Adds Customizable Replication-Based Coloring and Naming Prefix Options for the NEW Custom Event Node
FEATURES
This plugin introduces two new quality-of-life improvements for Custom Events, with adding a new one. Aimed at enhancing the multiplayer Blueprint development experience.
Replication-Based Coloring
Styled Custom Events visually adapt their node colors based on their replication settings (Multicast, Run on Server, Run on Owning Client).
The features can be Enabled or Disabled via Editor Preferences.
Colors for each replication mode are fully customizable from Editor Preferences as well.
Replication Prefix Naming
When a Styled Custom Event’s name is changed, it will automatically receive a prefix depending on its replication type.
Note: Prefix will be added after rename. After changing the replication setting, the node must be renamed to receive a prefix. You can press F2 and Enter to add the determined prefix.If a prefix already exists, it will be updated to match the current replication state.
The Prefixes and the Colors can be changed in Editor Preferences.
NOTES
For changing the settings, search for Custom Event in Editor Preferences.
IMPORTANT NOTES: This plugin adds a new Node. So if you disable the plugin, the Styled Custom Event nodes will be broken.
You have to use the NEW custom event for the effects.
Your old custom events will not be affected with this plugin.
Known Issue: When you copy-paste the styled custom event, it pastes the default custom event.
Built-in plugin EditorScriptingUtilities needed for this plugin.
You can add a shortcut key for Styled Custom Event like E + Left Mouse Button:
Go to this file
...\UE_5.x\Engine\Config\BaseEditorPerProjectUserSettings.ini
Find the [BlueprintSpawnNodes] and add this line to the section:
+Node=(Class=StyledK2Node_CustomEvent Key=E Shift=false Ctrl=false Alt=false)