UMG Wipe reveal with an image

HI! I want to make a UMG animation that reveals text when an image slides over it. Usually, the image just moves and there is an underlying mask that also moves under it that reveals the text. Is there any way to do it in UE4?

You probably could achieve that with a dynamic UI material instance applied to the text. Use a scalar parameter in the material and have it be driven by the time of the animation in UMG to produce the effect. The material will be slightly complex, but the core of it will be to use the time parameter to create an 2D vector to offset the TexCoords that maps your mask.

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Thanks! I’m new to materials/shaders so it will take me a while but I’ll try that out!

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