engine Tab. I understand that the Unreal tab is to be changed, but it’s been a few years without any modification…
What type of bug are you experiencing?
UI/Tools
Steps to Reproduce
Select an asset from the Epic Games Launcher>Unreal Engine>Library tab. Click Add to Project/Create Project, follow the UI path until it should do that
Expected Result
if i press Add to Project or Create Project, it’s assumed it should do that
Observed Result
Nothing happens
Platform
PC
Operating System
Windows 11